| Mistofdeath » Bloody Head Clipper - Spell Guide | Server Online » Players Online: 4 / 1000 » Monsters: 9568 » Uptime: 7h 40m |
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Bloody Head Clipper
Deals physical damage.
securis
Effect
- Role
- Damage
- Delivery
- Around caster
- Element
- Physical
- Walls
- Cannot pass through walls
Cast preview
Caster, target, projectiles, and affected tiles are positioned from the registered spell.
Show exact tiles and timing
Read from Stage 1 downward. Layers inside the same stage happen together; cardinal and diagonal forms are direction alternatives.
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Stage 1On cast1 simultaneous layer Physical layer9×7 · 30 tiles -
Stage 2+100 ms1 simultaneous layer Physical layer3×5 · 15 tiles -
Stage 3+200 ms1 simultaneous layer Physical layer7×3 · 13 tiles -
Stage 4+300 ms1 simultaneous layer Physical layer3×5 · 12 tiles -
Stage 5+400 ms1 simultaneous layer Physical layer9×7 · 5 tiles -
Stage 6+500 ms1 simultaneous layer Physical layer5×7 · 13 tiles -
Stage 7+600 ms1 simultaneous layer Physical layer9×7 · 17 tiles
Formula
Exact runtime formula generated from the live registered spell script.
abs(trunc(1))abs(trunc(max weapon damage × 1.5 + 2))max weapon damage = ceil(2 × (weapon attack × (skill + 5.8) / 25 + (level - 1) / 10) / attack factor)base damage × (1 + rebirth × 0.1)After the base damage roll, the server adds 10% outgoing combat damage per rebirth against monsters and players. This does not increase healing.
The formula is public gameplay information. This page shows the player-facing equation and calculated range, not the Lua source code.
Generated from the current Server Center spell snapshot. XML requirements, registered Lua effects, formulas, and areas refresh together.