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Mistofdeath » Monster Ladder Server Online » Players Online: 12 / 1000 » Monsters: 10269 » Uptime: 7 days, 21h 55m

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Monster Ladder

Plan Floors 1–3 as one progression route, not a random bestiary. Each family follows the teleport-room map order and shows its unlock level, common grind monsters, rarer boss steps, live combat pressure, raw experience, and active hunt placement count.

How to read it: Easy monsters are the many, fast repeatable kills. Their Unlock gain compares them with the strongest Easy monster at the previous level gate. Medium monsters are fewer mini-boss moments. Hard monsters are rare tests. Experience shown is the monster’s raw XML reward before your active experience stage multiplies it.

Easy Main grindMany creatures · low downtime · steady experience
Medium Mini-bossFewer creatures · more pressure · reward spike
Hard MilestoneRare creature · highest pressure · memorable kill
Special Objective bossRare route or quest fight · not a repeatable grind tier
What do these numbers mean?HP, DPS, attack lanes, EXP and density

Combat values come from the active monster XML and server rates. They are useful comparisons, not promises: armor, resistances, range, positioning and which attacks actually connect still matter in a real fight.

Unlock / recommended level
The door gate and the curated level at which the monster should feel fair. When they differ, both are shown.
Health
Maximum XML health multiplied by the server’s active monster-health rate.
Own DPS
The monster’s direct expected damage per second: every damaging attack lane’s average hit × chance ÷ interval after the active attack rate. Summons and persistent fields are not silently folded into this number.
Encounter ceiling
Own DPS plus the direct DPS of every summon slot when full. It is the encounter’s filled-summon ceiling, not a promise that all summons appear immediately.
Max hit
The highest upper hit from one attack lane after the monster-attack rate. It is not a full multi-attack combo.
Attack and field lanes
Attack lanes are separate XML attacks; they do not all fire at once. Field lanes create persistent fire, poison or energy tiles and are counted separately because movement changes their real damage.
Speed · armor / defense
Raw XML movement and defensive values. Higher speed moves faster; armor and defense help reduce incoming physical pressure through server combat rules.
Raw · staged EXP
Raw EXP is the XML reward. Effective EXP is raw EXP × the active stage multiplier at the family’s unlock level.
Unlock gain
For Easy monsters, the raw EXP increase over the strongest Easy monster at the previous level gate. Doors sharing one unlock level use the same previous-gate baseline, so they remain alternatives rather than inflating one another.
Next level %
Effective EXP divided by the exact EXP needed from the listed unlock level to its next level. The level-1 route is evaluated at level 8.
Density · placements
Many, Few and Rare describe the intended TP-room role. Hunt placements count active creatures and hunt zones outside the trapped teleport-room showroom.
Instantly shows nearby progression. Levels below 500 use ±100; level 500+ uses ±200. Leave blank for all.
178 monstersFloors 1–3 · teleport-room map order, with Easy, Medium and Hard family steps.
Monster / familyUnlock & roleReward & densityCombat profileWhy hunt it
RotwormRotworm family
Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10
Raw EXP
70
EXP stage
×450
Effective EXP
31,500
Next level
1,431.8%
Hunt placements
72
Hunt spawn zones
31
Health
80
Own DPS
2
Encounter ceiling
2
Max hit
11
Speed
176
Armor / defense
8 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 10.

Used in quest: Rotworm Course Quest
Open full monster details
Carrion WormRotworm family
Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10
Raw EXP
70
EXP stage
×450
Effective EXP
31,500
Next level
1,431.8%
Hunt placements
26
Hunt spawn zones
10
Health
80
Own DPS
5
Encounter ceiling
5
Max hit
20
Speed
200
Armor / defense
8 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 10.

Open full monster details
Rotworm QueenRotworm family
Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 10
Raw EXP
105
EXP stage
×450
Effective EXP
47,250
Next level
2,147.7%
Hunt placements
16
Hunt spawn zones
12
Health
100
Own DPS
6
Encounter ceiling
6
Max hit
23
Speed
126
Armor / defense
10 / 15
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 10.

Open full monster details
Rotworm BroodguardRotworm family
Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 15
Raw EXP
105
EXP stage
×450
Effective EXP
47,250
Next level
2,147.7%
Hunt placements
1
Hunt spawn zones
1
Health
100
Own DPS
7
Encounter ceiling
7
Max hit
25
Speed
245
Armor / defense
14 / 12
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 10.

Used in quest: Rotworm Course Quest
Open full monster details
Rotworm MatriarchRotworm family
Level 1Route 1 · Floor 1HardRare intendedRecommended combat level: 20
Raw EXP
147
EXP stage
×450
Effective EXP
66,150
Next level
3,006.8%
Hunt placements
2
Hunt spawn zones
2
Health
124
Own DPS
8
Encounter ceiling
12
Max hit
28
Speed
245
Armor / defense
18 / 16
Attack / field lanes
4 / 0
Full summons
2x Rotworm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 10.

Used in quest: Rotworm Course Quest
Open full monster details
DwarfDwarf family
Level 10Route 2 · Floor 1EasyMany intended
Raw EXP
90
EXP stage
×450
Effective EXP
40,500
Next level
1,094.6%
Unlock gain
+28.6%vs level 1 · 70 EXP
Hunt placements
21
Hunt spawn zones
6
Health
149
Own DPS
10
Encounter ceiling
10
Max hit
39
Speed
170
Armor / defense
8 / 10
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 20.

Family gap: no curated medium or hard tier yet.

Open full monster details
CyclopsCyclops family
Level 20Route 3 · Floor 1EasyMany intended
Raw EXP
250
EXP stage
×450
Effective EXP
112,500
Next level
654.1%
Unlock gain
+177.8%vs level 10 · 90 EXP
Hunt placements
17
Hunt spawn zones
7
Health
400
Own DPS
29
Encounter ceiling
29
Max hit
115
Speed
200
Armor / defense
15 / 20
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 75.

Open full monster details
Cyclops DroneCyclops family
Level 20Route 3 · Floor 1MediumFew intended
Raw EXP
375
EXP stage
×450
Effective EXP
168,750
Next level
981.1%
Hunt placements
6
Hunt spawn zones
3
Health
500
Own DPS
36
Encounter ceiling
36
Max hit
117
Speed
220
Armor / defense
17 / 24
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 75.

Open full monster details
Cyclops SmithCyclops family
Level 20Route 3 · Floor 1HardRare intended
Raw EXP
525
EXP stage
×450
Effective EXP
236,250
Next level
1,373.5%
Hunt placements
6
Hunt spawn zones
3
Health
620
Own DPS
44
Encounter ceiling
44
Max hit
154
Speed
220
Armor / defense
17 / 24
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 75.

Open full monster details
ElfElf family
Level 75Route 4 · Floor 1EasyMany intended
Raw EXP
650
EXP stage
×450
Effective EXP
292,500
Next level
108.3%
Unlock gain
+160.0%vs level 20 · 250 EXP
Hunt placements
10
Hunt spawn zones
2
Health
899
Own DPS
58
Encounter ceiling
58
Max hit
300
Speed
160
Armor / defense
6 / 12
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Elf ScoutElf family
Level 75Route 4 · Floor 1EasyMany intended
Raw EXP
650
EXP stage
×450
Effective EXP
292,500
Next level
108.3%
Unlock gain
+160.0%vs level 20 · 250 EXP
Hunt placements
19
Hunt spawn zones
3
Health
899
Own DPS
60
Encounter ceiling
60
Max hit
228
Speed
1,705
Armor / defense
7 / 18
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Elf ArcanistElf family
Level 75Route 4 · Floor 1MediumFew intended
Raw EXP
975
EXP stage
×450
Effective EXP
438,750
Next level
162.4%
Hunt placements
4
Hunt spawn zones
1
Health
1,125
Own DPS
71
Encounter ceiling
71
Max hit
360
Speed
230
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
Elf RangerElf family
Level 75Route 4 · Floor 1MediumFew intended
Raw EXP
975
EXP stage
×450
Effective EXP
438,750
Next level
162.4%
Hunt placements
5
Hunt spawn zones
1
Health
1,125
Own DPS
71
Encounter ceiling
71
Max hit
191
Speed
275
Armor / defense
8 / 15
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
Elf HuntmasterElf family
Level 75Route 4 · Floor 1HardRare intended
Raw EXP
1,365
EXP stage
×450
Effective EXP
614,250
Next level
227.3%
Hunt placements
3
Hunt spawn zones
2
Health
1,394
Own DPS
87
Encounter ceiling
207
Max hit
212
Speed
300
Armor / defense
20 / 24
Attack / field lanes
3 / 0
Full summons
2x Elf Scout

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 90.

Open full monster details
MinotaurMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×450
Effective EXP
315,000
Next level
116.6%
Unlock gain
+180.0%vs level 20 · 250 EXP
Hunt placements
25
Hunt spawn zones
4
Health
999
Own DPS
67
Encounter ceiling
67
Max hit
266
Speed
170
Armor / defense
11 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur ArcherMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×450
Effective EXP
315,000
Next level
116.6%
Unlock gain
+180.0%vs level 20 · 250 EXP
Hunt placements
16
Hunt spawn zones
4
Health
999
Own DPS
70
Encounter ceiling
70
Max hit
217
Speed
170
Armor / defense
7 / 8
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur MageMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×450
Effective EXP
315,000
Next level
116.6%
Unlock gain
+180.0%vs level 20 · 250 EXP
Hunt placements
9
Hunt spawn zones
3
Health
999
Own DPS
70
Encounter ceiling
70
Max hit
400
Speed
170
Armor / defense
18 / 20
Attack / field lanes
4 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur GuardMinotaur family
Level 75Route 5 · Floor 1MediumFew intended
Raw EXP
1,050
EXP stage
×450
Effective EXP
472,500
Next level
174.9%
Hunt placements
16
Hunt spawn zones
5
Health
1,249
Own DPS
83
Encounter ceiling
83
Max hit
333
Speed
190
Armor / defense
15 / 25
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
The Horned FoxMinotaur family
Level 75Route 5 · Floor 1HardRare intended
Raw EXP
1,470
EXP stage
×450
Effective EXP
661,500
Next level
244.8%
Hunt placements
8
Hunt spawn zones
4
Health
1,549
Own DPS
101
Encounter ceiling
267
Max hit
342
Speed
210
Armor / defense
17 / 16
Attack / field lanes
3 / 0
Full summons
2x minotaur guard

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 90.

Open full monster details
Dworc FleshhunterDworc family
Level 75Route 6 · Floor 1EasyMany intended
Raw EXP
750
EXP stage
×450
Effective EXP
337,500
Next level
124.9%
Unlock gain
+200.0%vs level 20 · 250 EXP
Hunt placements
21
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
449
Speed
240
Armor / defense
3 / 8
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Dworc VenomsniperDworc family
Level 75Route 6 · Floor 1EasyMany intended
Raw EXP
750
EXP stage
×450
Effective EXP
337,500
Next level
124.9%
Unlock gain
+200.0%vs level 20 · 250 EXP
Hunt placements
20
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
498
Speed
240
Armor / defense
3 / 15
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Dworc VoodoomasterDworc family
Level 75Route 6 · Floor 1EasyMany intended
Raw EXP
750
EXP stage
×450
Effective EXP
337,500
Next level
124.9%
Unlock gain
+200.0%vs level 20 · 250 EXP
Hunt placements
17
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
229
Speed
240
Armor / defense
3 / 8
Attack / field lanes
7 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Level 75Route 6 · Floor 1MediumFew intendedRecommended combat level: 85
Raw EXP
1,125
EXP stage
×450
Effective EXP
506,250
Next level
187.4%
Hunt placements
8
Hunt spawn zones
3
Health
1,375
Own DPS
95
Encounter ceiling
95
Max hit
695
Speed
250
Armor / defense
8 / 11
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
Dworc WarleaderDworc family
Level 75Route 6 · Floor 1HardRare intended
Raw EXP
1,575
EXP stage
×450
Effective EXP
708,750
Next level
262.3%
Hunt placements
7
Hunt spawn zones
4
Health
1,705
Own DPS
116
Encounter ceiling
274
Max hit
266
Speed
265
Armor / defense
16 / 22
Attack / field lanes
3 / 0
Full summons
2x Dworc Fleshhunter

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 90.

Open full monster details
KongraApe family
Level 75Route 7 · Floor 1EasyMany intended
Raw EXP
800
EXP stage
×450
Effective EXP
360,000
Next level
133.2%
Unlock gain
+220.0%vs level 20 · 250 EXP
Hunt placements
65
Hunt spawn zones
8
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
361
Speed
200
Armor / defense
18 / 14
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
MerlkinApe family
Level 75Route 7 · Floor 1EasyMany intendedRecommended combat level: 85
Raw EXP
800
EXP stage
×450
Effective EXP
360,000
Next level
133.2%
Unlock gain
+220.0%vs level 20 · 250 EXP
Hunt placements
48
Hunt spawn zones
7
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
690
Speed
2,900
Armor / defense
16 / 10
Attack / field lanes
4 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
SibangApe family
Level 75Route 7 · Floor 1EasyMany intended
Raw EXP
800
EXP stage
×450
Effective EXP
360,000
Next level
133.2%
Unlock gain
+220.0%vs level 20 · 250 EXP
Hunt placements
47
Hunt spawn zones
11
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
254
Speed
220
Armor / defense
15 / 12
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
Piece Of ClothPiece of Cloth family
Level 75Route 8 · Floor 1EasyMany intended
Raw EXP
885
EXP stage
×450
Effective EXP
398,250
Next level
147.4%
Unlock gain
+254.0%vs level 20 · 250 EXP
Hunt placements
36
Hunt spawn zones
9
Health
1,300
Own DPS
100
Encounter ceiling
100
Max hit
295
Speed
194
Armor / defense
8 / 17
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
Lair DragonLair Dragon family
Level 90Route 9 · Floor 1EasyMany intended
Raw EXP
1,500
EXP stage
×325
Effective EXP
487,500
Next level
124.5%
Unlock gain
+69.5%vs level 75 · 885 EXP
Hunt placements
65
Hunt spawn zones
47
Health
1,400
Own DPS
109
Encounter ceiling
109
Max hit
640
Speed
230
Armor / defense
22 / 22
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 100.

Family gap: no curated hard tier yet.

Used in quest: The Dragon Lairs Quest
Open full monster details
Thawing Lair DragonLair Dragon family
Level 90Route 9 · Floor 1MediumFew intended
Raw EXP
2,250
EXP stage
×325
Effective EXP
731,250
Next level
186.7%
Hunt placements
3
Hunt spawn zones
3
Health
1,750
Own DPS
132
Encounter ceiling
132
Max hit
689
Speed
235
Armor / defense
24 / 24
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 100.

Family gap: no curated hard tier yet.

Used in quest: The Dragon Lairs Quest
Open full monster details
Lair Dragon LordLair Dragon Lord family
Level 100Route 10 · Floor 1EasyMany intended
Raw EXP
1,950
EXP stage
×325
Effective EXP
633,750
Next level
130.6%
Unlock gain
+30.0%vs level 90 · 1,500 EXP
Hunt placements
118
Hunt spawn zones
81
Health
1,600
Own DPS
130
Encounter ceiling
130
Max hit
598
Speed
245
Armor / defense
28 / 30
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 150.

Used in quest: The Dragon Lairs Quest
Open full monster details
Thawing Lair Dragon LordLair Dragon Lord family
Level 100Route 10 · Floor 1MediumFew intended
Raw EXP
2,925
EXP stage
×325
Effective EXP
950,625
Next level
195.9%
Hunt placements
3
Hunt spawn zones
3
Health
1,999
Own DPS
156
Encounter ceiling
156
Max hit
618
Speed
250
Armor / defense
31 / 33
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 150.

Open full monster details
Dragon OverlordLair Dragon Lord family
Level 100Route 10 · Floor 1HardRare intended
Raw EXP
4,095
EXP stage
×325
Effective EXP
1,330,875
Next level
274.3%
Hunt placements
2
Hunt spawn zones
2
Health
2,480
Own DPS
188
Encounter ceiling
297
Max hit
592
Speed
315
Armor / defense
38 / 32
Attack / field lanes
4 / 0
Full summons
1x Lair Dragon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 150.

Used in quest: The Dragon Lairs Quest
Open full monster details
DemodrasLair Dragon Lord family
Level 100Route 10 · Floor 1Special bossObjective intended
Raw EXP
4,000
EXP stage
×325
Effective EXP
1,300,000
Next level
267.9%
Hunt placements
7
Hunt spawn zones
6
Health
4,950
Own DPS
171
Encounter ceiling
253
Max hit
605
Speed
230
Armor / defense
35 / 25
Attack / field lanes
4 / 1
Full summons
2x Dragon

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 150.

Open full monster details
VampireVampire family
Level 150Route 11 · Floor 1EasyMany intended
Raw EXP
3,400
EXP stage
×325
Effective EXP
1,105,000
Next level
100.2%
Unlock gain
+74.4%vs level 100 · 1,950 EXP
Hunt placements
50
Hunt spawn zones
33

Current map exception: 50 Easy / 6 Medium / 11 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
1,799
Own DPS
149
Encounter ceiling
149
Max hit
485
Speed
220
Armor / defense
17 / 23
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Vampire ViscountVampire family
Level 150Route 11 · Floor 1MediumFew intended
Raw EXP
5,100
EXP stage
×325
Effective EXP
1,657,500
Next level
150.3%
Hunt placements
6
Hunt spawn zones
6
Health
2,249
Own DPS
181
Encounter ceiling
181
Max hit
649
Speed
230
Armor / defense
20 / 26
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Vampire CountVampire family
Level 150Route 11 · Floor 1HardRare intended
Raw EXP
7,140
EXP stage
×325
Effective EXP
2,320,500
Next level
210.4%
Hunt placements
11
Hunt spawn zones
11
Health
2,789
Own DPS
218
Encounter ceiling
516
Max hit
735
Speed
245
Armor / defense
24 / 28
Attack / field lanes
3 / 0
Full summons
2x Vampire

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
Bog RaiderBog Raider family
Level 150Route 12 · Floor 1EasyMany intended
Raw EXP
3,745
EXP stage
×325
Effective EXP
1,217,125
Next level
110.4%
Unlock gain
+92.1%vs level 100 · 1,950 EXP
Hunt placements
196
Hunt spawn zones
27
Health
1,999
Own DPS
170
Encounter ceiling
170
Max hit
214
Speed
300
Armor / defense
10 / 15
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Bog Raider ChieftainBog Raider family
Level 150Route 12 · Floor 1MediumFew intended
Raw EXP
5,550
EXP stage
×325
Effective EXP
1,803,750
Next level
163.6%
Hunt placements
21
Hunt spawn zones
5
Health
2,500
Own DPS
204
Encounter ceiling
204
Max hit
276
Speed
310
Armor / defense
12 / 18
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Ravenwing Bog RaiderBog Raider family
Level 150Route 12 · Floor 1MediumFew intended
Raw EXP
6,660
EXP stage
×325
Effective EXP
2,164,500
Next level
196.3%
Hunt placements
22
Hunt spawn zones
4
Health
2,750
Own DPS
205
Encounter ceiling
205
Max hit
820
Speed
315
Armor / defense
28 / 32
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Bog Raider OverlordBog Raider family
Level 150Route 12 · Floor 1HardRare intended
Raw EXP
7,770
EXP stage
×325
Effective EXP
2,525,250
Next level
229.0%
Hunt placements
9
Hunt spawn zones
7
Health
3,099
Own DPS
246
Encounter ceiling
586
Max hit
374
Speed
320
Armor / defense
18 / 22
Attack / field lanes
4 / 0
Full summons
2x Bog Raider

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
MonkMonk family
Level 150Route 13 · Floor 1EasyMany intended
Raw EXP
4,075
EXP stage
×325
Effective EXP
1,324,375
Next level
120.1%
Unlock gain
+109.0%vs level 100 · 1,950 EXP
Hunt placements
45
Hunt spawn zones
26
Health
2,200
Own DPS
185
Encounter ceiling
185
Max hit
740
Speed
220
Armor / defense
20 / 22
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Level 150Route 13 · Floor 1MediumFew intended
Raw EXP
6,000
EXP stage
×325
Effective EXP
1,950,000
Next level
176.8%
Hunt placements
3
Hunt spawn zones
3
Health
2,750
Own DPS
224
Encounter ceiling
224
Max hit
897
Speed
235
Armor / defense
24 / 26
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Monk AscendantMonk family
Level 150Route 13 · Floor 1HardRare intended
Raw EXP
8,400
EXP stage
×325
Effective EXP
2,730,000
Next level
247.6%
Hunt placements
3
Hunt spawn zones
2
Health
3,410
Own DPS
275
Encounter ceiling
645
Max hit
1,100
Speed
250
Armor / defense
26 / 30
Attack / field lanes
1 / 0
Full summons
2x Monk

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
HeroHero family
Level 160Route 14 · Floor 1EasyMany intended
Raw EXP
5,600
EXP stage
×225
Effective EXP
1,260,000
Next level
100.3%
Unlock gain
+37.4%vs level 150 · 4,075 EXP
Hunt placements
82
Hunt spawn zones
37
Health
2,400
Own DPS
214
Encounter ceiling
214
Max hit
775
Speed
268
Armor / defense
30 / 20
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 175.

Open full monster details
Hero VanguardHero family
Level 160Route 14 · Floor 1MediumFew intended
Raw EXP
8,400
EXP stage
×225
Effective EXP
1,890,000
Next level
150.5%
Hunt placements
1
Hunt spawn zones
1
Health
2,999
Own DPS
258
Encounter ceiling
258
Max hit
915
Speed
345
Armor / defense
48 / 35
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 175.

Open full monster details
Hero ChampionHero family
Level 160Route 14 · Floor 1HardRare intended
Raw EXP
11,760
EXP stage
×225
Effective EXP
2,646,000
Next level
210.6%
Hunt placements
1
Hunt spawn zones
1
Health
3,720
Own DPS
312
Encounter ceiling
740
Max hit
1,056
Speed
360
Armor / defense
65 / 45
Attack / field lanes
4 / 0
Full summons
2x Hero

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 175.

Open full monster details
WyrmWyrm family
Level 175Route 15 · Floor 1EasyMany intended
Raw EXP
6,165
EXP stage
×225
Effective EXP
1,387,125
Next level
92.2%
Unlock gain
+10.1%vs level 160 · 5,600 EXP
Hunt placements
228
Hunt spawn zones
59

Current map exception: 228 Easy / 11 Medium / 14 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
2,600
Own DPS
240
Encounter ceiling
240
Max hit
426
Speed
300
Armor / defense
30 / 31
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 250.

Open full monster details
Elder WyrmWyrm family
Level 175Route 15 · Floor 1MediumFew intended
Raw EXP
9,000
EXP stage
×225
Effective EXP
2,025,000
Next level
134.5%
Hunt placements
11
Hunt spawn zones
6
Health
3,250
Own DPS
287
Encounter ceiling
287
Max hit
533
Speed
320
Armor / defense
34 / 33
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 250.

Open full monster details
Wyrm SovereignWyrm family
Level 175Route 15 · Floor 1HardRare intended
Raw EXP
12,600
EXP stage
×225
Effective EXP
2,835,000
Next level
188.3%
Hunt placements
14
Hunt spawn zones
14
Health
4,030
Own DPS
348
Encounter ceiling
828
Max hit
867
Speed
315
Armor / defense
34 / 36
Attack / field lanes
4 / 0
Full summons
2x Wyrm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 250.

Open full monster details
Animated PumpkinCandy family
Level 250Route 16 · Floor 1EasyMany intended
Raw EXP
7,000
EXP stage
×225
Effective EXP
1,575,000
Next level
51.0%
Unlock gain
+13.5%vs level 175 · 6,165 EXP
Hunt placements
2
Hunt spawn zones
1

Current map exception: 2 Easy / 8 Medium / 4 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
3,500
Own DPS
300
Encounter ceiling
341
Max hit
776
Speed
230
Armor / defense
35 / 25
Attack / field lanes
4 / 1
Full summons
1x Dragon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Open full monster details
Candy HorrorCandy family
Level 250Route 16 · Floor 1MediumFew intended
Raw EXP
10,500
EXP stage
×225
Effective EXP
2,362,500
Next level
76.5%
Hunt placements
8
Hunt spawn zones
7
Health
4,374
Own DPS
360
Encounter ceiling
442
Max hit
930
Speed
245
Armor / defense
38 / 28
Attack / field lanes
4 / 1
Full summons
2x Dragon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 350.

Open full monster details
Candy NightmareCandy family
Level 250Route 16 · Floor 1HardRare intended
Raw EXP
14,700
EXP stage
×225
Effective EXP
3,307,500
Next level
107.1%
Hunt placements
4
Hunt spawn zones
4
Health
5,425
Own DPS
431
Encounter ceiling
1,151
Max hit
1,496
Speed
260
Armor / defense
44 / 34
Attack / field lanes
4 / 1
Full summons
2x Candy Horror

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 350.

Open full monster details
Frost DragonFrost Dragon family
Level 250Route 17 · Floor 1EasyMany intended
Raw EXP
7,705
EXP stage
×225
Effective EXP
1,733,625
Next level
56.1%
Unlock gain
+25.0%vs level 175 · 6,165 EXP
Hunt placements
184
Hunt spawn zones
64
Health
3,400
Own DPS
342
Encounter ceiling
342
Max hit
937
Speed
260
Armor / defense
22 / 35
Attack / field lanes
6 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Family gap: no curated medium or hard tier yet.

Open full monster details
Frozen DragonFrost Dragon family
Level 250Route 17 · Floor 1Special bossObjective intendedRecommended combat level: 350
Raw EXP
32,000
EXP stage
×225
Effective EXP
7,200,000
Next level
233.2%
Hunt placements
2
Hunt spawn zones
2
Health
44,000
Own DPS
761
Encounter ceiling
761
Max hit
2,200
Speed
260
Armor / defense
22 / 35
Attack / field lanes
6 / 0

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 350.

Family gap: no curated medium or hard tier yet.

Open full monster details
HydraHydra family
Level 250Route 18 · Floor 1EasyMany intended
Raw EXP
8,250
EXP stage
×225
Effective EXP
1,856,250
Next level
60.1%
Unlock gain
+33.8%vs level 175 · 6,165 EXP
Hunt placements
102
Hunt spawn zones
70

Current map exception: 102 Easy / 11 Medium / 12 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
4,500
Own DPS
368
Encounter ceiling
368
Max hit
1,045
Speed
260
Armor / defense
25 / 35
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Open full monster details
Hydra PrimeHydra family
Level 250Route 18 · Floor 1MediumFew intended
Raw EXP
12,375
EXP stage
×225
Effective EXP
2,784,375
Next level
90.2%
Hunt placements
11
Hunt spawn zones
11
Health
5,625
Own DPS
456
Encounter ceiling
456
Max hit
1,284
Speed
270
Armor / defense
28 / 38
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 350.

Open full monster details
Hydra TyrantHydra family
Level 250Route 18 · Floor 1HardRare intended
Raw EXP
17,325
EXP stage
×225
Effective EXP
3,898,125
Next level
126.2%
Hunt placements
12
Hunt spawn zones
12
Health
6,975
Own DPS
552
Encounter ceiling
1,288
Max hit
1,599
Speed
295
Armor / defense
32 / 42
Attack / field lanes
4 / 0
Full summons
2x Hydra

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 350.

Open full monster details
Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1EasyMany intended
Raw EXP
12,000
EXP stage
×150
Effective EXP
1,800,000
Next level
29.6%
Unlock gain
+45.5%vs level 250 · 8,250 EXP
Hunt placements
52
Hunt spawn zones
44
Health
5,199
Own DPS
473
Encounter ceiling
485
Max hit
1,515
Speed
280
Armor / defense
20 / 20
Attack / field lanes
2 / 1
Full summons
2x Poison Spider

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Old Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1MediumFew intended
Raw EXP
18,000
EXP stage
×150
Effective EXP
2,700,000
Next level
44.5%
Hunt placements
27
Hunt spawn zones
26
Health
6,499
Own DPS
569
Encounter ceiling
581
Max hit
2,107
Speed
300
Armor / defense
22 / 22
Attack / field lanes
2 / 1
Full summons
2x Poison Spider

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
The Old WidowGiant Spider family
Level 350Route 19 · Floor 1MediumFew intended
Raw EXP
21,600
EXP stage
×150
Effective EXP
3,240,000
Next level
53.4%
Hunt placements
14
Hunt spawn zones
14
Health
6,499
Own DPS
564
Encounter ceiling
1,037
Max hit
1,475
Speed
240
Armor / defense
17 / 21
Attack / field lanes
4 / 1
Full summons
1x giant spider

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
Ancient Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1HardRare intended
Raw EXP
25,200
EXP stage
×150
Effective EXP
3,780,000
Next level
62.2%
Hunt placements
0
Hunt spawn zones
0

Display only: this apex is not yet placed in its hunting route.

Health
8,059
Own DPS
691
Encounter ceiling
1,637
Max hit
2,399
Speed
320
Armor / defense
28 / 30
Attack / field lanes
3 / 1
Full summons
2x Giant Spider

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 400.

Open full monster details
Orc WarlordOrc family
Level 350Route 20 · Floor 1EasyMany intended
Raw EXP
14,000
EXP stage
×150
Effective EXP
2,100,000
Next level
34.6%
Unlock gain
+69.7%vs level 250 · 8,250 EXP
Hunt placements
9
Hunt spawn zones
4

Shared monster file: future tuning must protect its other world uses.

Current map exception: 9 Easy / 2 Medium / 3 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
4,500
Own DPS
558
Encounter ceiling
558
Max hit
1,507
Speed
290
Armor / defense
22 / 35
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Orc WarbossOrc family
Level 350Route 20 · Floor 1MediumFew intended
Raw EXP
21,000
EXP stage
×150
Effective EXP
3,150,000
Next level
51.9%
Hunt placements
2
Hunt spawn zones
2
Health
7,499
Own DPS
671
Encounter ceiling
1,229
Max hit
2,037
Speed
240
Armor / defense
24 / 34
Attack / field lanes
2 / 0
Full summons
1x Orc Warlord

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
Orc WarmasterOrc family
Level 350Route 20 · Floor 1HardRare intended
Raw EXP
29,400
EXP stage
×150
Effective EXP
4,410,000
Next level
72.6%
Hunt placements
3
Hunt spawn zones
2
Health
9,300
Own DPS
823
Encounter ceiling
1,939
Max hit
2,402
Speed
290
Armor / defense
28 / 38
Attack / field lanes
2 / 0
Full summons
2x Orc Warlord

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 400.

Open full monster details
NomadNomad family
Level 400Route 1 · Floor 2EasyMany intended
Raw EXP
30,000
EXP stage
×90
Effective EXP
2,700,000
Next level
34.0%
Unlock gain
+114.3%vs level 350 · 14,000 EXP
Hunt placements
41
Hunt spawn zones
21
Health
11,550
Own DPS
705
Encounter ceiling
705
Max hit
2,530
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Nomad Bandit LordNomad family
Level 400Route 1 · Floor 2MediumFew intendedRecommended combat level: 445
Raw EXP
36,000
EXP stage
×90
Effective EXP
3,240,000
Next level
40.8%
Hunt placements
22
Hunt spawn zones
14
Health
16,390
Own DPS
989
Encounter ceiling
989
Max hit
3,575
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Nomad Dune KingNomad family
Level 400Route 1 · Floor 2HardRare intendedRecommended combat level: 450
Raw EXP
45,000
EXP stage
×90
Effective EXP
4,050,000
Next level
51.0%
Hunt placements
4
Hunt spawn zones
2
Health
24,200
Own DPS
1,000
Encounter ceiling
1,000
Max hit
3,602
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Warlock ArcanistWarlock family
Level 400Route 2 · Floor 2EasyMany intended
Raw EXP
31,000
EXP stage
×90
Effective EXP
2,790,000
Next level
35.1%
Unlock gain
+121.4%vs level 350 · 14,000 EXP
Hunt placements
14
Hunt spawn zones
9
Health
12,650
Own DPS
477
Encounter ceiling
507
Max hit
715
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Warlock ArchmageWarlock family
Level 400Route 2 · Floor 2MediumFew intended
Raw EXP
39,000
EXP stage
×90
Effective EXP
3,510,000
Next level
44.2%
Hunt placements
6
Hunt spawn zones
6
Health
17,930
Own DPS
585
Encounter ceiling
615
Max hit
821
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Warlock High SorcererWarlock family
Level 400Route 2 · Floor 2HardRare intended
Raw EXP
48,500
EXP stage
×90
Effective EXP
4,365,000
Next level
55.0%
Hunt placements
1
Hunt spawn zones
1
Health
26,620
Own DPS
695
Encounter ceiling
725
Max hit
929
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Lizard Dragon PriestLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
32,000
EXP stage
×90
Effective EXP
2,880,000
Next level
36.3%
Unlock gain
+128.6%vs level 350 · 14,000 EXP
Hunt placements
11
Hunt spawn zones
7
Health
4,400
Own DPS
150
Encounter ceiling
198
Max hit
495
Speed
320
Armor / defense
25 / 25
Attack / field lanes
2 / 0
Full summons
2x Dragon Hatchling

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard LegionnaireLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
32,500
EXP stage
×90
Effective EXP
2,925,000
Next level
36.8%
Unlock gain
+132.1%vs level 350 · 14,000 EXP
Hunt placements
26
Hunt spawn zones
12
Health
4,950
Own DPS
178
Encounter ceiling
178
Max hit
599
Speed
220
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard ZaogunLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
33,000
EXP stage
×90
Effective EXP
2,970,000
Next level
37.4%
Unlock gain
+135.7%vs level 350 · 14,000 EXP
Hunt placements
30
Hunt spawn zones
15
Health
6,050
Own DPS
219
Encounter ceiling
219
Max hit
748
Speed
420
Armor / defense
35 / 35
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard ChosenLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
33,500
EXP stage
×90
Effective EXP
3,015,000
Next level
38.0%
Unlock gain
+139.3%vs level 350 · 14,000 EXP
Hunt placements
26
Hunt spawn zones
12
Health
7,150
Own DPS
281
Encounter ceiling
281
Max hit
880
Speed
240
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard High GuardLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
34,000
EXP stage
×90
Effective EXP
3,060,000
Next level
38.5%
Unlock gain
+142.9%vs level 350 · 14,000 EXP
Hunt placements
15
Hunt spawn zones
8
Health
8,800
Own DPS
450
Encounter ceiling
450
Max hit
1,386
Speed
340
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lazy Lizard EnforcerLizard High Guard family
Level 400Route 3 · Floor 2MediumFew intended
Raw EXP
42,000
EXP stage
×90
Effective EXP
3,780,000
Next level
47.6%
Hunt placements
9
Hunt spawn zones
7
Health
14,080
Own DPS
764
Encounter ceiling
764
Max hit
2,772
Speed
330
Armor / defense
58 / 38
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Lazy Lizard TyrantLizard High Guard family
Level 400Route 3 · Floor 2HardRare intended
Raw EXP
52,000
EXP stage
×90
Effective EXP
4,680,000
Next level
58.9%
Hunt placements
5
Hunt spawn zones
4
Health
18,700
Own DPS
895
Encounter ceiling
2,076
Max hit
3,168
Speed
350
Armor / defense
78 / 50
Attack / field lanes
4 / 0
Full summons
2x Lizard High Guard, 1x Lizard Chosen

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Undead GladiatorUndead Gladiator family
Level 450Route 4 · Floor 2EasyMany intended
Raw EXP
52,000
EXP stage
×90
Effective EXP
4,680,000
Next level
46.5%
Unlock gain
+52.9%vs level 400 · 34,000 EXP
Hunt placements
128
Hunt spawn zones
56
Health
10,450
Own DPS
705
Encounter ceiling
705
Max hit
2,640
Speed
270
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Undead Gladiator ChampionUndead Gladiator family
Level 450Route 4 · Floor 2MediumFew intended
Raw EXP
60,000
EXP stage
×90
Effective EXP
5,400,000
Next level
53.7%
Hunt placements
16
Hunt spawn zones
15
Health
14,850
Own DPS
838
Encounter ceiling
838
Max hit
3,036
Speed
270
Armor / defense
40 / 45
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Undead Gladiator WarlordUndead Gladiator family
Level 450Route 4 · Floor 2HardRare intended
Raw EXP
72,000
EXP stage
×90
Effective EXP
6,480,000
Next level
64.4%
Hunt placements
8
Hunt spawn zones
8
Health
22,000
Own DPS
984
Encounter ceiling
984
Max hit
3,433
Speed
270
Armor / defense
40 / 45
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Dread CorsairPirate Corsair family
Level 450Route 5 · Floor 2EasyMany intended
Raw EXP
54,000
EXP stage
×90
Effective EXP
4,860,000
Next level
48.3%
Unlock gain
+58.8%vs level 400 · 34,000 EXP
Hunt placements
28
Hunt spawn zones
28
Health
11,000
Own DPS
655
Encounter ceiling
655
Max hit
2,524
Speed
230
Armor / defense
25 / 20
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Pirate ArmsmasterPirate Corsair family
Level 450Route 5 · Floor 2MediumFew intended
Raw EXP
63,000
EXP stage
×90
Effective EXP
5,670,000
Next level
56.4%
Hunt placements
8
Hunt spawn zones
7
Health
15,620
Own DPS
905
Encounter ceiling
905
Max hit
3,272
Speed
360
Armor / defense
62 / 42
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Pirate QuartermasterPirate Corsair family
Level 450Route 5 · Floor 2HardRare intended
Raw EXP
77,000
EXP stage
×90
Effective EXP
6,930,000
Next level
68.9%
Hunt placements
4
Hunt spawn zones
4
Health
20,900
Own DPS
996
Encounter ceiling
2,437
Max hit
3,289
Speed
380
Armor / defense
85 / 55
Attack / field lanes
6 / 0
Full summons
2x Pirate Corsair, 1x Pirate Buccaneer

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Black Knight VanguardBlack Knight family
Level 450Route 6 · Floor 2EasyMany intended
Raw EXP
56,000
EXP stage
×90
Effective EXP
5,040,000
Next level
50.1%
Unlock gain
+64.7%vs level 400 · 34,000 EXP
Hunt placements
30
Hunt spawn zones
12
Health
9,900
Own DPS
650
Encounter ceiling
650
Max hit
2,365
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Black Knight CaptainBlack Knight family
Level 450Route 6 · Floor 2MediumFew intended
Raw EXP
66,000
EXP stage
×90
Effective EXP
5,940,000
Next level
59.1%
Hunt placements
10
Hunt spawn zones
4
Health
14,300
Own DPS
712
Encounter ceiling
712
Max hit
2,585
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Black Knight WarlordBlack Knight family
Level 450Route 6 · Floor 2HardRare intendedRecommended combat level: 460
Raw EXP
82,000
EXP stage
×90
Effective EXP
7,380,000
Next level
73.4%
Hunt placements
6
Hunt spawn zones
3
Health
20,790
Own DPS
997
Encounter ceiling
997
Max hit
3,664
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Moonbound WerewolfWerewolf family
Level 500Route 7 · Floor 2EasyMany intended
Raw EXP
82,000
EXP stage
×50
Effective EXP
4,100,000
Next level
33.0%
Unlock gain
+46.4%vs level 450 · 56,000 EXP
Hunt placements
16
Hunt spawn zones
7
Health
9,350
Own DPS
481
Encounter ceiling
495
Max hit
1,925
Speed
320
Armor / defense
50 / 55
Attack / field lanes
2 / 0
Full summons
1x war wolf

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Werewolf PackleaderWerewolf family
Level 500Route 7 · Floor 2MediumFew intended
Raw EXP
94,000
EXP stage
×50
Effective EXP
4,700,000
Next level
37.8%
Hunt placements
7
Hunt spawn zones
5
Health
12,650
Own DPS
680
Encounter ceiling
694
Max hit
2,640
Speed
320
Armor / defense
50 / 55
Attack / field lanes
3 / 0
Full summons
1x war wolf

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Werewolf MoonlordWerewolf family
Level 500Route 7 · Floor 2HardRare intended
Raw EXP
112,000
EXP stage
×50
Effective EXP
5,600,000
Next level
45.1%
Hunt placements
5
Hunt spawn zones
3
Health
17,600
Own DPS
764
Encounter ceiling
778
Max hit
2,860
Speed
320
Armor / defense
50 / 55
Attack / field lanes
3 / 0
Full summons
1x war wolf

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
The Bear PawBear Paw family
Level 500Route 8 · Floor 2EasyMany intended
Raw EXP
84,000
EXP stage
×50
Effective EXP
4,200,000
Next level
33.8%
Unlock gain
+50.0%vs level 450 · 56,000 EXP
Hunt placements
9
Hunt spawn zones
2
Health
13,200
Own DPS
645
Encounter ceiling
645
Max hit
2,579
Speed
176
Armor / defense
6 / 6
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Bear Paw BruiserBear Paw family
Level 500Route 8 · Floor 2MediumFew intended
Raw EXP
98,000
EXP stage
×50
Effective EXP
4,900,000
Next level
39.4%
Hunt placements
7
Hunt spawn zones
4
Health
16,500
Own DPS
991
Encounter ceiling
991
Max hit
3,613
Speed
335
Armor / defense
55 / 38
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Bear Paw AlphaBear Paw family
Level 500Route 8 · Floor 2HardRare intended
Raw EXP
118,000
EXP stage
×50
Effective EXP
5,900,000
Next level
47.5%
Hunt placements
1
Hunt spawn zones
1
Health
24,200
Own DPS
1,040
Encounter ceiling
2,337
Max hit
3,678
Speed
350
Armor / defense
80 / 50
Attack / field lanes
5 / 0
Full summons
2x The Bear Paw, 1x Bear

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
NightstalkerNightstalker family
Level 500Route 9 · Floor 2EasyMany intended
Raw EXP
86,000
EXP stage
×50
Effective EXP
4,300,000
Next level
34.6%
Unlock gain
+53.6%vs level 450 · 56,000 EXP
Hunt placements
39
Hunt spawn zones
8
Health
7,700
Own DPS
75
Encounter ceiling
75
Max hit
770
Speed
260
Armor / defense
50 / 55
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Nightstalker ShadeNightstalker family
Level 500Route 9 · Floor 2MediumFew intended
Raw EXP
102,000
EXP stage
×50
Effective EXP
5,100,000
Next level
41.0%
Hunt placements
28
Hunt spawn zones
8
Health
21,890
Own DPS
619
Encounter ceiling
619
Max hit
1,848
Speed
260
Armor / defense
50 / 55
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Nightstalker NightmareNightstalker family
Level 500Route 9 · Floor 2HardRare intended
Raw EXP
124,000
EXP stage
×50
Effective EXP
6,200,000
Next level
49.9%
Hunt placements
9
Hunt spawn zones
5
Health
32,340
Own DPS
711
Encounter ceiling
711
Max hit
2,178
Speed
260
Armor / defense
50 / 55
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
Sea SerpentSea Serpent family
Level 500Route 10 · Floor 2EasyMany intended
Raw EXP
88,000
EXP stage
×50
Effective EXP
4,400,000
Next level
35.4%
Unlock gain
+57.1%vs level 450 · 56,000 EXP
Hunt placements
22
Hunt spawn zones
18
Health
10,780
Own DPS
436
Encounter ceiling
436
Max hit
1,375
Speed
658
Armor / defense
16 / 25
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Serpent RootbinderSea Serpent family
Level 500Route 10 · Floor 2MediumFew intended
Raw EXP
106,000
EXP stage
×50
Effective EXP
5,300,000
Next level
42.7%
Hunt placements
11
Hunt spawn zones
11
Health
15,290
Own DPS
769
Encounter ceiling
769
Max hit
2,805
Speed
360
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Serpent RootcallerSea Serpent family
Level 500Route 10 · Floor 2HardRare intended
Raw EXP
130,000
EXP stage
×50
Effective EXP
6,500,000
Next level
52.3%
Hunt placements
4
Hunt spawn zones
4
Health
22,660
Own DPS
855
Encounter ceiling
2,123
Max hit
2,864
Speed
370
Armor / defense
72 / 50
Attack / field lanes
5 / 0
Full summons
2x Serpent Spawn

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
Grim ReaperGrim Reaper family
Level 550Route 11 · Floor 2EasyMany intended
Raw EXP
130,000
EXP stage
×50
Effective EXP
6,500,000
Next level
43.2%
Unlock gain
+47.7%vs level 500 · 88,000 EXP
Hunt placements
10
Hunt spawn zones
4
Health
11,550
Own DPS
579
Encounter ceiling
579
Max hit
1,914
Speed
400
Armor / defense
50 / 50
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Grim Reaper HarvesterGrim Reaper family
Level 550Route 11 · Floor 2MediumFew intended
Raw EXP
146,000
EXP stage
×50
Effective EXP
7,300,000
Next level
48.5%
Hunt placements
8
Hunt spawn zones
4
Health
14,850
Own DPS
781
Encounter ceiling
781
Max hit
2,552
Speed
400
Armor / defense
50 / 50
Attack / field lanes
6 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Grim Reaper DeathlordGrim Reaper family
Level 550Route 11 · Floor 2HardRare intended
Raw EXP
170,000
EXP stage
×50
Effective EXP
8,500,000
Next level
56.5%
Hunt placements
2
Hunt spawn zones
2
Health
20,350
Own DPS
830
Encounter ceiling
830
Max hit
2,743
Speed
400
Armor / defense
50 / 50
Attack / field lanes
6 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
Braindeath WatcherBraindeath family
Level 550Route 12 · Floor 2EasyMany intended
Raw EXP
134,000
EXP stage
×50
Effective EXP
6,700,000
Next level
44.5%
Unlock gain
+52.3%vs level 500 · 88,000 EXP
Hunt placements
13
Hunt spawn zones
8
Health
14,300
Own DPS
442
Encounter ceiling
591
Max hit
1,320
Speed
270
Armor / defense
13 / 26
Attack / field lanes
8 / 0
Full summons
1x Vampire

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Braindeath ElderBraindeath family
Level 550Route 12 · Floor 2MediumFew intended
Raw EXP
153,000
EXP stage
×50
Effective EXP
7,650,000
Next level
50.9%
Hunt placements
11
Hunt spawn zones
9
Health
20,350
Own DPS
561
Encounter ceiling
710
Max hit
1,452
Speed
270
Armor / defense
13 / 26
Attack / field lanes
9 / 0
Full summons
1x Vampire

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Braindeath OvermindBraindeath family
Level 550Route 12 · Floor 2HardRare intended
Raw EXP
178,000
EXP stage
×50
Effective EXP
8,900,000
Next level
59.2%
Hunt placements
1
Hunt spawn zones
1
Health
30,030
Own DPS
655
Encounter ceiling
804
Max hit
1,485
Speed
270
Armor / defense
13 / 26
Attack / field lanes
9 / 0
Full summons
1x Vampire

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
MedusaMedusa family
Level 550Route 13 · Floor 2EasyMany intended
Raw EXP
138,000
EXP stage
×50
Effective EXP
6,900,000
Next level
45.9%
Unlock gain
+56.8%vs level 500 · 88,000 EXP
Hunt placements
36
Hunt spawn zones
22
Health
12,650
Own DPS
550
Encounter ceiling
550
Max hit
1,782
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Medusa MatriarchMedusa family
Level 550Route 13 · Floor 2MediumFew intended
Raw EXP
160,000
EXP stage
×50
Effective EXP
8,000,000
Next level
53.2%
Hunt placements
15
Hunt spawn zones
13
Health
17,930
Own DPS
683
Encounter ceiling
683
Max hit
2,227
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Medusa Gorgon QueenMedusa family
Level 550Route 13 · Floor 2HardRare intended
Raw EXP
186,000
EXP stage
×50
Effective EXP
9,300,000
Next level
61.8%
Hunt placements
3
Hunt spawn zones
3
Health
26,620
Own DPS
853
Encounter ceiling
853
Max hit
2,805
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
Terracotta SoldierTerracotta family
Level 600Route 14 · Floor 2EasyMany intended
Raw EXP
186,000
EXP stage
×25
Effective EXP
4,650,000
Next level
26.0%
Unlock gain
+34.8%vs level 550 · 138,000 EXP
Hunt placements
48
Hunt spawn zones
8
Health
9,900
Own DPS
496
Encounter ceiling
496
Max hit
1,584
Speed
284
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Terracotta GeneralTerracotta family
Level 600Route 14 · Floor 2MediumFew intended
Raw EXP
215,000
EXP stage
×25
Effective EXP
5,375,000
Next level
30.0%
Hunt placements
31
Hunt spawn zones
6
Health
19,580
Own DPS
614
Encounter ceiling
614
Max hit
1,661
Speed
284
Armor / defense
17 / 40
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Terracotta OverlordTerracotta family
Level 600Route 14 · Floor 2HardRare intended
Raw EXP
250,000
EXP stage
×25
Effective EXP
6,250,000
Next level
34.9%
Hunt placements
1
Hunt spawn zones
1
Health
28,820
Own DPS
717
Encounter ceiling
717
Max hit
2,332
Speed
284
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Wayfarer SentinelWayfarer family
Level 600Route 15 · Floor 2EasyMany intended
Raw EXP
192,000
EXP stage
×25
Effective EXP
4,800,000
Next level
26.8%
Unlock gain
+39.1%vs level 550 · 138,000 EXP
Hunt placements
11
Hunt spawn zones
4
Health
13,750
Own DPS
324
Encounter ceiling
324
Max hit
1,056
Speed
224
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Wayfarer CommanderWayfarer family
Level 600Route 15 · Floor 2MediumFew intended
Raw EXP
224,000
EXP stage
×25
Effective EXP
5,600,000
Next level
31.3%
Hunt placements
8
Hunt spawn zones
2
Health
19,580
Own DPS
395
Encounter ceiling
395
Max hit
1,100
Speed
324
Armor / defense
17 / 40
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Wayfarer WarlordWayfarer family
Level 600Route 15 · Floor 2HardRare intended
Raw EXP
260,000
EXP stage
×25
Effective EXP
6,500,000
Next level
36.3%
Hunt placements
4
Hunt spawn zones
3
Health
28,820
Own DPS
467
Encounter ceiling
467
Max hit
1,540
Speed
224
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Barbarian SkullreaverBarbarian family
Level 600Route 16 · Floor 2EasyMany intended
Raw EXP
198,000
EXP stage
×25
Effective EXP
4,950,000
Next level
27.6%
Unlock gain
+43.5%vs level 550 · 138,000 EXP
Hunt placements
12
Hunt spawn zones
9
Health
12,100
Own DPS
371
Encounter ceiling
371
Max hit
1,485
Speed
310
Armor / defense
30 / 30
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Barbarian SkullleaderBarbarian family
Level 600Route 16 · Floor 2MediumFew intended
Raw EXP
233,000
EXP stage
×25
Effective EXP
5,825,000
Next level
32.5%
Hunt placements
4
Hunt spawn zones
4
Health
16,500
Own DPS
602
Encounter ceiling
602
Max hit
2,299
Speed
310
Armor / defense
30 / 30
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Barbarian SkullkingBarbarian family
Level 600Route 16 · Floor 2HardRare intended
Raw EXP
270,000
EXP stage
×25
Effective EXP
6,750,000
Next level
37.7%
Hunt placements
3
Hunt spawn zones
3
Health
25,410
Own DPS
673
Encounter ceiling
673
Max hit
2,499
Speed
310
Armor / defense
30 / 30
Attack / field lanes
2 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Juggernaut VanguardJuggernaut family
Level 650Route 17 · Floor 2EasyMany intended
Raw EXP
270,000
EXP stage
×10
Effective EXP
2,700,000
Next level
12.8%
Unlock gain
+36.4%vs level 600 · 198,000 EXP
Hunt placements
22
Hunt spawn zones
16
Health
24,200
Own DPS
445
Encounter ceiling
445
Max hit
2,580
Speed
280
Armor / defense
15 / 15
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Juggernaut BruteJuggernaut family
Level 650Route 17 · Floor 2MediumFew intended
Raw EXP
310,000
EXP stage
×10
Effective EXP
3,100,000
Next level
14.7%
Hunt placements
9
Hunt spawn zones
7
Health
29,700
Own DPS
551
Encounter ceiling
551
Max hit
2,887
Speed
280
Armor / defense
15 / 15
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Juggernaut DestroyerJuggernaut family
Level 650Route 17 · Floor 2HardRare intended
Raw EXP
350,000
EXP stage
×10
Effective EXP
3,500,000
Next level
16.6%
Hunt placements
1
Hunt spawn zones
1
Health
34,100
Own DPS
709
Encounter ceiling
709
Max hit
3,569
Speed
280
Armor / defense
15 / 15
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Juggernaut CommanderJuggernaut family
Level 650Route 17 · Floor 2Special bossObjective intendedRecommended combat level: 810
Raw EXP
527,000
EXP stage
×10
Effective EXP
5,270,000
Next level
25.1%
Hunt placements
8
Hunt spawn zones
5
Health
55,000
Own DPS
2,470
Encounter ceiling
3,360
Max hit
3,787
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
2x Juggernaut Vanguard

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 700.

Open full monster details
Behemoth RavagerBehemoth family
Level 650Route 18 · Floor 2EasyMany intended
Raw EXP
278,000
EXP stage
×10
Effective EXP
2,780,000
Next level
13.2%
Unlock gain
+40.4%vs level 600 · 198,000 EXP
Hunt placements
22
Hunt spawn zones
14
Health
16,500
Own DPS
161
Encounter ceiling
161
Max hit
550
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Behemoth CrusherBehemoth family
Level 650Route 18 · Floor 2MediumFew intended
Raw EXP
325,000
EXP stage
×10
Effective EXP
3,250,000
Next level
15.5%
Hunt placements
4
Hunt spawn zones
4
Health
19,800
Own DPS
803
Encounter ceiling
803
Max hit
2,970
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Behemoth ColossusBehemoth family
Level 650Route 18 · Floor 2HardRare intended
Raw EXP
375,000
EXP stage
×10
Effective EXP
3,750,000
Next level
17.8%
Hunt placements
3
Hunt spawn zones
3
Health
24,200
Own DPS
985
Encounter ceiling
985
Max hit
3,663
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Demon VanguardDemon family
Level 650Route 19 · Floor 2EasyMany intended
Raw EXP
286,000
EXP stage
×10
Effective EXP
2,860,000
Next level
13.6%
Unlock gain
+44.4%vs level 600 · 198,000 EXP
Hunt placements
6
Hunt spawn zones
6
Health
16,500
Own DPS
550
Encounter ceiling
662
Max hit
1,892
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Demon WarmongerDemon family
Level 650Route 19 · Floor 2MediumFew intended
Raw EXP
340,000
EXP stage
×10
Effective EXP
3,400,000
Next level
16.2%
Hunt placements
4
Hunt spawn zones
4
Health
20,350
Own DPS
1,040
Encounter ceiling
1,152
Max hit
3,613
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Demon OverlordDemon family
Level 650Route 19 · Floor 2HardRare intended
Raw EXP
400,000
EXP stage
×10
Effective EXP
4,000,000
Next level
19.0%
Hunt placements
1
Hunt spawn zones
1
Health
25,300
Own DPS
1,184
Encounter ceiling
1,296
Max hit
4,180
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Orshabaal EchoOrshabaal family
Level 650Route 20 · Floor 2EasyMany intended
Raw EXP
294,000
EXP stage
×10
Effective EXP
2,940,000
Next level
14.0%
Unlock gain
+48.5%vs level 600 · 198,000 EXP
Hunt placements
3
Hunt spawn zones
1

Current map exception: 3 Easy / 5 Medium / 8 Hard hunt placements. Six historic Incarnate positions are preserved; this family still needs a safe density redesign.

Health
25,300
Own DPS
751
Encounter ceiling
751
Max hit
1,870
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Orshabaal AvatarOrshabaal family
Level 650Route 20 · Floor 2MediumFew intended
Raw EXP
355,000
EXP stage
×10
Effective EXP
3,550,000
Next level
16.9%
Hunt placements
5
Hunt spawn zones
3
Health
33,000
Own DPS
869
Encounter ceiling
869
Max hit
1,980
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Orshabaal IncarnateOrshabaal family
Level 650Route 20 · Floor 2HardRare intended
Raw EXP
420,000
EXP stage
×10
Effective EXP
4,200,000
Next level
20.0%
Hunt placements
8
Hunt spawn zones
7
Health
46,200
Own DPS
1,111
Encounter ceiling
1,111
Max hit
2,585
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Burning SandBurning Sand family
Level 650Route 1 · Floor 3EasyMany intended
Raw EXP
420,000
EXP stage
×10
Effective EXP
4,200,000
Next level
20.0%
Unlock gain
+112.1%vs level 600 · 198,000 EXP
Hunt placements
9
Hunt spawn zones
4

Current map exception: 9 Easy / 5 Medium / 10 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
24,200
Own DPS
1,375
Encounter ceiling
1,375
Max hit
2,513
Speed
350
Armor / defense
75 / 75
Attack / field lanes
7 / 1
Full summons
2x Purple Butterfly

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Burning SandstormBurning Sand family
Level 650Route 1 · Floor 3MediumFew intendedRecommended combat level: 675
Raw EXP
440,000
EXP stage
×10
Effective EXP
4,400,000
Next level
20.9%
Hunt placements
5
Hunt spawn zones
2
Health
37,400
Own DPS
1,751
Encounter ceiling
1,751
Max hit
2,974
Speed
360
Armor / defense
90 / 90
Attack / field lanes
7 / 1
Full summons
1x Purple Butterfly

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Burning Sand TitanBurning Sand family
Level 650Route 1 · Floor 3HardRare intendedRecommended combat level: 700
Raw EXP
455,000
EXP stage
×10
Effective EXP
4,550,000
Next level
21.6%
Hunt placements
10
Hunt spawn zones
4
Health
51,700
Own DPS
2,200
Encounter ceiling
2,200
Max hit
3,540
Speed
370
Armor / defense
110 / 110
Attack / field lanes
7 / 1
Full summons
2x Purple Butterfly

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Giant Earth OverlordEarth Overlord family
Level 650Route 2 · Floor 3EasyMany intended
Raw EXP
420,000
EXP stage
×10
Effective EXP
4,200,000
Next level
20.0%
Unlock gain
+112.1%vs level 600 · 198,000 EXP
Hunt placements
10
Hunt spawn zones
6
Health
24,200
Own DPS
1,374
Encounter ceiling
1,374
Max hit
2,414
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Earth Overlord ColossusEarth Overlord family
Level 650Route 2 · Floor 3MediumFew intendedRecommended combat level: 675
Raw EXP
440,000
EXP stage
×10
Effective EXP
4,400,000
Next level
20.9%
Hunt placements
2
Hunt spawn zones
2
Health
37,400
Own DPS
1,749
Encounter ceiling
1,749
Max hit
3,080
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Earth Overlord TitanEarth Overlord family
Level 650Route 2 · Floor 3HardRare intendedRecommended combat level: 700
Raw EXP
455,000
EXP stage
×10
Effective EXP
4,550,000
Next level
21.6%
Hunt placements
2
Hunt spawn zones
2
Health
51,700
Own DPS
2,200
Encounter ceiling
2,200
Max hit
3,888
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
MorgarothMorgaroth family
Level 700Route 3 · Floor 3EasyMany intended
Raw EXP
455,000
EXP stage
×7
Effective EXP
3,185,000
Next level
13.1%
Unlock gain
+8.3%vs level 650 · 420,000 EXP
Hunt placements
8
Hunt spawn zones
8
Health
27,500
Own DPS
1,474
Encounter ceiling
1,474
Max hit
2,896
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 750.

Open full monster details
Morgaroth FlamecallerMorgaroth family
Level 700Route 3 · Floor 3MediumFew intendedRecommended combat level: 725
Raw EXP
472,000
EXP stage
×7
Effective EXP
3,304,000
Next level
13.5%
Hunt placements
3
Hunt spawn zones
3
Health
40,700
Own DPS
1,849
Encounter ceiling
1,849
Max hit
3,554
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 750.

Open full monster details
Morgaroth WorldburnerMorgaroth family
Level 700Route 3 · Floor 3HardRare intendedRecommended combat level: 750
Raw EXP
487,000
EXP stage
×7
Effective EXP
3,409,000
Next level
14.0%
Hunt placements
1
Hunt spawn zones
1
Health
56,100
Own DPS
2,299
Encounter ceiling
2,299
Max hit
1,955
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 750.

Open full monster details
GhazbaranGhazbaran family
Level 700Route 4 · Floor 3EasyMany intended
Raw EXP
455,000
EXP stage
×7
Effective EXP
3,185,000
Next level
13.1%
Unlock gain
+8.3%vs level 650 · 420,000 EXP
Hunt placements
25
Hunt spawn zones
9
Health
27,500
Own DPS
1,474
Encounter ceiling
1,653
Max hit
3,610
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 750.

Used in quest: Golden Quest
Open full monster details
Ghazbaran HeraldGhazbaran family
Level 700Route 4 · Floor 3MediumFew intendedRecommended combat level: 725
Raw EXP
472,000
EXP stage
×7
Effective EXP
3,304,000
Next level
13.5%
Hunt placements
3
Hunt spawn zones
2
Health
40,700
Own DPS
1,850
Encounter ceiling
2,029
Max hit
1,984
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 750.

Open full monster details
Ghazbaran RavagerGhazbaran family
Level 700Route 4 · Floor 3HardRare intendedRecommended combat level: 750
Raw EXP
487,000
EXP stage
×7
Effective EXP
3,409,000
Next level
14.0%
Hunt placements
1
Hunt spawn zones
1
Health
56,100
Own DPS
2,299
Encounter ceiling
2,478
Max hit
2,403
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 750.

Open full monster details
The HugThe Hug family
Level 750Route 5 · Floor 3EasyMany intended
Raw EXP
487,000
EXP stage
×4
Effective EXP
1,948,000
Next level
7.0%
Unlock gain
+7.0%vs level 700 · 455,000 EXP
Hunt placements
9
Hunt spawn zones
9
Health
30,800
Own DPS
1,576
Encounter ceiling
1,648
Max hit
3,152
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 800.

Open full monster details
The Hug CrusherThe Hug family
Level 750Route 5 · Floor 3MediumFew intendedRecommended combat level: 775
Raw EXP
505,000
EXP stage
×4
Effective EXP
2,020,000
Next level
7.2%
Hunt placements
3
Hunt spawn zones
3
Health
46,200
Own DPS
1,999
Encounter ceiling
2,071
Max hit
3,997
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 800.

Open full monster details
The Hug BreakerThe Hug family
Level 750Route 5 · Floor 3HardRare intendedRecommended combat level: 800
Raw EXP
520,000
EXP stage
×4
Effective EXP
2,080,000
Next level
7.4%
Hunt placements
2
Hunt spawn zones
2
Health
61,600
Own DPS
2,449
Encounter ceiling
2,521
Max hit
4,897
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 800.

Open full monster details
AzerusAzerus family
Level 750Route 6 · Floor 3EasyMany intended
Raw EXP
487,000
EXP stage
×4
Effective EXP
1,948,000
Next level
7.0%
Unlock gain
+7.0%vs level 700 · 455,000 EXP
Hunt placements
70
Hunt spawn zones
13
Health
30,800
Own DPS
1,576
Encounter ceiling
1,808
Max hit
2,937
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 800.

Open full monster details
Azerus RiftcallerAzerus family
Level 750Route 6 · Floor 3MediumFew intendedRecommended combat level: 775
Raw EXP
505,000
EXP stage
×4
Effective EXP
2,020,000
Next level
7.2%
Hunt placements
3
Hunt spawn zones
1
Health
46,200
Own DPS
2,001
Encounter ceiling
2,233
Max hit
3,801
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 800.

Open full monster details
Azerus VoidlordAzerus family
Level 750Route 6 · Floor 3HardRare intendedRecommended combat level: 800
Raw EXP
520,000
EXP stage
×4
Effective EXP
2,080,000
Next level
7.4%
Hunt placements
1
Hunt spawn zones
1
Health
61,600
Own DPS
2,451
Encounter ceiling
2,683
Max hit
4,402
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 800.

Open full monster details
DeshabaalDeshabaal family
Level 800Route 7 · Floor 3EasyMany intended
Raw EXP
520,000
EXP stage
×2
Effective EXP
1,040,000
Next level
3.3%
Unlock gain
+6.8%vs level 750 · 487,000 EXP
Hunt placements
14
Hunt spawn zones
7
Health
35,200
Own DPS
1,674
Encounter ceiling
1,786
Max hit
2,446
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 850.

Open full monster details
Deshabaal HarbingerDeshabaal family
Level 800Route 7 · Floor 3MediumFew intendedRecommended combat level: 825
Raw EXP
535,000
EXP stage
×2
Effective EXP
1,070,000
Next level
3.4%
Hunt placements
5
Hunt spawn zones
3
Health
51,700
Own DPS
2,100
Encounter ceiling
2,212
Max hit
3,256
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 850.

Open full monster details
Deshabaal DoomlordDeshabaal family
Level 800Route 7 · Floor 3HardRare intendedRecommended combat level: 850
Raw EXP
552,000
EXP stage
×2
Effective EXP
1,104,000
Next level
3.5%
Hunt placements
1
Hunt spawn zones
1
Health
68,200
Own DPS
2,601
Encounter ceiling
2,713
Max hit
4,180
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 850.

Open full monster details
The GlobeThe Globe family
Level 800Route 8 · Floor 3EasyMany intended
Raw EXP
520,000
EXP stage
×2
Effective EXP
1,040,000
Next level
3.3%
Unlock gain
+6.8%vs level 750 · 487,000 EXP
Hunt placements
5
Hunt spawn zones
4
Health
35,200
Own DPS
1,676
Encounter ceiling
1,676
Max hit
3,517
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 850.

Open full monster details
The Globe ShaperThe Globe family
Level 800Route 8 · Floor 3MediumFew intendedRecommended combat level: 825
Raw EXP
535,000
EXP stage
×2
Effective EXP
1,070,000
Next level
3.4%
Hunt placements
2
Hunt spawn zones
1
Health
51,700
Own DPS
2,100
Encounter ceiling
2,100
Max hit
4,397
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 850.

Open full monster details
The Globe AnomalyThe Globe family
Level 800Route 8 · Floor 3HardRare intendedRecommended combat level: 850
Raw EXP
552,000
EXP stage
×2
Effective EXP
1,104,000
Next level
3.5%
Hunt placements
1
Hunt spawn zones
1
Health
68,200
Own DPS
2,600
Encounter ceiling
2,600
Max hit
5,534
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 850.

Open full monster details
Teh GiantTeh Giant family
Level 850Route 9 · Floor 3EasyMany intended
Raw EXP
552,000
EXP stage
×1.5
Effective EXP
828,000
Next level
2.3%
Unlock gain
+6.2%vs level 800 · 520,000 EXP
Hunt placements
62
Hunt spawn zones
21
Health
39,600
Own DPS
1,777
Encounter ceiling
1,777
Max hit
2,888
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Teh Giant CrusherTeh Giant family
Level 850Route 9 · Floor 3MediumFew intendedRecommended combat level: 875
Raw EXP
570,000
EXP stage
×1.5
Effective EXP
855,000
Next level
2.4%
Hunt placements
3
Hunt spawn zones
2
Health
57,200
Own DPS
2,250
Encounter ceiling
2,250
Max hit
3,440
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Teh Giant ColossusTeh Giant family
Level 850Route 9 · Floor 3HardRare intendedRecommended combat level: 900
Raw EXP
585,000
EXP stage
×1.5
Effective EXP
877,500
Next level
2.4%
Hunt placements
1
Hunt spawn zones
1
Health
75,900
Own DPS
2,751
Encounter ceiling
2,751
Max hit
3,950
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Wasp Royal GuardWasp Royal family
Level 850Route 10 · Floor 3EasyMany intended
Raw EXP
552,000
EXP stage
×1.5
Effective EXP
828,000
Next level
2.3%
Unlock gain
+6.2%vs level 800 · 520,000 EXP
Hunt placements
9
Hunt spawn zones
8
Health
39,600
Own DPS
1,775
Encounter ceiling
1,775
Max hit
2,761
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 900.

Open full monster details
Wasp Royal CaptainWasp Royal family
Level 850Route 10 · Floor 3MediumFew intendedRecommended combat level: 875
Raw EXP
570,000
EXP stage
×1.5
Effective EXP
855,000
Next level
2.4%
Hunt placements
3
Hunt spawn zones
3
Health
57,200
Own DPS
2,248
Encounter ceiling
2,248
Max hit
3,583
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 900.

Open full monster details
Wasp Royal ExecutorWasp Royal family
Level 850Route 10 · Floor 3HardRare intendedRecommended combat level: 900
Raw EXP
585,000
EXP stage
×1.5
Effective EXP
877,500
Next level
2.4%
Hunt placements
1
Hunt spawn zones
1
Health
75,900
Own DPS
2,749
Encounter ceiling
2,749
Max hit
4,092
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 900.

Open full monster details
BazirBazir family
Level 900Route 11 · Floor 3EasyMany intended
Raw EXP
585,000
EXP stage
×1
Effective EXP
585,000
Next level
1.4%
Unlock gain
+6.0%vs level 850 · 552,000 EXP
Hunt placements
2
Hunt spawn zones
2
Health
44,000
Own DPS
1,873
Encounter ceiling
1,873
Max hit
2,553
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 950.

Open full monster details
Bazir VizierBazir family
Level 900Route 11 · Floor 3MediumFew intendedRecommended combat level: 925
Raw EXP
602,000
EXP stage
×1
Effective EXP
602,000
Next level
1.5%
Hunt placements
1
Hunt spawn zones
1
Health
63,800
Own DPS
2,398
Encounter ceiling
2,398
Max hit
3,604
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x bazir

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 950.

Open full monster details
Bazir HellbinderBazir family
Level 900Route 11 · Floor 3HardRare intendedRecommended combat level: 950
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.5%
Hunt placements
1
Hunt spawn zones
1
Health
84,700
Own DPS
2,899
Encounter ceiling
2,899
Max hit
4,389
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x bazir

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 950.

Open full monster details
FerumbrasFerumbras family
Level 900Route 12 · Floor 3EasyMany intended
Raw EXP
585,000
EXP stage
×1
Effective EXP
585,000
Next level
1.4%
Unlock gain
+6.0%vs level 850 · 552,000 EXP
Hunt placements
22
Hunt spawn zones
10
Health
44,000
Own DPS
1,874
Encounter ceiling
1,874
Max hit
1,415
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 950.

Used in quest: Golden Quest
Open full monster details
Ferumbras SoulbinderFerumbras family
Level 900Route 12 · Floor 3MediumFew intendedRecommended combat level: 925
Raw EXP
602,000
EXP stage
×1
Effective EXP
602,000
Next level
1.5%
Hunt placements
12
Hunt spawn zones
5
Health
63,800
Own DPS
2,399
Encounter ceiling
2,399
Max hit
2,190
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 950.

Open full monster details
Ferumbras AscendantFerumbras family
Level 900Route 12 · Floor 3HardRare intendedRecommended combat level: 950
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.5%
Hunt placements
3
Hunt spawn zones
3
Health
84,700
Own DPS
2,899
Encounter ceiling
2,899
Max hit
3,182
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 950.

Open full monster details
VerminorVerminor family
Level 950Route 13 · Floor 3EasyMany intended
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.4%
Unlock gain
+5.5%vs level 900 · 585,000 EXP
Hunt placements
16
Hunt spawn zones
13
Health
49,500
Own DPS
1,976
Encounter ceiling
1,976
Max hit
2,928
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Verminor PlaguebringerVerminor family
Level 950Route 13 · Floor 3MediumFew intendedRecommended combat level: 975
Raw EXP
635,000
EXP stage
×1
Effective EXP
635,000
Next level
1.4%
Hunt placements
3
Hunt spawn zones
3
Health
71,500
Own DPS
2,548
Encounter ceiling
2,548
Max hit
3,634
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Verminor CorruptorVerminor family
Level 950Route 13 · Floor 3HardRare intendedRecommended combat level: 1000
Raw EXP
650,000
EXP stage
×1
Effective EXP
650,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,047
Encounter ceiling
3,047
Max hit
4,108
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
InfernatilInfernatil family
Level 950Route 14 · Floor 3EasyMany intended
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.4%
Unlock gain
+5.5%vs level 900 · 585,000 EXP
Hunt placements
2
Hunt spawn zones
1
Health
49,500
Own DPS
1,976
Encounter ceiling
3,568
Max hit
4,078
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Infernatil EmberlordInfernatil family
Level 950Route 14 · Floor 3MediumFew intendedRecommended combat level: 975
Raw EXP
635,000
EXP stage
×1
Effective EXP
635,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
71,500
Own DPS
2,551
Encounter ceiling
4,143
Max hit
5,287
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Infernatil WorldflameInfernatil family
Level 950Route 14 · Floor 3HardRare intendedRecommended combat level: 1000
Raw EXP
650,000
EXP stage
×1
Effective EXP
650,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,051
Encounter ceiling
4,643
Max hit
6,352
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
The Underground BoyUnderground family
Level 950Route 15 · Floor 3EasyMany intended
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.4%
Unlock gain
+5.5%vs level 900 · 585,000 EXP
Hunt placements
9
Hunt spawn zones
4
Health
49,500
Own DPS
1,973
Encounter ceiling
1,973
Max hit
3,406
Speed
350
Armor / defense
160 / 160
Attack / field lanes
3 / 0
Full summons
2x Purple Butterfly

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Underground ElderUnderground family
Level 950Route 15 · Floor 3MediumFew intendedRecommended combat level: 975
Raw EXP
635,000
EXP stage
×1
Effective EXP
635,000
Next level
1.4%
Hunt placements
3
Hunt spawn zones
2
Health
71,500
Own DPS
2,551
Encounter ceiling
2,551
Max hit
4,791
Speed
350
Armor / defense
160 / 160
Attack / field lanes
2 / 0
Full summons
2x Purple Butterfly

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Underground KingUnderground family
Level 950Route 15 · Floor 3HardRare intendedRecommended combat level: 1000
Raw EXP
650,000
EXP stage
×1
Effective EXP
650,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,050
Encounter ceiling
3,050
Max hit
5,747
Speed
350
Armor / defense
160 / 160
Attack / field lanes
2 / 0
Full summons
2x Purple Butterfly

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut SoldierJuggernaut Soldier family
Level 950Route 16 · Floor 3EasyMany intended
Raw EXP
617,000
EXP stage
×1
Effective EXP
617,000
Next level
1.4%
Unlock gain
+5.5%vs level 900 · 585,000 EXP
Hunt placements
3
Hunt spawn zones
3
Health
49,500
Own DPS
1,976
Encounter ceiling
2,152
Max hit
3,011
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x ghoul

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut CaptainJuggernaut Soldier family
Level 950Route 16 · Floor 3MediumFew intendedRecommended combat level: 975
Raw EXP
635,000
EXP stage
×1
Effective EXP
635,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
71,500
Own DPS
2,551
Encounter ceiling
2,996
Max hit
4,247
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
1x Juggernaut Vanguard

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut Siege EngineJuggernaut Soldier family
Level 950Route 16 · Floor 3HardRare intendedRecommended combat level: 1000
Raw EXP
650,000
EXP stage
×1
Effective EXP
650,000
Next level
1.4%
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,048
Encounter ceiling
4,466
Max hit
4,722
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
2x Juggernaut Destroyer

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details

Server-center snapshot: 2026-07-29T21:53:45+00:00 · 178 curated monsters.

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