| Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10 | - Raw EXP
- 70
- EXP stage
- ×450
- Effective EXP
- 31,500
- Next level
- 1,431.8%
- Stage decay
View level-by-level slowdown- Levels 8–9: ×450 → 31,500 EXP (1,431.8% of next level)
- Levels 10–19: ×445 → 31,150 EXP (841.9% of next level)
- Hunt placements
- 72
- Hunt spawn zones
- 31
| - Health
- 80
- Own DPS
- 2
- Encounter ceiling
- 2
- Max hit
- 11
- Speed
- 176
- Armor / defense
- 8 / 11
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 20. Open full monster details |
| Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10 | - Raw EXP
- 70
- EXP stage
- ×450
- Effective EXP
- 31,500
- Next level
- 1,431.8%
- Stage decay
View level-by-level slowdown- Levels 8–9: ×450 → 31,500 EXP (1,431.8% of next level)
- Levels 10–19: ×445 → 31,150 EXP (841.9% of next level)
- Hunt placements
- 26
- Hunt spawn zones
- 10
| - Health
- 80
- Own DPS
- 5
- Encounter ceiling
- 5
- Max hit
- 20
- Speed
- 200
- Armor / defense
- 8 / 11
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 20. Open full monster details |
| Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 10 | - Raw EXP
- 105
- EXP stage
- ×450
- Effective EXP
- 47,250
- Next level
- 2,147.7%
- Stage decay
View level-by-level slowdown- Levels 8–9: ×450 → 47,250 EXP (2,147.7% of next level)
- Levels 10–19: ×445 → 46,725 EXP (1,262.8% of next level)
- Hunt placements
- 16
- Hunt spawn zones
- 12
| - Health
- 100
- Own DPS
- 6
- Encounter ceiling
- 6
- Max hit
- 23
- Speed
- 126
- Armor / defense
- 10 / 15
- Attack / field lanes
- 1 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 20. Open full monster details |
| Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 15 | - Raw EXP
- 105
- EXP stage
- ×450
- Effective EXP
- 47,250
- Next level
- 2,147.7%
- Stage decay
View level-by-level slowdown- Levels 8–9: ×450 → 47,250 EXP (2,147.7% of next level)
- Levels 10–19: ×445 → 46,725 EXP (1,262.8% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 100
- Own DPS
- 7
- Encounter ceiling
- 7
- Max hit
- 25
- Speed
- 245
- Armor / defense
- 14 / 12
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 20. Open full monster details |
| Level 1Route 1 · Floor 1HardRare intendedRecommended combat level: 20 | - Raw EXP
- 147
- EXP stage
- ×450
- Effective EXP
- 66,150
- Next level
- 3,006.8%
- Stage decay
View level-by-level slowdown- Levels 8–9: ×450 → 66,150 EXP (3,006.8% of next level)
- Levels 10–19: ×445 → 65,415 EXP (1,768.0% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 124
- Own DPS
- 8
- Encounter ceiling
- 12
- Max hit
- 28
- Speed
- 245
- Armor / defense
- 18 / 16
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Rotworm
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 20. Open full monster details |
| Level 20Route 2 · Floor 1EasyMany intendedRecommended combat level: 10 | - Raw EXP
- 90
- EXP stage
- ×440
- Effective EXP
- 39,600
- Next level
- 230.2%
- Stage decay
View level-by-level slowdown- Levels 20–29: ×440 → 39,600 EXP (230.2% of next level)
- Levels 30–39: ×435 → 39,150 EXP (96.2% of next level)
- Unlock gain
- +28.6%vs level 1 · 70 EXP
- Hunt placements
- 47
- Hunt spawn zones
- 14
| - Health
- 149
- Own DPS
- 10
- Encounter ceiling
- 10
- Max hit
- 39
- Speed
- 170
- Armor / defense
- 8 / 10
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 40. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 40Route 3 · Floor 1EasyMany intendedRecommended combat level: 20 | - Raw EXP
- 250
- EXP stage
- ×430
- Effective EXP
- 107,500
- Next level
- 144.9%
- Stage decay
View level-by-level slowdown- Levels 40–49: ×430 → 107,500 EXP (144.9% of next level)
- Levels 50–59: ×425 → 106,250 EXP (90.3% of next level)
- Unlock gain
- +177.8%vs level 20 · 90 EXP
- Hunt placements
- 26
- Hunt spawn zones
- 10
Current map exception: 26 Easy / 10 Medium / 12 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 400
- Own DPS
- 29
- Encounter ceiling
- 29
- Max hit
- 115
- Speed
- 200
- Armor / defense
- 15 / 20
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 60. Open full monster details |
| Level 40Route 3 · Floor 1MediumFew intendedRecommended combat level: 20 | - Raw EXP
- 375
- EXP stage
- ×430
- Effective EXP
- 161,250
- Next level
- 217.3%
- Stage decay
View level-by-level slowdown- Levels 40–49: ×430 → 161,250 EXP (217.3% of next level)
- Levels 50–59: ×425 → 159,375 EXP (135.4% of next level)
- Hunt placements
- 10
- Hunt spawn zones
- 4
| - Health
- 500
- Own DPS
- 36
- Encounter ceiling
- 36
- Max hit
- 117
- Speed
- 220
- Armor / defense
- 17 / 24
- Attack / field lanes
- 2 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 60. Open full monster details |
| Level 40Route 3 · Floor 1HardRare intendedRecommended combat level: 20 | - Raw EXP
- 525
- EXP stage
- ×430
- Effective EXP
- 225,750
- Next level
- 304.2%
- Stage decay
View level-by-level slowdown- Levels 40–49: ×430 → 225,750 EXP (304.2% of next level)
- Levels 50–59: ×425 → 223,125 EXP (189.6% of next level)
- Hunt placements
- 12
- Hunt spawn zones
- 6
| - Health
- 620
- Own DPS
- 44
- Encounter ceiling
- 44
- Max hit
- 154
- Speed
- 220
- Armor / defense
- 17 / 24
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 60. Open full monster details |
| Level 75Route 4 · Floor 1EasyMany intended | - Raw EXP
- 650
- EXP stage
- ×400
- Effective EXP
- 260,000
- Next level
- 96.2%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 260,000 EXP (96.2% of next level)
- Levels 80–84: ×390 → 253,500 EXP (82.3% of next level)
- Levels 85–89: ×380 → 247,000 EXP (70.8% of next level)
- Unlock gain
- +-13.3%vs level 60 · 750 EXP
- Hunt placements
- 10
- Hunt spawn zones
- 2
| - Health
- 899
- Own DPS
- 58
- Encounter ceiling
- 58
- Max hit
- 300
- Speed
- 160
- Armor / defense
- 6 / 12
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Open full monster details |
| Level 75Route 4 · Floor 1EasyMany intended | - Raw EXP
- 650
- EXP stage
- ×400
- Effective EXP
- 260,000
- Next level
- 96.2%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 260,000 EXP (96.2% of next level)
- Levels 80–84: ×390 → 253,500 EXP (82.3% of next level)
- Levels 85–89: ×380 → 247,000 EXP (70.8% of next level)
- Unlock gain
- +-13.3%vs level 60 · 750 EXP
- Hunt placements
- 19
- Hunt spawn zones
- 3
| - Health
- 899
- Own DPS
- 60
- Encounter ceiling
- 60
- Max hit
- 228
- Speed
- 1,705
- Armor / defense
- 7 / 18
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Open full monster details |
| Level 75Route 4 · Floor 1MediumFew intended | - Raw EXP
- 975
- EXP stage
- ×400
- Effective EXP
- 390,000
- Next level
- 144.3%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 390,000 EXP (144.3% of next level)
- Levels 80–84: ×390 → 380,250 EXP (123.4% of next level)
- Levels 85–89: ×380 → 370,500 EXP (106.3% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 1
| - Health
- 1,125
- Own DPS
- 71
- Encounter ceiling
- 71
- Max hit
- 360
- Speed
- 230
- Armor / defense
- 15 / 20
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 90. Open full monster details |
| Level 75Route 4 · Floor 1MediumFew intended | - Raw EXP
- 975
- EXP stage
- ×400
- Effective EXP
- 390,000
- Next level
- 144.3%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 390,000 EXP (144.3% of next level)
- Levels 80–84: ×390 → 380,250 EXP (123.4% of next level)
- Levels 85–89: ×380 → 370,500 EXP (106.3% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 1
| - Health
- 1,125
- Own DPS
- 71
- Encounter ceiling
- 71
- Max hit
- 191
- Speed
- 275
- Armor / defense
- 8 / 15
- Attack / field lanes
- 2 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 90. Open full monster details |
| Level 75Route 4 · Floor 1HardRare intended | - Raw EXP
- 1,365
- EXP stage
- ×400
- Effective EXP
- 546,000
- Next level
- 202.1%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 546,000 EXP (202.1% of next level)
- Levels 80–84: ×390 → 532,350 EXP (172.7% of next level)
- Levels 85–89: ×380 → 518,700 EXP (148.8% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 2
| - Health
- 1,394
- Own DPS
- 87
- Encounter ceiling
- 207
- Max hit
- 212
- Speed
- 300
- Armor / defense
- 20 / 24
- Attack / field lanes
- 3 / 0
- Full summons
- 2x Elf Scout
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 90. Open full monster details |
| Level 75Route 5 · Floor 1EasyMany intended | - Raw EXP
- 700
- EXP stage
- ×400
- Effective EXP
- 280,000
- Next level
- 103.6%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
- Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
- Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
- Unlock gain
- +-6.7%vs level 60 · 750 EXP
- Hunt placements
- 25
- Hunt spawn zones
- 4
| - Health
- 999
- Own DPS
- 67
- Encounter ceiling
- 67
- Max hit
- 266
- Speed
- 170
- Armor / defense
- 11 / 11
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Open full monster details |
| Level 75Route 5 · Floor 1EasyMany intended | - Raw EXP
- 700
- EXP stage
- ×400
- Effective EXP
- 280,000
- Next level
- 103.6%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
- Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
- Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
- Unlock gain
- +-6.7%vs level 60 · 750 EXP
- Hunt placements
- 16
- Hunt spawn zones
- 4
| - Health
- 999
- Own DPS
- 70
- Encounter ceiling
- 70
- Max hit
- 217
- Speed
- 170
- Armor / defense
- 7 / 8
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Open full monster details |
| Level 75Route 5 · Floor 1EasyMany intended | - Raw EXP
- 700
- EXP stage
- ×400
- Effective EXP
- 280,000
- Next level
- 103.6%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
- Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
- Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
- Unlock gain
- +-6.7%vs level 60 · 750 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 3
| - Health
- 999
- Own DPS
- 70
- Encounter ceiling
- 70
- Max hit
- 400
- Speed
- 170
- Armor / defense
- 18 / 20
- Attack / field lanes
- 4 / 1
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Open full monster details |
| Level 75Route 5 · Floor 1MediumFew intended | - Raw EXP
- 1,050
- EXP stage
- ×400
- Effective EXP
- 420,000
- Next level
- 155.4%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 420,000 EXP (155.4% of next level)
- Levels 80–84: ×390 → 409,500 EXP (132.9% of next level)
- Levels 85–89: ×380 → 399,000 EXP (114.4% of next level)
- Hunt placements
- 16
- Hunt spawn zones
- 5
| - Health
- 1,249
- Own DPS
- 83
- Encounter ceiling
- 83
- Max hit
- 333
- Speed
- 190
- Armor / defense
- 15 / 25
- Attack / field lanes
- 1 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 90. Open full monster details |
| Level 75Route 5 · Floor 1HardRare intended | - Raw EXP
- 1,470
- EXP stage
- ×400
- Effective EXP
- 588,000
- Next level
- 217.6%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 588,000 EXP (217.6% of next level)
- Levels 80–84: ×390 → 573,300 EXP (186.0% of next level)
- Levels 85–89: ×380 → 558,600 EXP (160.2% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 4
| - Health
- 1,549
- Own DPS
- 101
- Encounter ceiling
- 267
- Max hit
- 342
- Speed
- 210
- Armor / defense
- 17 / 16
- Attack / field lanes
- 3 / 0
- Full summons
- 2x minotaur guard
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 90. Open full monster details |
| Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75 | - Raw EXP
- 750
- EXP stage
- ×420
- Effective EXP
- 315,000
- Next level
- 184.0%
- Stage decay
View level-by-level slowdown- Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
- Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
- Unlock gain
- +200.0%vs level 40 · 250 EXP
- Hunt placements
- 21
- Hunt spawn zones
- 7
| - Health
- 1,100
- Own DPS
- 79
- Encounter ceiling
- 79
- Max hit
- 449
- Speed
- 240
- Armor / defense
- 3 / 8
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 75. Open full monster details |
| Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75 | - Raw EXP
- 750
- EXP stage
- ×420
- Effective EXP
- 315,000
- Next level
- 184.0%
- Stage decay
View level-by-level slowdown- Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
- Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
- Unlock gain
- +200.0%vs level 40 · 250 EXP
- Hunt placements
- 20
- Hunt spawn zones
- 7
| - Health
- 1,100
- Own DPS
- 79
- Encounter ceiling
- 79
- Max hit
- 498
- Speed
- 240
- Armor / defense
- 3 / 15
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 75. Open full monster details |
| Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75 | - Raw EXP
- 750
- EXP stage
- ×420
- Effective EXP
- 315,000
- Next level
- 184.0%
- Stage decay
View level-by-level slowdown- Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
- Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
- Unlock gain
- +200.0%vs level 40 · 250 EXP
- Hunt placements
- 17
- Hunt spawn zones
- 7
| - Health
- 1,100
- Own DPS
- 79
- Encounter ceiling
- 79
- Max hit
- 229
- Speed
- 240
- Armor / defense
- 3 / 8
- Attack / field lanes
- 7 / 1
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 75. Open full monster details |
| Level 60Route 6 · Floor 1MediumFew intendedRecommended combat level: 85 | - Raw EXP
- 1,125
- EXP stage
- ×420
- Effective EXP
- 472,500
- Next level
- 276.0%
- Stage decay
View level-by-level slowdown- Levels 60–64: ×420 → 472,500 EXP (276.0% of next level)
- Levels 65–74: ×415 → 466,875 EXP (231.5% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 3
| - Health
- 1,375
- Own DPS
- 95
- Encounter ceiling
- 95
- Max hit
- 695
- Speed
- 250
- Armor / defense
- 8 / 11
- Attack / field lanes
- 2 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 75. Open full monster details |
| Level 60Route 6 · Floor 1HardRare intendedRecommended combat level: 75 | - Raw EXP
- 1,575
- EXP stage
- ×420
- Effective EXP
- 661,500
- Next level
- 386.4%
- Stage decay
View level-by-level slowdown- Levels 60–64: ×420 → 661,500 EXP (386.4% of next level)
- Levels 65–74: ×415 → 653,625 EXP (324.1% of next level)
- Hunt placements
- 7
- Hunt spawn zones
- 4
| - Health
- 1,705
- Own DPS
- 116
- Encounter ceiling
- 274
- Max hit
- 266
- Speed
- 265
- Armor / defense
- 16 / 22
- Attack / field lanes
- 3 / 0
- Full summons
- 2x Dworc Fleshhunter
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 75. Open full monster details |
| Level 75Route 7 · Floor 1EasyMany intended | - Raw EXP
- 800
- EXP stage
- ×400
- Effective EXP
- 320,000
- Next level
- 118.4%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
- Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
- Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
- Unlock gain
- +6.7%vs level 60 · 750 EXP
- Hunt placements
- 65
- Hunt spawn zones
- 8
| - Health
- 1,200
- Own DPS
- 90
- Encounter ceiling
- 90
- Max hit
- 361
- Speed
- 200
- Armor / defense
- 18 / 14
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 75Route 7 · Floor 1EasyMany intendedRecommended combat level: 85 | - Raw EXP
- 800
- EXP stage
- ×400
- Effective EXP
- 320,000
- Next level
- 118.4%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
- Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
- Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
- Unlock gain
- +6.7%vs level 60 · 750 EXP
- Hunt placements
- 48
- Hunt spawn zones
- 7
| - Health
- 1,200
- Own DPS
- 90
- Encounter ceiling
- 90
- Max hit
- 690
- Speed
- 2,900
- Armor / defense
- 16 / 10
- Attack / field lanes
- 4 / 1
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 75Route 7 · Floor 1EasyMany intended | - Raw EXP
- 800
- EXP stage
- ×400
- Effective EXP
- 320,000
- Next level
- 118.4%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
- Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
- Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
- Unlock gain
- +6.7%vs level 60 · 750 EXP
- Hunt placements
- 47
- Hunt spawn zones
- 11
| - Health
- 1,200
- Own DPS
- 90
- Encounter ceiling
- 90
- Max hit
- 254
- Speed
- 220
- Armor / defense
- 15 / 12
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 75Route 8 · Floor 1EasyMany intended | - Raw EXP
- 885
- EXP stage
- ×400
- Effective EXP
- 354,000
- Next level
- 131.0%
- Stage decay
View level-by-level slowdown- Levels 75–79: ×400 → 354,000 EXP (131.0% of next level)
- Levels 80–84: ×390 → 345,150 EXP (112.0% of next level)
- Levels 85–89: ×380 → 336,300 EXP (96.4% of next level)
- Unlock gain
- +18.0%vs level 60 · 750 EXP
- Hunt placements
- 36
- Hunt spawn zones
- 9
| - Health
- 1,300
- Own DPS
- 100
- Encounter ceiling
- 100
- Max hit
- 295
- Speed
- 194
- Armor / defense
- 8 / 17
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 90. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 90Route 9 · Floor 1EasyMany intended | - Raw EXP
- 1,500
- EXP stage
- ×350
- Effective EXP
- 525,000
- Next level
- 134.0%
- Stage decay
View level-by-level slowdown- Levels 90–94: ×350 → 525,000 EXP (134.0% of next level)
- Levels 95–99: ×340 → 510,000 EXP (116.7% of next level)
- Unlock gain
- +69.5%vs level 75 · 885 EXP
- Hunt placements
- 42
- Hunt spawn zones
- 41
| - Health
- 1,400
- Own DPS
- 109
- Encounter ceiling
- 109
- Max hit
- 640
- Speed
- 230
- Armor / defense
- 22 / 22
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 100. Family gap: no curated hard tier yet. Open full monster details |
| Level 90Route 9 · Floor 1MediumFew intended | - Raw EXP
- 2,250
- EXP stage
- ×350
- Effective EXP
- 787,500
- Next level
- 201.0%
- Stage decay
View level-by-level slowdown- Levels 90–94: ×350 → 787,500 EXP (201.0% of next level)
- Levels 95–99: ×340 → 765,000 EXP (175.0% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 1,750
- Own DPS
- 132
- Encounter ceiling
- 132
- Max hit
- 689
- Speed
- 235
- Armor / defense
- 24 / 24
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 100. Family gap: no curated hard tier yet. Open full monster details |
| Level 100Route 10 · Floor 1EasyMany intended | - Raw EXP
- 1,950
- EXP stage
- ×325
- Effective EXP
- 633,750
- Next level
- 130.6%
- Stage decay
View level-by-level slowdown- Levels 100–109: ×325 → 633,750 EXP (130.6% of next level)
- Levels 110–124: ×315 → 614,250 EXP (104.3% of next level)
- Levels 125–134: ×275 → 536,250 EXP (70.3% of next level)
- Levels 135–149: ×260 → 507,000 EXP (56.9% of next level)
- Unlock gain
- +30.0%vs level 90 · 1,500 EXP
- Hunt placements
- 149
- Hunt spawn zones
- 112
| - Health
- 1,600
- Own DPS
- 130
- Encounter ceiling
- 130
- Max hit
- 598
- Speed
- 245
- Armor / defense
- 28 / 30
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 150. Open full monster details |
| Level 100Route 10 · Floor 1MediumFew intended | - Raw EXP
- 2,925
- EXP stage
- ×325
- Effective EXP
- 950,625
- Next level
- 195.9%
- Stage decay
View level-by-level slowdown- Levels 100–109: ×325 → 950,625 EXP (195.9% of next level)
- Levels 110–124: ×315 → 921,375 EXP (156.5% of next level)
- Levels 125–134: ×275 → 804,375 EXP (105.5% of next level)
- Levels 135–149: ×260 → 760,500 EXP (85.3% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 1,999
- Own DPS
- 156
- Encounter ceiling
- 156
- Max hit
- 618
- Speed
- 250
- Armor / defense
- 31 / 33
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 150. Open full monster details |
| Level 100Route 10 · Floor 1HardRare intended | - Raw EXP
- 4,095
- EXP stage
- ×325
- Effective EXP
- 1,330,875
- Next level
- 274.3%
- Stage decay
View level-by-level slowdown- Levels 100–109: ×325 → 1,330,875 EXP (274.3% of next level)
- Levels 110–124: ×315 → 1,289,925 EXP (219.1% of next level)
- Levels 125–134: ×275 → 1,126,125 EXP (147.6% of next level)
- Levels 135–149: ×260 → 1,064,700 EXP (119.5% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 2,480
- Own DPS
- 188
- Encounter ceiling
- 297
- Max hit
- 592
- Speed
- 315
- Armor / defense
- 38 / 32
- Attack / field lanes
- 4 / 0
- Full summons
- 1x Lair Dragon
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 150. Open full monster details |
| Level 100Route 10 · Floor 1Special bossObjective intended | - Raw EXP
- 4,000
- EXP stage
- ×325
- Effective EXP
- 1,300,000
- Next level
- 267.9%
- Stage decay
View level-by-level slowdown- Levels 100–109: ×325 → 1,300,000 EXP (267.9% of next level)
- Levels 110–124: ×315 → 1,260,000 EXP (214.0% of next level)
- Levels 125–134: ×275 → 1,100,000 EXP (144.2% of next level)
- Levels 135–149: ×260 → 1,040,000 EXP (116.7% of next level)
- Hunt placements
- 7
- Hunt spawn zones
- 6
| - Health
- 4,950
- Own DPS
- 171
- Encounter ceiling
- 253
- Max hit
- 605
- Speed
- 230
- Armor / defense
- 35 / 25
- Attack / field lanes
- 4 / 1
- Full summons
- 2x Dragon
| Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier. Next unlock: level 150. Open full monster details |
| Level 150Route 11 · Floor 1EasyMany intended | - Raw EXP
- 3,400
- EXP stage
- ×225
- Effective EXP
- 765,000
- Next level
- 69.4%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 765,000 EXP (69.4% of next level)
- Unlock gain
- +74.4%vs level 100 · 1,950 EXP
- Hunt placements
- 50
- Hunt spawn zones
- 33
Current map exception: 50 Easy / 6 Medium / 11 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 1,799
- Own DPS
- 149
- Encounter ceiling
- 149
- Max hit
- 485
- Speed
- 220
- Armor / defense
- 17 / 23
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 160. Open full monster details |
| Level 150Route 11 · Floor 1MediumFew intended | - Raw EXP
- 5,100
- EXP stage
- ×225
- Effective EXP
- 1,147,500
- Next level
- 104.1%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,147,500 EXP (104.1% of next level)
- Hunt placements
- 6
- Hunt spawn zones
- 6
| - Health
- 2,249
- Own DPS
- 181
- Encounter ceiling
- 181
- Max hit
- 649
- Speed
- 230
- Armor / defense
- 20 / 26
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 160. Open full monster details |
| Level 150Route 11 · Floor 1HardRare intended | - Raw EXP
- 7,140
- EXP stage
- ×225
- Effective EXP
- 1,606,500
- Next level
- 145.7%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,606,500 EXP (145.7% of next level)
- Hunt placements
- 11
- Hunt spawn zones
- 11
| - Health
- 2,789
- Own DPS
- 218
- Encounter ceiling
- 516
- Max hit
- 735
- Speed
- 245
- Armor / defense
- 24 / 28
- Attack / field lanes
- 3 / 0
- Full summons
- 2x Vampire
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 160. Open full monster details |
| Level 150Route 12 · Floor 1EasyMany intended | - Raw EXP
- 3,745
- EXP stage
- ×225
- Effective EXP
- 842,625
- Next level
- 76.4%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 842,625 EXP (76.4% of next level)
- Unlock gain
- +92.1%vs level 100 · 1,950 EXP
- Hunt placements
- 196
- Hunt spawn zones
- 27
| - Health
- 1,999
- Own DPS
- 170
- Encounter ceiling
- 170
- Max hit
- 214
- Speed
- 300
- Armor / defense
- 10 / 15
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 160. Open full monster details |
| Level 150Route 12 · Floor 1MediumFew intended | - Raw EXP
- 5,550
- EXP stage
- ×225
- Effective EXP
- 1,248,750
- Next level
- 113.2%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,248,750 EXP (113.2% of next level)
- Hunt placements
- 21
- Hunt spawn zones
- 5
| - Health
- 2,500
- Own DPS
- 204
- Encounter ceiling
- 204
- Max hit
- 276
- Speed
- 310
- Armor / defense
- 12 / 18
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 160. Open full monster details |
| Level 150Route 12 · Floor 1MediumFew intended | - Raw EXP
- 6,660
- EXP stage
- ×225
- Effective EXP
- 1,498,500
- Next level
- 135.9%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,498,500 EXP (135.9% of next level)
- Hunt placements
- 22
- Hunt spawn zones
- 4
| - Health
- 2,750
- Own DPS
- 205
- Encounter ceiling
- 205
- Max hit
- 820
- Speed
- 315
- Armor / defense
- 28 / 32
- Attack / field lanes
- 5 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 160. Open full monster details |
| Level 150Route 12 · Floor 1HardRare intended | - Raw EXP
- 7,770
- EXP stage
- ×225
- Effective EXP
- 1,748,250
- Next level
- 158.5%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,748,250 EXP (158.5% of next level)
- Hunt placements
- 9
- Hunt spawn zones
- 7
| - Health
- 3,099
- Own DPS
- 246
- Encounter ceiling
- 586
- Max hit
- 374
- Speed
- 320
- Armor / defense
- 18 / 22
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Bog Raider
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 160. Open full monster details |
| Level 150Route 13 · Floor 1EasyMany intended | - Raw EXP
- 4,075
- EXP stage
- ×225
- Effective EXP
- 916,875
- Next level
- 83.1%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 916,875 EXP (83.1% of next level)
- Unlock gain
- +109.0%vs level 100 · 1,950 EXP
- Hunt placements
- 45
- Hunt spawn zones
- 26
| - Health
- 2,200
- Own DPS
- 185
- Encounter ceiling
- 185
- Max hit
- 740
- Speed
- 220
- Armor / defense
- 20 / 22
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 160. Open full monster details |
| Level 150Route 13 · Floor 1MediumFew intended | - Raw EXP
- 6,000
- EXP stage
- ×225
- Effective EXP
- 1,350,000
- Next level
- 122.4%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,350,000 EXP (122.4% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 2,750
- Own DPS
- 224
- Encounter ceiling
- 224
- Max hit
- 897
- Speed
- 235
- Armor / defense
- 24 / 26
- Attack / field lanes
- 1 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 160. Open full monster details |
| Level 150Route 13 · Floor 1HardRare intended | - Raw EXP
- 8,400
- EXP stage
- ×225
- Effective EXP
- 1,890,000
- Next level
- 171.4%
- Stage decay
View level-by-level slowdown- Levels 150–159: ×225 → 1,890,000 EXP (171.4% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 2
| - Health
- 3,410
- Own DPS
- 275
- Encounter ceiling
- 645
- Max hit
- 1,100
- Speed
- 250
- Armor / defense
- 26 / 30
- Attack / field lanes
- 1 / 0
- Full summons
- 2x Monk
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 160. Open full monster details |
| Level 160Route 14 · Floor 1EasyMany intended | - Raw EXP
- 5,600
- EXP stage
- ×215
- Effective EXP
- 1,204,000
- Next level
- 95.8%
- Stage decay
View level-by-level slowdown- Levels 160–174: ×215 → 1,204,000 EXP (95.8% of next level)
- Levels 175–184: ×210 → 1,176,000 EXP (78.1% of next level)
- Levels 185–199: ×200 → 1,120,000 EXP (66.5% of next level)
- Unlock gain
- +37.4%vs level 150 · 4,075 EXP
- Hunt placements
- 82
- Hunt spawn zones
- 37
| - Health
- 2,400
- Own DPS
- 214
- Encounter ceiling
- 214
- Max hit
- 775
- Speed
- 268
- Armor / defense
- 30 / 20
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 200. Open full monster details |
| Level 160Route 14 · Floor 1MediumFew intended | - Raw EXP
- 8,400
- EXP stage
- ×215
- Effective EXP
- 1,806,000
- Next level
- 143.8%
- Stage decay
View level-by-level slowdown- Levels 160–174: ×215 → 1,806,000 EXP (143.8% of next level)
- Levels 175–184: ×210 → 1,764,000 EXP (117.2% of next level)
- Levels 185–199: ×200 → 1,680,000 EXP (99.8% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 2,999
- Own DPS
- 258
- Encounter ceiling
- 258
- Max hit
- 915
- Speed
- 345
- Armor / defense
- 48 / 35
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 200. Open full monster details |
| Level 160Route 14 · Floor 1HardRare intended | - Raw EXP
- 11,760
- EXP stage
- ×215
- Effective EXP
- 2,528,400
- Next level
- 201.3%
- Stage decay
View level-by-level slowdown- Levels 160–174: ×215 → 2,528,400 EXP (201.3% of next level)
- Levels 175–184: ×210 → 2,469,600 EXP (164.1% of next level)
- Levels 185–199: ×200 → 2,352,000 EXP (139.7% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 3,720
- Own DPS
- 312
- Encounter ceiling
- 740
- Max hit
- 1,056
- Speed
- 360
- Armor / defense
- 65 / 45
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Hero
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 200. Open full monster details |
| Level 200Route 15 · Floor 1EasyMany intended | - Raw EXP
- 6,165
- EXP stage
- ×190
- Effective EXP
- 1,171,350
- Next level
- 59.5%
- Stage decay
View level-by-level slowdown- Levels 200–209: ×190 → 1,171,350 EXP (59.5% of next level)
- Levels 210–224: ×180 → 1,109,700 EXP (51.1% of next level)
- Levels 225–234: ×175 → 1,078,875 EXP (43.2% of next level)
- Levels 235–249: ×165 → 1,017,225 EXP (37.3% of next level)
- Unlock gain
- +10.1%vs level 160 · 5,600 EXP
- Hunt placements
- 228
- Hunt spawn zones
- 59
Current map exception: 228 Easy / 11 Medium / 14 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 2,600
- Own DPS
- 240
- Encounter ceiling
- 240
- Max hit
- 426
- Speed
- 300
- Armor / defense
- 30 / 31
- Attack / field lanes
- 5 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 250. Open full monster details |
| Level 200Route 15 · Floor 1MediumFew intended | - Raw EXP
- 9,000
- EXP stage
- ×190
- Effective EXP
- 1,710,000
- Next level
- 86.8%
- Stage decay
View level-by-level slowdown- Levels 200–209: ×190 → 1,710,000 EXP (86.8% of next level)
- Levels 210–224: ×180 → 1,620,000 EXP (74.5% of next level)
- Levels 225–234: ×175 → 1,575,000 EXP (63.1% of next level)
- Levels 235–249: ×165 → 1,485,000 EXP (54.5% of next level)
- Hunt placements
- 11
- Hunt spawn zones
- 6
| - Health
- 3,250
- Own DPS
- 287
- Encounter ceiling
- 287
- Max hit
- 533
- Speed
- 320
- Armor / defense
- 34 / 33
- Attack / field lanes
- 5 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 250. Open full monster details |
| Level 200Route 15 · Floor 1HardRare intended | - Raw EXP
- 12,600
- EXP stage
- ×190
- Effective EXP
- 2,394,000
- Next level
- 121.5%
- Stage decay
View level-by-level slowdown- Levels 200–209: ×190 → 2,394,000 EXP (121.5% of next level)
- Levels 210–224: ×180 → 2,268,000 EXP (104.3% of next level)
- Levels 225–234: ×175 → 2,205,000 EXP (88.3% of next level)
- Levels 235–249: ×165 → 2,079,000 EXP (76.3% of next level)
- Hunt placements
- 14
- Hunt spawn zones
- 14
| - Health
- 4,030
- Own DPS
- 348
- Encounter ceiling
- 828
- Max hit
- 867
- Speed
- 315
- Armor / defense
- 34 / 36
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Wyrm
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 250. Open full monster details |
| Level 250Route 16 · Floor 1EasyMany intended | - Raw EXP
- 7,000
- EXP stage
- ×150
- Effective EXP
- 1,050,000
- Next level
- 34.0%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 1,050,000 EXP (34.0% of next level)
- Levels 260–274: ×145 → 1,015,000 EXP (30.4% of next level)
- Levels 275–284: ×140 → 980,000 EXP (26.2% of next level)
- Levels 285–299: ×135 → 945,000 EXP (23.5% of next level)
- Levels 300–309: ×130 → 910,000 EXP (20.4% of next level)
- Levels 310–324: ×125 → 875,000 EXP (18.4% of next level)
- Levels 325–334: ×120 → 840,000 EXP (16.1% of next level)
- Levels 335–349: ×115 → 805,000 EXP (14.5% of next level)
- Unlock gain
- +13.5%vs level 200 · 6,165 EXP
- Hunt placements
- 2
- Hunt spawn zones
- 1
Current map exception: 2 Easy / 8 Medium / 4 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 3,500
- Own DPS
- 300
- Encounter ceiling
- 341
- Max hit
- 776
- Speed
- 230
- Armor / defense
- 35 / 25
- Attack / field lanes
- 4 / 1
- Full summons
- 1x Dragon
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 350. Open full monster details |
| Level 250Route 16 · Floor 1MediumFew intended | - Raw EXP
- 10,500
- EXP stage
- ×150
- Effective EXP
- 1,575,000
- Next level
- 51.0%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 1,575,000 EXP (51.0% of next level)
- Levels 260–274: ×145 → 1,522,500 EXP (45.6% of next level)
- Levels 275–284: ×140 → 1,470,000 EXP (39.3% of next level)
- Levels 285–299: ×135 → 1,417,500 EXP (35.3% of next level)
- Levels 300–309: ×130 → 1,365,000 EXP (30.6% of next level)
- Levels 310–324: ×125 → 1,312,500 EXP (27.6% of next level)
- Levels 325–334: ×120 → 1,260,000 EXP (24.1% of next level)
- Levels 335–349: ×115 → 1,207,500 EXP (21.7% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 7
| - Health
- 4,374
- Own DPS
- 360
- Encounter ceiling
- 442
- Max hit
- 930
- Speed
- 245
- Armor / defense
- 38 / 28
- Attack / field lanes
- 4 / 1
- Full summons
- 2x Dragon
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 350. Open full monster details |
| Level 250Route 16 · Floor 1HardRare intended | - Raw EXP
- 14,700
- EXP stage
- ×150
- Effective EXP
- 2,205,000
- Next level
- 71.4%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 2,205,000 EXP (71.4% of next level)
- Levels 260–274: ×145 → 2,131,500 EXP (63.8% of next level)
- Levels 275–284: ×140 → 2,058,000 EXP (55.0% of next level)
- Levels 285–299: ×135 → 1,984,500 EXP (49.4% of next level)
- Levels 300–309: ×130 → 1,911,000 EXP (42.9% of next level)
- Levels 310–324: ×125 → 1,837,500 EXP (38.6% of next level)
- Levels 325–334: ×120 → 1,764,000 EXP (33.7% of next level)
- Levels 335–349: ×115 → 1,690,500 EXP (30.4% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 5,425
- Own DPS
- 431
- Encounter ceiling
- 1,151
- Max hit
- 1,496
- Speed
- 260
- Armor / defense
- 44 / 34
- Attack / field lanes
- 4 / 1
- Full summons
- 2x Candy Horror
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 350. Open full monster details |
| Level 250Route 17 · Floor 1EasyMany intended | - Raw EXP
- 8,500
- EXP stage
- ×150
- Effective EXP
- 1,275,000
- Next level
- 41.3%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 1,275,000 EXP (41.3% of next level)
- Levels 260–274: ×145 → 1,232,500 EXP (36.9% of next level)
- Levels 275–284: ×140 → 1,190,000 EXP (31.8% of next level)
- Levels 285–299: ×135 → 1,147,500 EXP (28.6% of next level)
- Levels 300–309: ×130 → 1,105,000 EXP (24.8% of next level)
- Levels 310–324: ×125 → 1,062,500 EXP (22.3% of next level)
- Levels 325–334: ×120 → 1,020,000 EXP (19.5% of next level)
- Levels 335–349: ×115 → 977,500 EXP (17.6% of next level)
- Unlock gain
- +37.9%vs level 200 · 6,165 EXP
- Hunt placements
- 184
- Hunt spawn zones
- 64
| - Health
- 3,400
- Own DPS
- 246
- Encounter ceiling
- 246
- Max hit
- 660
- Speed
- 260
- Armor / defense
- 22 / 35
- Attack / field lanes
- 6 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 350. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 250Route 17 · Floor 1EasyMany intended | - Raw EXP
- 5,000
- EXP stage
- ×150
- Effective EXP
- 750,000
- Next level
- 24.3%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 750,000 EXP (24.3% of next level)
- Levels 260–274: ×145 → 725,000 EXP (21.7% of next level)
- Levels 275–284: ×140 → 700,000 EXP (18.7% of next level)
- Levels 285–299: ×135 → 675,000 EXP (16.8% of next level)
- Levels 300–309: ×130 → 650,000 EXP (14.6% of next level)
- Levels 310–324: ×125 → 625,000 EXP (13.1% of next level)
- Levels 325–334: ×120 → 600,000 EXP (11.5% of next level)
- Levels 335–349: ×115 → 575,000 EXP (10.3% of next level)
- Unlock gain
- +-18.9%vs level 200 · 6,165 EXP
- Hunt placements
- 5
- Hunt spawn zones
- 5
| - Health
- 2,860
- Own DPS
- 383
- Encounter ceiling
- 383
- Max hit
- 1,277
- Speed
- 315
- Armor / defense
- 40 / 30
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 350. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 250Route 17 · Floor 1Special bossObjective intendedRecommended combat level: 350 | - Raw EXP
- 32,000
- EXP stage
- ×150
- Effective EXP
- 4,800,000
- Next level
- 155.5%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 4,800,000 EXP (155.5% of next level)
- Levels 260–274: ×145 → 4,640,000 EXP (138.9% of next level)
- Levels 275–284: ×140 → 4,480,000 EXP (119.8% of next level)
- Levels 285–299: ×135 → 4,320,000 EXP (107.5% of next level)
- Levels 300–309: ×130 → 4,160,000 EXP (93.4% of next level)
- Levels 310–324: ×125 → 4,000,000 EXP (84.1% of next level)
- Levels 325–334: ×120 → 3,840,000 EXP (73.4% of next level)
- Levels 335–349: ×115 → 3,680,000 EXP (66.2% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 44,000
- Own DPS
- 761
- Encounter ceiling
- 761
- Max hit
- 2,200
- Speed
- 260
- Armor / defense
- 22 / 35
- Attack / field lanes
- 6 / 0
| Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier. Next unlock: level 350. Family gap: no curated medium or hard tier yet. Open full monster details |
| Level 250Route 18 · Floor 1EasyMany intended | - Raw EXP
- 9,000
- EXP stage
- ×150
- Effective EXP
- 1,350,000
- Next level
- 43.7%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 1,350,000 EXP (43.7% of next level)
- Levels 260–274: ×145 → 1,305,000 EXP (39.1% of next level)
- Levels 275–284: ×140 → 1,260,000 EXP (33.7% of next level)
- Levels 285–299: ×135 → 1,215,000 EXP (30.2% of next level)
- Levels 300–309: ×130 → 1,170,000 EXP (26.3% of next level)
- Levels 310–324: ×125 → 1,125,000 EXP (23.6% of next level)
- Levels 325–334: ×120 → 1,080,000 EXP (20.6% of next level)
- Levels 335–349: ×115 → 1,035,000 EXP (18.6% of next level)
- Unlock gain
- +46.0%vs level 200 · 6,165 EXP
- Hunt placements
- 82
- Hunt spawn zones
- 59
Current map exception: 82 Easy / 5 Medium / 12 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 4,500
- Own DPS
- 368
- Encounter ceiling
- 368
- Max hit
- 1,045
- Speed
- 260
- Armor / defense
- 25 / 35
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 350. Open full monster details |
| Level 250Route 18 · Floor 1MediumFew intended | - Raw EXP
- 12,375
- EXP stage
- ×150
- Effective EXP
- 1,856,250
- Next level
- 60.1%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 1,856,250 EXP (60.1% of next level)
- Levels 260–274: ×145 → 1,794,375 EXP (53.7% of next level)
- Levels 275–284: ×140 → 1,732,500 EXP (46.3% of next level)
- Levels 285–299: ×135 → 1,670,625 EXP (41.6% of next level)
- Levels 300–309: ×130 → 1,608,750 EXP (36.1% of next level)
- Levels 310–324: ×125 → 1,546,875 EXP (32.5% of next level)
- Levels 325–334: ×120 → 1,485,000 EXP (28.4% of next level)
- Levels 335–349: ×115 → 1,423,125 EXP (25.6% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 5
| - Health
- 5,625
- Own DPS
- 456
- Encounter ceiling
- 456
- Max hit
- 1,284
- Speed
- 270
- Armor / defense
- 28 / 38
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 350. Open full monster details |
| Level 250Route 18 · Floor 1HardRare intended | - Raw EXP
- 17,325
- EXP stage
- ×150
- Effective EXP
- 2,598,750
- Next level
- 84.2%
- Stage decay
View level-by-level slowdown- Levels 250–259: ×150 → 2,598,750 EXP (84.2% of next level)
- Levels 260–274: ×145 → 2,512,125 EXP (75.2% of next level)
- Levels 275–284: ×140 → 2,425,500 EXP (64.8% of next level)
- Levels 285–299: ×135 → 2,338,875 EXP (58.2% of next level)
- Levels 300–309: ×130 → 2,252,250 EXP (50.6% of next level)
- Levels 310–324: ×125 → 2,165,625 EXP (45.5% of next level)
- Levels 325–334: ×120 → 2,079,000 EXP (39.7% of next level)
- Levels 335–349: ×115 → 1,992,375 EXP (35.8% of next level)
- Hunt placements
- 12
- Hunt spawn zones
- 12
| - Health
- 6,975
- Own DPS
- 552
- Encounter ceiling
- 1,288
- Max hit
- 1,599
- Speed
- 295
- Armor / defense
- 32 / 42
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Hydra
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 350. Open full monster details |
| Level 350Route 19 · Floor 1EasyMany intended | - Raw EXP
- 12,000
- EXP stage
- ×100
- Effective EXP
- 1,200,000
- Next level
- 19.8%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 1,200,000 EXP (19.8% of next level)
- Levels 360–374: ×95 → 1,140,000 EXP (17.7% of next level)
- Levels 375–384: ×90 → 1,080,000 EXP (15.5% of next level)
- Levels 385–399: ×85 → 1,020,000 EXP (13.9% of next level)
- Unlock gain
- +33.3%vs level 250 · 9,000 EXP
- Hunt placements
- 47
- Hunt spawn zones
- 43
| - Health
- 5,199
- Own DPS
- 473
- Encounter ceiling
- 485
- Max hit
- 1,515
- Speed
- 280
- Armor / defense
- 20 / 20
- Attack / field lanes
- 2 / 1
- Full summons
- 2x Poison Spider
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 400. Open full monster details |
| Level 350Route 19 · Floor 1MediumFew intended | - Raw EXP
- 18,000
- EXP stage
- ×100
- Effective EXP
- 1,800,000
- Next level
- 29.6%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 1,800,000 EXP (29.6% of next level)
- Levels 360–374: ×95 → 1,710,000 EXP (26.6% of next level)
- Levels 375–384: ×90 → 1,620,000 EXP (23.2% of next level)
- Levels 385–399: ×85 → 1,530,000 EXP (20.8% of next level)
- Hunt placements
- 27
- Hunt spawn zones
- 26
| - Health
- 6,499
- Own DPS
- 569
- Encounter ceiling
- 581
- Max hit
- 2,107
- Speed
- 300
- Armor / defense
- 22 / 22
- Attack / field lanes
- 2 / 1
- Full summons
- 2x Poison Spider
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 400. Open full monster details |
| Level 350Route 19 · Floor 1MediumFew intended | - Raw EXP
- 21,600
- EXP stage
- ×100
- Effective EXP
- 2,160,000
- Next level
- 35.6%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,160,000 EXP (35.6% of next level)
- Levels 360–374: ×95 → 2,052,000 EXP (31.9% of next level)
- Levels 375–384: ×90 → 1,944,000 EXP (27.9% of next level)
- Levels 385–399: ×85 → 1,836,000 EXP (25.0% of next level)
- Hunt placements
- 14
- Hunt spawn zones
- 14
| - Health
- 6,499
- Own DPS
- 564
- Encounter ceiling
- 1,037
- Max hit
- 1,475
- Speed
- 240
- Armor / defense
- 17 / 21
- Attack / field lanes
- 4 / 1
- Full summons
- 1x giant spider
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 400. Open full monster details |
| Level 350Route 19 · Floor 1HardRare intended | - Raw EXP
- 25,200
- EXP stage
- ×100
- Effective EXP
- 2,520,000
- Next level
- 41.5%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,520,000 EXP (41.5% of next level)
- Levels 360–374: ×95 → 2,394,000 EXP (37.3% of next level)
- Levels 375–384: ×90 → 2,268,000 EXP (32.5% of next level)
- Levels 385–399: ×85 → 2,142,000 EXP (29.1% of next level)
- Hunt placements
- 0
- Hunt spawn zones
- 0
Display only: this apex is not yet placed in its hunting route. | - Health
- 8,059
- Own DPS
- 691
- Encounter ceiling
- 1,637
- Max hit
- 2,399
- Speed
- 320
- Armor / defense
- 28 / 30
- Attack / field lanes
- 3 / 1
- Full summons
- 2x Giant Spider
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1EasyMany intended | - Raw EXP
- 14,000
- EXP stage
- ×100
- Effective EXP
- 1,400,000
- Next level
- 23.1%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 1,400,000 EXP (23.1% of next level)
- Levels 360–374: ×95 → 1,330,000 EXP (20.7% of next level)
- Levels 375–384: ×90 → 1,260,000 EXP (18.1% of next level)
- Levels 385–399: ×85 → 1,190,000 EXP (16.2% of next level)
- Unlock gain
- +55.6%vs level 250 · 9,000 EXP
- Hunt placements
- 11
- Hunt spawn zones
- 5
| - Health
- 4,500
- Own DPS
- 366
- Encounter ceiling
- 366
- Max hit
- 1,191
- Speed
- 250
- Armor / defense
- 25 / 28
- Attack / field lanes
- 5 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1EasyMany intended | - Raw EXP
- 14,000
- EXP stage
- ×100
- Effective EXP
- 1,400,000
- Next level
- 23.1%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 1,400,000 EXP (23.1% of next level)
- Levels 360–374: ×95 → 1,330,000 EXP (20.7% of next level)
- Levels 375–384: ×90 → 1,260,000 EXP (18.1% of next level)
- Levels 385–399: ×85 → 1,190,000 EXP (16.2% of next level)
- Unlock gain
- +55.6%vs level 250 · 9,000 EXP
- Hunt placements
- 6
- Hunt spawn zones
- 3
Shared monster file: future tuning must protect its other world uses. | - Health
- 4,500
- Own DPS
- 446
- Encounter ceiling
- 446
- Max hit
- 1,206
- Speed
- 290
- Armor / defense
- 22 / 35
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1EasyMany intended | - Raw EXP
- 18,000
- EXP stage
- ×100
- Effective EXP
- 1,800,000
- Next level
- 29.6%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 1,800,000 EXP (29.6% of next level)
- Levels 360–374: ×95 → 1,710,000 EXP (26.6% of next level)
- Levels 375–384: ×90 → 1,620,000 EXP (23.2% of next level)
- Levels 385–399: ×85 → 1,530,000 EXP (20.8% of next level)
- Unlock gain
- +100.0%vs level 250 · 9,000 EXP
- Hunt placements
- 7
- Hunt spawn zones
- 3
| - Health
- 7,150
- Own DPS
- 527
- Encounter ceiling
- 527
- Max hit
- 1,732
- Speed
- 230
- Armor / defense
- 20 / 30
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1MediumFew intended | - Raw EXP
- 21,000
- EXP stage
- ×100
- Effective EXP
- 2,100,000
- Next level
- 34.6%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,100,000 EXP (34.6% of next level)
- Levels 360–374: ×95 → 1,995,000 EXP (31.0% of next level)
- Levels 375–384: ×90 → 1,890,000 EXP (27.1% of next level)
- Levels 385–399: ×85 → 1,785,000 EXP (24.3% of next level)
- Hunt placements
- 6
- Hunt spawn zones
- 6
| - Health
- 7,499
- Own DPS
- 537
- Encounter ceiling
- 983
- Max hit
- 1,631
- Speed
- 240
- Armor / defense
- 24 / 34
- Attack / field lanes
- 2 / 0
- Full summons
- 1x Orc Warlord
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1MediumFew intended | - Raw EXP
- 21,000
- EXP stage
- ×100
- Effective EXP
- 2,100,000
- Next level
- 34.6%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,100,000 EXP (34.6% of next level)
- Levels 360–374: ×95 → 1,995,000 EXP (31.0% of next level)
- Levels 375–384: ×90 → 1,890,000 EXP (27.1% of next level)
- Levels 385–399: ×85 → 1,785,000 EXP (24.3% of next level)
- Hunt placements
- 7
- Hunt spawn zones
- 2
| - Health
- 7,499
- Own DPS
- 546
- Encounter ceiling
- 546
- Max hit
- 1,696
- Speed
- 270
- Armor / defense
- 31 / 34
- Attack / field lanes
- 6 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1HardRare intended | - Raw EXP
- 24,000
- EXP stage
- ×100
- Effective EXP
- 2,400,000
- Next level
- 39.5%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,400,000 EXP (39.5% of next level)
- Levels 360–374: ×95 → 2,280,000 EXP (35.5% of next level)
- Levels 375–384: ×90 → 2,160,000 EXP (31.0% of next level)
- Levels 385–399: ×85 → 2,040,000 EXP (27.7% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 5
| - Health
- 8,800
- Own DPS
- 633
- Encounter ceiling
- 633
- Max hit
- 1,885
- Speed
- 290
- Armor / defense
- 36 / 40
- Attack / field lanes
- 6 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 400. Open full monster details |
| Level 350Route 20 · Floor 1HardRare intended | - Raw EXP
- 25,000
- EXP stage
- ×100
- Effective EXP
- 2,500,000
- Next level
- 41.2%
- Stage decay
View level-by-level slowdown- Levels 350–359: ×100 → 2,500,000 EXP (41.2% of next level)
- Levels 360–374: ×95 → 2,375,000 EXP (37.0% of next level)
- Levels 375–384: ×90 → 2,250,000 EXP (32.3% of next level)
- Levels 385–399: ×85 → 2,125,000 EXP (28.9% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 3
| - Health
- 9,300
- Own DPS
- 659
- Encounter ceiling
- 1,551
- Max hit
- 1,923
- Speed
- 290
- Armor / defense
- 28 / 38
- Attack / field lanes
- 2 / 0
- Full summons
- 2x Orc Warlord
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 400. Open full monster details |
| Level 400Route 1 · Floor 2EasyMany intended | - Raw EXP
- 45,000
- EXP stage
- ×80
- Effective EXP
- 3,600,000
- Next level
- 45.3%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 3,600,000 EXP (45.3% of next level)
- Levels 410–424: ×75 → 3,375,000 EXP (40.4% of next level)
- Levels 425–434: ×70 → 3,150,000 EXP (35.1% of next level)
- Levels 435–449: ×65 → 2,925,000 EXP (31.1% of next level)
- Unlock gain
- +150.0%vs level 350 · 18,000 EXP
- Hunt placements
- 41
- Hunt spawn zones
- 21
| - Health
- 10,395
- Own DPS
- 675
- Encounter ceiling
- 675
- Max hit
- 2,337
- Speed
- 280
- Armor / defense
- 10 / 13
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 1 · Floor 2MediumFew intendedRecommended combat level: 445 | - Raw EXP
- 52,000
- EXP stage
- ×80
- Effective EXP
- 4,160,000
- Next level
- 52.4%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 4,160,000 EXP (52.4% of next level)
- Levels 410–424: ×75 → 3,900,000 EXP (46.7% of next level)
- Levels 425–434: ×70 → 3,640,000 EXP (40.6% of next level)
- Levels 435–449: ×65 → 3,380,000 EXP (36.0% of next level)
- Hunt placements
- 22
- Hunt spawn zones
- 14
| - Health
- 14,751
- Own DPS
- 989
- Encounter ceiling
- 989
- Max hit
- 3,575
- Speed
- 280
- Armor / defense
- 10 / 13
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 450. Open full monster details |
| Level 400Route 1 · Floor 2HardRare intendedRecommended combat level: 450 | - Raw EXP
- 60,000
- EXP stage
- ×80
- Effective EXP
- 4,800,000
- Next level
- 60.5%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 4,800,000 EXP (60.5% of next level)
- Levels 410–424: ×75 → 4,500,000 EXP (53.9% of next level)
- Levels 425–434: ×70 → 4,200,000 EXP (46.8% of next level)
- Levels 435–449: ×65 → 3,900,000 EXP (41.5% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 2
| - Health
- 21,780
- Own DPS
- 1,000
- Encounter ceiling
- 1,000
- Max hit
- 3,602
- Speed
- 280
- Armor / defense
- 10 / 13
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 450. Open full monster details |
| Level 400Route 2 · Floor 2EasyMany intended | - Raw EXP
- 31,000
- EXP stage
- ×80
- Effective EXP
- 2,480,000
- Next level
- 31.2%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 2,480,000 EXP (31.2% of next level)
- Levels 410–424: ×75 → 2,325,000 EXP (27.9% of next level)
- Levels 425–434: ×70 → 2,170,000 EXP (24.2% of next level)
- Levels 435–449: ×65 → 2,015,000 EXP (21.4% of next level)
- Unlock gain
- +72.2%vs level 350 · 18,000 EXP
- Hunt placements
- 14
- Hunt spawn zones
- 9
| - Health
- 11,385
- Own DPS
- 477
- Encounter ceiling
- 507
- Max hit
- 715
- Speed
- 220
- Armor / defense
- 25 / 30
- Attack / field lanes
- 8 / 1
- Full summons
- 1x stone golem
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 2 · Floor 2MediumFew intended | - Raw EXP
- 39,000
- EXP stage
- ×80
- Effective EXP
- 3,120,000
- Next level
- 39.3%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 3,120,000 EXP (39.3% of next level)
- Levels 410–424: ×75 → 2,925,000 EXP (35.1% of next level)
- Levels 425–434: ×70 → 2,730,000 EXP (30.4% of next level)
- Levels 435–449: ×65 → 2,535,000 EXP (27.0% of next level)
- Hunt placements
- 6
- Hunt spawn zones
- 6
| - Health
- 16,137
- Own DPS
- 585
- Encounter ceiling
- 615
- Max hit
- 821
- Speed
- 220
- Armor / defense
- 25 / 30
- Attack / field lanes
- 8 / 1
- Full summons
- 1x stone golem
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 450. Open full monster details |
| Level 400Route 2 · Floor 2HardRare intended | - Raw EXP
- 48,500
- EXP stage
- ×80
- Effective EXP
- 3,880,000
- Next level
- 48.9%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 3,880,000 EXP (48.9% of next level)
- Levels 410–424: ×75 → 3,637,500 EXP (43.6% of next level)
- Levels 425–434: ×70 → 3,395,000 EXP (37.9% of next level)
- Levels 435–449: ×65 → 3,152,500 EXP (33.6% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 23,958
- Own DPS
- 695
- Encounter ceiling
- 725
- Max hit
- 929
- Speed
- 220
- Armor / defense
- 25 / 30
- Attack / field lanes
- 8 / 1
- Full summons
- 1x stone golem
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2EasyMany intended | - Raw EXP
- 15,000
- EXP stage
- ×80
- Effective EXP
- 1,200,000
- Next level
- 15.1%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 1,200,000 EXP (15.1% of next level)
- Levels 410–424: ×75 → 1,125,000 EXP (13.5% of next level)
- Levels 425–434: ×70 → 1,050,000 EXP (11.7% of next level)
- Levels 435–449: ×65 → 975,000 EXP (10.4% of next level)
- Unlock gain
- +-16.7%vs level 350 · 18,000 EXP
- Hunt placements
- 11
- Hunt spawn zones
- 7
| - Health
- 4,400
- Own DPS
- 150
- Encounter ceiling
- 198
- Max hit
- 495
- Speed
- 320
- Armor / defense
- 25 / 25
- Attack / field lanes
- 2 / 0
- Full summons
- 2x Dragon Hatchling
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2EasyMany intended | - Raw EXP
- 18,000
- EXP stage
- ×80
- Effective EXP
- 1,440,000
- Next level
- 18.1%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 1,440,000 EXP (18.1% of next level)
- Levels 410–424: ×75 → 1,350,000 EXP (16.2% of next level)
- Levels 425–434: ×70 → 1,260,000 EXP (14.1% of next level)
- Levels 435–449: ×65 → 1,170,000 EXP (12.5% of next level)
- Unlock gain
- +0.0%vs level 350 · 18,000 EXP
- Hunt placements
- 26
- Hunt spawn zones
- 12
| - Health
- 4,950
- Own DPS
- 178
- Encounter ceiling
- 178
- Max hit
- 599
- Speed
- 220
- Armor / defense
- 25 / 25
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2EasyMany intended | - Raw EXP
- 21,000
- EXP stage
- ×80
- Effective EXP
- 1,680,000
- Next level
- 21.2%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 1,680,000 EXP (21.2% of next level)
- Levels 410–424: ×75 → 1,575,000 EXP (18.9% of next level)
- Levels 425–434: ×70 → 1,470,000 EXP (16.4% of next level)
- Levels 435–449: ×65 → 1,365,000 EXP (14.5% of next level)
- Unlock gain
- +16.7%vs level 350 · 18,000 EXP
- Hunt placements
- 30
- Hunt spawn zones
- 15
| - Health
- 6,050
- Own DPS
- 219
- Encounter ceiling
- 219
- Max hit
- 748
- Speed
- 420
- Armor / defense
- 35 / 35
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2EasyMany intended | - Raw EXP
- 24,000
- EXP stage
- ×80
- Effective EXP
- 1,920,000
- Next level
- 24.2%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 1,920,000 EXP (24.2% of next level)
- Levels 410–424: ×75 → 1,800,000 EXP (21.6% of next level)
- Levels 425–434: ×70 → 1,680,000 EXP (18.7% of next level)
- Levels 435–449: ×65 → 1,560,000 EXP (16.6% of next level)
- Unlock gain
- +33.3%vs level 350 · 18,000 EXP
- Hunt placements
- 26
- Hunt spawn zones
- 12
| - Health
- 7,150
- Own DPS
- 281
- Encounter ceiling
- 281
- Max hit
- 880
- Speed
- 240
- Armor / defense
- 25 / 25
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2EasyMany intended | - Raw EXP
- 27,000
- EXP stage
- ×80
- Effective EXP
- 2,160,000
- Next level
- 27.2%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 2,160,000 EXP (27.2% of next level)
- Levels 410–424: ×75 → 2,025,000 EXP (24.3% of next level)
- Levels 425–434: ×70 → 1,890,000 EXP (21.1% of next level)
- Levels 435–449: ×65 → 1,755,000 EXP (18.7% of next level)
- Unlock gain
- +50.0%vs level 350 · 18,000 EXP
- Hunt placements
- 15
- Hunt spawn zones
- 8
| - Health
- 8,800
- Own DPS
- 450
- Encounter ceiling
- 450
- Max hit
- 1,386
- Speed
- 340
- Armor / defense
- 25 / 25
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2MediumFew intended | - Raw EXP
- 42,000
- EXP stage
- ×80
- Effective EXP
- 3,360,000
- Next level
- 42.3%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 3,360,000 EXP (42.3% of next level)
- Levels 410–424: ×75 → 3,150,000 EXP (37.8% of next level)
- Levels 425–434: ×70 → 2,940,000 EXP (32.8% of next level)
- Levels 435–449: ×65 → 2,730,000 EXP (29.1% of next level)
- Hunt placements
- 9
- Hunt spawn zones
- 7
| - Health
- 12,672
- Own DPS
- 764
- Encounter ceiling
- 764
- Max hit
- 2,772
- Speed
- 330
- Armor / defense
- 58 / 38
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 450. Open full monster details |
| Level 400Route 3 · Floor 2HardRare intended | - Raw EXP
- 52,000
- EXP stage
- ×80
- Effective EXP
- 4,160,000
- Next level
- 52.4%
- Stage decay
View level-by-level slowdown- Levels 400–409: ×80 → 4,160,000 EXP (52.4% of next level)
- Levels 410–424: ×75 → 3,900,000 EXP (46.7% of next level)
- Levels 425–434: ×70 → 3,640,000 EXP (40.6% of next level)
- Levels 435–449: ×65 → 3,380,000 EXP (36.0% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 4
| - Health
- 16,830
- Own DPS
- 895
- Encounter ceiling
- 2,076
- Max hit
- 3,168
- Speed
- 350
- Armor / defense
- 78 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Lizard High Guard, 1x Lizard Chosen
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 450. Open full monster details |
| Level 450Route 4 · Floor 2EasyMany intended | - Raw EXP
- 52,000
- EXP stage
- ×50
- Effective EXP
- 2,600,000
- Next level
- 25.9%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 2,600,000 EXP (25.9% of next level)
- Levels 460–474: ×48 → 2,496,000 EXP (23.7% of next level)
- Levels 475–484: ×45 → 2,340,000 EXP (20.9% of next level)
- Levels 485–499: ×42 → 2,184,000 EXP (18.7% of next level)
- Unlock gain
- +15.6%vs level 400 · 45,000 EXP
- Hunt placements
- 128
- Hunt spawn zones
- 56
| - Health
- 10,450
- Own DPS
- 264
- Encounter ceiling
- 264
- Max hit
- 962
- Speed
- 270
- Armor / defense
- 40 / 45
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 500. Open full monster details |
| Level 450Route 4 · Floor 2MediumFew intended | - Raw EXP
- 60,000
- EXP stage
- ×50
- Effective EXP
- 3,000,000
- Next level
- 29.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 3,000,000 EXP (29.8% of next level)
- Levels 460–474: ×48 → 2,880,000 EXP (27.4% of next level)
- Levels 475–484: ×45 → 2,700,000 EXP (24.1% of next level)
- Levels 485–499: ×42 → 2,520,000 EXP (21.6% of next level)
- Hunt placements
- 16
- Hunt spawn zones
- 15
| - Health
- 13,365
- Own DPS
- 381
- Encounter ceiling
- 381
- Max hit
- 1,328
- Speed
- 270
- Armor / defense
- 40 / 45
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 500. Open full monster details |
| Level 450Route 4 · Floor 2HardRare intended | - Raw EXP
- 72,000
- EXP stage
- ×50
- Effective EXP
- 3,600,000
- Next level
- 35.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 3,600,000 EXP (35.8% of next level)
- Levels 460–474: ×48 → 3,456,000 EXP (32.9% of next level)
- Levels 475–484: ×45 → 3,240,000 EXP (28.9% of next level)
- Levels 485–499: ×42 → 3,024,000 EXP (25.9% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 8
| - Health
- 19,800
- Own DPS
- 534
- Encounter ceiling
- 534
- Max hit
- 1,782
- Speed
- 270
- Armor / defense
- 40 / 45
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 500. Open full monster details |
| Level 450Route 5 · Floor 2EasyMany intendedRecommended combat level: 400 | - Raw EXP
- 20,000
- EXP stage
- ×50
- Effective EXP
- 1,000,000
- Next level
- 9.9%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 1,000,000 EXP (9.9% of next level)
- Levels 460–474: ×48 → 960,000 EXP (9.1% of next level)
- Levels 475–484: ×45 → 900,000 EXP (8.0% of next level)
- Levels 485–499: ×42 → 840,000 EXP (7.2% of next level)
- Unlock gain
- +-55.6%vs level 400 · 45,000 EXP
- Hunt placements
- 17
- Hunt spawn zones
- 16
| - Health
- 1,980
- Own DPS
- 29
- Encounter ceiling
- 29
- Max hit
- 198
- Speed
- 230
- Armor / defense
- 15 / 20
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 500. Open full monster details |
| Level 450Route 5 · Floor 2EasyMany intendedRecommended combat level: 400 | - Raw EXP
- 28,000
- EXP stage
- ×50
- Effective EXP
- 1,400,000
- Next level
- 13.9%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 1,400,000 EXP (13.9% of next level)
- Levels 460–474: ×48 → 1,344,000 EXP (12.8% of next level)
- Levels 475–484: ×45 → 1,260,000 EXP (11.2% of next level)
- Levels 485–499: ×42 → 1,176,000 EXP (10.1% of next level)
- Unlock gain
- +-37.8%vs level 400 · 45,000 EXP
- Hunt placements
- 46
- Hunt spawn zones
- 33
| - Health
- 3,850
- Own DPS
- 61
- Encounter ceiling
- 61
- Max hit
- 275
- Speed
- 230
- Armor / defense
- 25 / 23
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 500. Open full monster details |
| Level 450Route 5 · Floor 2EasyMany intended | - Raw EXP
- 54,000
- EXP stage
- ×50
- Effective EXP
- 2,700,000
- Next level
- 26.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 2,700,000 EXP (26.8% of next level)
- Levels 460–474: ×48 → 2,592,000 EXP (24.7% of next level)
- Levels 475–484: ×45 → 2,430,000 EXP (21.7% of next level)
- Levels 485–499: ×42 → 2,268,000 EXP (19.4% of next level)
- Unlock gain
- +20.0%vs level 400 · 45,000 EXP
- Hunt placements
- 28
- Hunt spawn zones
- 28
| - Health
- 11,000
- Own DPS
- 515
- Encounter ceiling
- 515
- Max hit
- 1,963
- Speed
- 230
- Armor / defense
- 25 / 20
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 500. Open full monster details |
| Level 450Route 5 · Floor 2MediumFew intended | - Raw EXP
- 63,000
- EXP stage
- ×50
- Effective EXP
- 3,150,000
- Next level
- 31.3%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 3,150,000 EXP (31.3% of next level)
- Levels 460–474: ×48 → 3,024,000 EXP (28.8% of next level)
- Levels 475–484: ×45 → 2,835,000 EXP (25.3% of next level)
- Levels 485–499: ×42 → 2,646,000 EXP (22.6% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 7
| - Health
- 14,058
- Own DPS
- 905
- Encounter ceiling
- 905
- Max hit
- 3,272
- Speed
- 360
- Armor / defense
- 62 / 42
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 500. Open full monster details |
| Level 450Route 5 · Floor 2HardRare intended | - Raw EXP
- 77,000
- EXP stage
- ×50
- Effective EXP
- 3,850,000
- Next level
- 38.3%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 3,850,000 EXP (38.3% of next level)
- Levels 460–474: ×48 → 3,696,000 EXP (35.2% of next level)
- Levels 475–484: ×45 → 3,465,000 EXP (30.9% of next level)
- Levels 485–499: ×42 → 3,234,000 EXP (27.7% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 18,810
- Own DPS
- 412
- Encounter ceiling
- 1,783
- Max hit
- 1,251
- Speed
- 380
- Armor / defense
- 85 / 55
- Attack / field lanes
- 6 / 0
- Full summons
- 2x Pirate Corsair, 1x Pirate Buccaneer
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 500. Open full monster details |
| Level 450Route 6 · Floor 2EasyMany intended | - Raw EXP
- 56,000
- EXP stage
- ×50
- Effective EXP
- 2,800,000
- Next level
- 27.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 2,800,000 EXP (27.8% of next level)
- Levels 460–474: ×48 → 2,688,000 EXP (25.6% of next level)
- Levels 475–484: ×45 → 2,520,000 EXP (22.5% of next level)
- Levels 485–499: ×42 → 2,352,000 EXP (20.1% of next level)
- Unlock gain
- +24.4%vs level 400 · 45,000 EXP
- Hunt placements
- 30
- Hunt spawn zones
- 12
| - Health
- 9,900
- Own DPS
- 325
- Encounter ceiling
- 325
- Max hit
- 1,144
- Speed
- 450
- Armor / defense
- 25 / 30
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 500. Open full monster details |
| Level 450Route 6 · Floor 2MediumFew intended | - Raw EXP
- 66,000
- EXP stage
- ×50
- Effective EXP
- 3,300,000
- Next level
- 32.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 3,300,000 EXP (32.8% of next level)
- Levels 460–474: ×48 → 3,168,000 EXP (30.1% of next level)
- Levels 475–484: ×45 → 2,970,000 EXP (26.5% of next level)
- Levels 485–499: ×42 → 2,772,000 EXP (23.7% of next level)
- Hunt placements
- 10
- Hunt spawn zones
- 4
| - Health
- 12,870
- Own DPS
- 431
- Encounter ceiling
- 431
- Max hit
- 1,518
- Speed
- 450
- Armor / defense
- 25 / 30
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 500. Open full monster details |
| Level 450Route 6 · Floor 2HardRare intended | - Raw EXP
- 82,000
- EXP stage
- ×50
- Effective EXP
- 4,100,000
- Next level
- 40.8%
- Stage decay
View level-by-level slowdown- Levels 450–459: ×50 → 4,100,000 EXP (40.8% of next level)
- Levels 460–474: ×48 → 3,936,000 EXP (37.4% of next level)
- Levels 475–484: ×45 → 3,690,000 EXP (32.9% of next level)
- Levels 485–499: ×42 → 3,444,000 EXP (29.5% of next level)
- Hunt placements
- 6
- Hunt spawn zones
- 3
| - Health
- 18,711
- Own DPS
- 537
- Encounter ceiling
- 537
- Max hit
- 1,900
- Speed
- 450
- Armor / defense
- 25 / 30
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 500. Open full monster details |
| Level 500Route 7 · Floor 2EasyMany intended | - Raw EXP
- 82,000
- EXP stage
- ×40
- Effective EXP
- 3,280,000
- Next level
- 26.4%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,280,000 EXP (26.4% of next level)
- Levels 510–524: ×38 → 3,116,000 EXP (24.1% of next level)
- Levels 525–534: ×35 → 2,870,000 EXP (20.9% of next level)
- Levels 535–549: ×32 → 2,624,000 EXP (18.4% of next level)
- Unlock gain
- +46.4%vs level 450 · 56,000 EXP
- Hunt placements
- 16
- Hunt spawn zones
- 7
| - Health
- 9,350
- Own DPS
- 481
- Encounter ceiling
- 495
- Max hit
- 1,925
- Speed
- 320
- Armor / defense
- 50 / 55
- Attack / field lanes
- 2 / 0
- Full summons
- 1x war wolf
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 550. Open full monster details |
| Level 500Route 7 · Floor 2MediumFew intended | - Raw EXP
- 94,000
- EXP stage
- ×40
- Effective EXP
- 3,760,000
- Next level
- 30.3%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,760,000 EXP (30.3% of next level)
- Levels 510–524: ×38 → 3,572,000 EXP (27.6% of next level)
- Levels 525–534: ×35 → 3,290,000 EXP (24.0% of next level)
- Levels 535–549: ×32 → 3,008,000 EXP (21.1% of next level)
- Hunt placements
- 7
- Hunt spawn zones
- 5
| - Health
- 11,385
- Own DPS
- 680
- Encounter ceiling
- 694
- Max hit
- 2,640
- Speed
- 320
- Armor / defense
- 50 / 55
- Attack / field lanes
- 3 / 0
- Full summons
- 1x war wolf
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 550. Open full monster details |
| Level 500Route 7 · Floor 2HardRare intended | - Raw EXP
- 112,000
- EXP stage
- ×40
- Effective EXP
- 4,480,000
- Next level
- 36.1%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 4,480,000 EXP (36.1% of next level)
- Levels 510–524: ×38 → 4,256,000 EXP (32.9% of next level)
- Levels 525–534: ×35 → 3,920,000 EXP (28.6% of next level)
- Levels 535–549: ×32 → 3,584,000 EXP (25.2% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 3
| - Health
- 15,840
- Own DPS
- 764
- Encounter ceiling
- 778
- Max hit
- 2,860
- Speed
- 320
- Armor / defense
- 50 / 55
- Attack / field lanes
- 3 / 0
- Full summons
- 1x war wolf
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 550. Open full monster details |
| Level 500Route 8 · Floor 2EasyMany intended | - Raw EXP
- 84,000
- EXP stage
- ×40
- Effective EXP
- 3,360,000
- Next level
- 27.0%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,360,000 EXP (27.0% of next level)
- Levels 510–524: ×38 → 3,192,000 EXP (24.7% of next level)
- Levels 525–534: ×35 → 2,940,000 EXP (21.5% of next level)
- Levels 535–549: ×32 → 2,688,000 EXP (18.9% of next level)
- Unlock gain
- +50.0%vs level 450 · 56,000 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 2
| - Health
- 13,200
- Own DPS
- 501
- Encounter ceiling
- 501
- Max hit
- 2,002
- Speed
- 176
- Armor / defense
- 6 / 6
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 550. Open full monster details |
| Level 500Route 8 · Floor 2MediumFew intended | - Raw EXP
- 98,000
- EXP stage
- ×40
- Effective EXP
- 3,920,000
- Next level
- 31.5%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,920,000 EXP (31.5% of next level)
- Levels 510–524: ×38 → 3,724,000 EXP (28.8% of next level)
- Levels 525–534: ×35 → 3,430,000 EXP (25.0% of next level)
- Levels 535–549: ×32 → 3,136,000 EXP (22.0% of next level)
- Hunt placements
- 7
- Hunt spawn zones
- 4
| - Health
- 14,850
- Own DPS
- 991
- Encounter ceiling
- 991
- Max hit
- 3,613
- Speed
- 335
- Armor / defense
- 55 / 38
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 550. Open full monster details |
| Level 500Route 8 · Floor 2HardRare intended | - Raw EXP
- 118,000
- EXP stage
- ×40
- Effective EXP
- 4,720,000
- Next level
- 38.0%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 4,720,000 EXP (38.0% of next level)
- Levels 510–524: ×38 → 4,484,000 EXP (34.7% of next level)
- Levels 525–534: ×35 → 4,130,000 EXP (30.1% of next level)
- Levels 535–549: ×32 → 3,776,000 EXP (26.5% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 21,780
- Own DPS
- 1,040
- Encounter ceiling
- 2,049
- Max hit
- 3,678
- Speed
- 350
- Armor / defense
- 80 / 50
- Attack / field lanes
- 5 / 0
- Full summons
- 2x The Bear Paw, 1x Bear
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 550. Open full monster details |
| Level 500Route 9 · Floor 2EasyMany intended | - Raw EXP
- 86,000
- EXP stage
- ×40
- Effective EXP
- 3,440,000
- Next level
- 27.7%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,440,000 EXP (27.7% of next level)
- Levels 510–524: ×38 → 3,268,000 EXP (25.3% of next level)
- Levels 525–534: ×35 → 3,010,000 EXP (22.0% of next level)
- Levels 535–549: ×32 → 2,752,000 EXP (19.3% of next level)
- Unlock gain
- +53.6%vs level 450 · 56,000 EXP
- Hunt placements
- 39
- Hunt spawn zones
- 8
| - Health
- 7,700
- Own DPS
- 75
- Encounter ceiling
- 75
- Max hit
- 770
- Speed
- 260
- Armor / defense
- 50 / 55
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 550. Open full monster details |
| Level 500Route 9 · Floor 2MediumFew intended | - Raw EXP
- 102,000
- EXP stage
- ×40
- Effective EXP
- 4,080,000
- Next level
- 32.8%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 4,080,000 EXP (32.8% of next level)
- Levels 510–524: ×38 → 3,876,000 EXP (30.0% of next level)
- Levels 525–534: ×35 → 3,570,000 EXP (26.1% of next level)
- Levels 535–549: ×32 → 3,264,000 EXP (22.9% of next level)
- Hunt placements
- 28
- Hunt spawn zones
- 8
| - Health
- 19,701
- Own DPS
- 619
- Encounter ceiling
- 619
- Max hit
- 1,848
- Speed
- 260
- Armor / defense
- 50 / 55
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 550. Open full monster details |
| Level 500Route 9 · Floor 2HardRare intended | - Raw EXP
- 124,000
- EXP stage
- ×40
- Effective EXP
- 4,960,000
- Next level
- 39.9%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 4,960,000 EXP (39.9% of next level)
- Levels 510–524: ×38 → 4,712,000 EXP (36.4% of next level)
- Levels 525–534: ×35 → 4,340,000 EXP (31.7% of next level)
- Levels 535–549: ×32 → 3,968,000 EXP (27.9% of next level)
- Hunt placements
- 9
- Hunt spawn zones
- 5
| - Health
- 29,106
- Own DPS
- 711
- Encounter ceiling
- 711
- Max hit
- 2,178
- Speed
- 260
- Armor / defense
- 50 / 55
- Attack / field lanes
- 4 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 550. Open full monster details |
| Level 500Route 10 · Floor 2EasyMany intended | - Raw EXP
- 88,000
- EXP stage
- ×40
- Effective EXP
- 3,520,000
- Next level
- 28.3%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 3,520,000 EXP (28.3% of next level)
- Levels 510–524: ×38 → 3,344,000 EXP (25.9% of next level)
- Levels 525–534: ×35 → 3,080,000 EXP (22.5% of next level)
- Levels 535–549: ×32 → 2,816,000 EXP (19.8% of next level)
- Unlock gain
- +57.1%vs level 450 · 56,000 EXP
- Hunt placements
- 22
- Hunt spawn zones
- 18
| - Health
- 10,780
- Own DPS
- 436
- Encounter ceiling
- 436
- Max hit
- 1,375
- Speed
- 658
- Armor / defense
- 16 / 25
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 550. Open full monster details |
| Level 500Route 10 · Floor 2MediumFew intended | - Raw EXP
- 106,000
- EXP stage
- ×40
- Effective EXP
- 4,240,000
- Next level
- 34.1%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 4,240,000 EXP (34.1% of next level)
- Levels 510–524: ×38 → 4,028,000 EXP (31.2% of next level)
- Levels 525–534: ×35 → 3,710,000 EXP (27.1% of next level)
- Levels 535–549: ×32 → 3,392,000 EXP (23.8% of next level)
- Hunt placements
- 11
- Hunt spawn zones
- 11
| - Health
- 13,761
- Own DPS
- 769
- Encounter ceiling
- 769
- Max hit
- 2,805
- Speed
- 360
- Armor / defense
- 62 / 42
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 550. Open full monster details |
| Level 500Route 10 · Floor 2HardRare intended | - Raw EXP
- 130,000
- EXP stage
- ×40
- Effective EXP
- 5,200,000
- Next level
- 41.9%
- Stage decay
View level-by-level slowdown- Levels 500–509: ×40 → 5,200,000 EXP (41.9% of next level)
- Levels 510–524: ×38 → 4,940,000 EXP (38.2% of next level)
- Levels 525–534: ×35 → 4,550,000 EXP (33.2% of next level)
- Levels 535–549: ×32 → 4,160,000 EXP (29.2% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 20,394
- Own DPS
- 855
- Encounter ceiling
- 2,123
- Max hit
- 2,864
- Speed
- 370
- Armor / defense
- 72 / 50
- Attack / field lanes
- 5 / 0
- Full summons
- 2x Serpent Spawn
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 550. Open full monster details |
| Level 550Route 11 · Floor 2EasyMany intended | - Raw EXP
- 110,000
- EXP stage
- ×25
- Effective EXP
- 2,750,000
- Next level
- 18.3%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 2,750,000 EXP (18.3% of next level)
- Levels 560–574: ×23 → 2,530,000 EXP (16.2% of next level)
- Levels 575–584: ×20 → 2,200,000 EXP (13.4% of next level)
- Levels 585–599: ×18 → 1,980,000 EXP (11.6% of next level)
- Unlock gain
- +25.0%vs level 500 · 88,000 EXP
- Hunt placements
- 10
- Hunt spawn zones
- 4
| - Health
- 11,550
- Own DPS
- 579
- Encounter ceiling
- 579
- Max hit
- 1,914
- Speed
- 400
- Armor / defense
- 50 / 50
- Attack / field lanes
- 5 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 600. Open full monster details |
| Level 550Route 11 · Floor 2MediumFew intended | - Raw EXP
- 124,000
- EXP stage
- ×25
- Effective EXP
- 3,100,000
- Next level
- 20.6%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,100,000 EXP (20.6% of next level)
- Levels 560–574: ×23 → 2,852,000 EXP (18.3% of next level)
- Levels 575–584: ×20 → 2,480,000 EXP (15.1% of next level)
- Levels 585–599: ×18 → 2,232,000 EXP (13.1% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 4
| - Health
- 13,365
- Own DPS
- 781
- Encounter ceiling
- 781
- Max hit
- 2,552
- Speed
- 400
- Armor / defense
- 50 / 50
- Attack / field lanes
- 6 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 600. Open full monster details |
| Level 550Route 11 · Floor 2HardRare intended | - Raw EXP
- 144,000
- EXP stage
- ×25
- Effective EXP
- 3,600,000
- Next level
- 23.9%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,600,000 EXP (23.9% of next level)
- Levels 560–574: ×23 → 3,312,000 EXP (21.2% of next level)
- Levels 575–584: ×20 → 2,880,000 EXP (17.5% of next level)
- Levels 585–599: ×18 → 2,592,000 EXP (15.2% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 18,315
- Own DPS
- 830
- Encounter ceiling
- 830
- Max hit
- 2,743
- Speed
- 400
- Armor / defense
- 50 / 50
- Attack / field lanes
- 6 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 600. Open full monster details |
| Level 550Route 12 · Floor 2EasyMany intended | - Raw EXP
- 114,000
- EXP stage
- ×25
- Effective EXP
- 2,850,000
- Next level
- 18.9%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 2,850,000 EXP (18.9% of next level)
- Levels 560–574: ×23 → 2,622,000 EXP (16.8% of next level)
- Levels 575–584: ×20 → 2,280,000 EXP (13.9% of next level)
- Levels 585–599: ×18 → 2,052,000 EXP (12.1% of next level)
- Unlock gain
- +29.5%vs level 500 · 88,000 EXP
- Hunt placements
- 13
- Hunt spawn zones
- 8
| - Health
- 14,300
- Own DPS
- 442
- Encounter ceiling
- 591
- Max hit
- 1,320
- Speed
- 270
- Armor / defense
- 13 / 26
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Vampire
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 600. Open full monster details |
| Level 550Route 12 · Floor 2MediumFew intended | - Raw EXP
- 130,000
- EXP stage
- ×25
- Effective EXP
- 3,250,000
- Next level
- 21.6%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,250,000 EXP (21.6% of next level)
- Levels 560–574: ×23 → 2,990,000 EXP (19.2% of next level)
- Levels 575–584: ×20 → 2,600,000 EXP (15.8% of next level)
- Levels 585–599: ×18 → 2,340,000 EXP (13.7% of next level)
- Hunt placements
- 11
- Hunt spawn zones
- 9
| - Health
- 18,315
- Own DPS
- 561
- Encounter ceiling
- 710
- Max hit
- 1,452
- Speed
- 270
- Armor / defense
- 13 / 26
- Attack / field lanes
- 9 / 0
- Full summons
- 1x Vampire
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 600. Open full monster details |
| Level 550Route 12 · Floor 2HardRare intended | - Raw EXP
- 151,000
- EXP stage
- ×25
- Effective EXP
- 3,775,000
- Next level
- 25.1%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,775,000 EXP (25.1% of next level)
- Levels 560–574: ×23 → 3,473,000 EXP (22.3% of next level)
- Levels 575–584: ×20 → 3,020,000 EXP (18.4% of next level)
- Levels 585–599: ×18 → 2,718,000 EXP (16.0% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 27,027
- Own DPS
- 655
- Encounter ceiling
- 804
- Max hit
- 1,485
- Speed
- 270
- Armor / defense
- 13 / 26
- Attack / field lanes
- 9 / 0
- Full summons
- 1x Vampire
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 600. Open full monster details |
| Level 550Route 13 · Floor 2EasyMany intended | - Raw EXP
- 117,000
- EXP stage
- ×25
- Effective EXP
- 2,925,000
- Next level
- 19.4%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 2,925,000 EXP (19.4% of next level)
- Levels 560–574: ×23 → 2,691,000 EXP (17.3% of next level)
- Levels 575–584: ×20 → 2,340,000 EXP (14.2% of next level)
- Levels 585–599: ×18 → 2,106,000 EXP (12.4% of next level)
- Unlock gain
- +33.0%vs level 500 · 88,000 EXP
- Hunt placements
- 36
- Hunt spawn zones
- 22
| - Health
- 12,650
- Own DPS
- 550
- Encounter ceiling
- 550
- Max hit
- 1,782
- Speed
- 240
- Armor / defense
- 25 / 25
- Attack / field lanes
- 5 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 600. Open full monster details |
| Level 550Route 13 · Floor 2MediumFew intended | - Raw EXP
- 136,000
- EXP stage
- ×25
- Effective EXP
- 3,400,000
- Next level
- 22.6%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,400,000 EXP (22.6% of next level)
- Levels 560–574: ×23 → 3,128,000 EXP (20.1% of next level)
- Levels 575–584: ×20 → 2,720,000 EXP (16.5% of next level)
- Levels 585–599: ×18 → 2,448,000 EXP (14.4% of next level)
- Hunt placements
- 15
- Hunt spawn zones
- 13
| - Health
- 16,137
- Own DPS
- 683
- Encounter ceiling
- 683
- Max hit
- 2,227
- Speed
- 240
- Armor / defense
- 25 / 25
- Attack / field lanes
- 5 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 600. Open full monster details |
| Level 550Route 13 · Floor 2HardRare intended | - Raw EXP
- 158,000
- EXP stage
- ×25
- Effective EXP
- 3,950,000
- Next level
- 26.3%
- Stage decay
View level-by-level slowdown- Levels 550–559: ×25 → 3,950,000 EXP (26.3% of next level)
- Levels 560–574: ×23 → 3,634,000 EXP (23.3% of next level)
- Levels 575–584: ×20 → 3,160,000 EXP (19.2% of next level)
- Levels 585–599: ×18 → 2,844,000 EXP (16.7% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 23,958
- Own DPS
- 853
- Encounter ceiling
- 853
- Max hit
- 2,805
- Speed
- 240
- Armor / defense
- 25 / 25
- Attack / field lanes
- 5 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 600. Open full monster details |
| Level 600Route 14 · Floor 2EasyMany intended | - Raw EXP
- 158,000
- EXP stage
- ×18
- Effective EXP
- 2,844,000
- Next level
- 15.9%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 2,844,000 EXP (15.9% of next level)
- Levels 601–609: ×15 → 2,370,000 EXP (13.2% of next level)
- Levels 610–624: ×14 → 2,212,000 EXP (11.9% of next level)
- Levels 625–634: ×12 → 1,896,000 EXP (9.8% of next level)
- Levels 635–649: ×11 → 1,738,000 EXP (8.7% of next level)
- Unlock gain
- +35.0%vs level 550 · 117,000 EXP
- Hunt placements
- 48
- Hunt spawn zones
- 8
| - Health
- 9,900
- Own DPS
- 496
- Encounter ceiling
- 496
- Max hit
- 1,584
- Speed
- 284
- Armor / defense
- 17 / 40
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 650. Open full monster details |
| Level 600Route 14 · Floor 2MediumFew intended | - Raw EXP
- 183,000
- EXP stage
- ×18
- Effective EXP
- 3,294,000
- Next level
- 18.4%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,294,000 EXP (18.4% of next level)
- Levels 601–609: ×15 → 2,745,000 EXP (15.3% of next level)
- Levels 610–624: ×14 → 2,562,000 EXP (13.8% of next level)
- Levels 625–634: ×12 → 2,196,000 EXP (11.3% of next level)
- Levels 635–649: ×11 → 2,013,000 EXP (10.0% of next level)
- Hunt placements
- 31
- Hunt spawn zones
- 6
| - Health
- 17,622
- Own DPS
- 614
- Encounter ceiling
- 614
- Max hit
- 1,661
- Speed
- 284
- Armor / defense
- 17 / 40
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 650. Open full monster details |
| Level 600Route 14 · Floor 2HardRare intended | - Raw EXP
- 212,000
- EXP stage
- ×18
- Effective EXP
- 3,816,000
- Next level
- 21.3%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,816,000 EXP (21.3% of next level)
- Levels 601–609: ×15 → 3,180,000 EXP (17.7% of next level)
- Levels 610–624: ×14 → 2,968,000 EXP (16.0% of next level)
- Levels 625–634: ×12 → 2,544,000 EXP (13.1% of next level)
- Levels 635–649: ×11 → 2,332,000 EXP (11.6% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 25,938
- Own DPS
- 717
- Encounter ceiling
- 717
- Max hit
- 2,332
- Speed
- 284
- Armor / defense
- 17 / 40
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 650. Open full monster details |
| Level 600Route 15 · Floor 2EasyMany intended | - Raw EXP
- 163,000
- EXP stage
- ×18
- Effective EXP
- 2,934,000
- Next level
- 16.4%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 2,934,000 EXP (16.4% of next level)
- Levels 601–609: ×15 → 2,445,000 EXP (13.6% of next level)
- Levels 610–624: ×14 → 2,282,000 EXP (12.3% of next level)
- Levels 625–634: ×12 → 1,956,000 EXP (10.1% of next level)
- Levels 635–649: ×11 → 1,793,000 EXP (8.9% of next level)
- Unlock gain
- +39.3%vs level 550 · 117,000 EXP
- Hunt placements
- 11
- Hunt spawn zones
- 4
| - Health
- 13,750
- Own DPS
- 324
- Encounter ceiling
- 324
- Max hit
- 1,056
- Speed
- 224
- Armor / defense
- 17 / 40
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 650. Open full monster details |
| Level 600Route 15 · Floor 2MediumFew intended | - Raw EXP
- 190,000
- EXP stage
- ×18
- Effective EXP
- 3,420,000
- Next level
- 19.1%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,420,000 EXP (19.1% of next level)
- Levels 601–609: ×15 → 2,850,000 EXP (15.9% of next level)
- Levels 610–624: ×14 → 2,660,000 EXP (14.4% of next level)
- Levels 625–634: ×12 → 2,280,000 EXP (11.7% of next level)
- Levels 635–649: ×11 → 2,090,000 EXP (10.4% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 2
| - Health
- 17,622
- Own DPS
- 395
- Encounter ceiling
- 395
- Max hit
- 1,100
- Speed
- 324
- Armor / defense
- 17 / 40
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 650. Open full monster details |
| Level 600Route 15 · Floor 2HardRare intended | - Raw EXP
- 221,000
- EXP stage
- ×18
- Effective EXP
- 3,978,000
- Next level
- 22.2%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,978,000 EXP (22.2% of next level)
- Levels 601–609: ×15 → 3,315,000 EXP (18.4% of next level)
- Levels 610–624: ×14 → 3,094,000 EXP (16.7% of next level)
- Levels 625–634: ×12 → 2,652,000 EXP (13.6% of next level)
- Levels 635–649: ×11 → 2,431,000 EXP (12.1% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 3
| - Health
- 25,938
- Own DPS
- 467
- Encounter ceiling
- 467
- Max hit
- 1,540
- Speed
- 224
- Armor / defense
- 17 / 40
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 650. Open full monster details |
| Level 600Route 16 · Floor 2EasyMany intended | - Raw EXP
- 168,000
- EXP stage
- ×18
- Effective EXP
- 3,024,000
- Next level
- 16.9%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,024,000 EXP (16.9% of next level)
- Levels 601–609: ×15 → 2,520,000 EXP (14.0% of next level)
- Levels 610–624: ×14 → 2,352,000 EXP (12.7% of next level)
- Levels 625–634: ×12 → 2,016,000 EXP (10.4% of next level)
- Levels 635–649: ×11 → 1,848,000 EXP (9.2% of next level)
- Unlock gain
- +43.6%vs level 550 · 117,000 EXP
- Hunt placements
- 12
- Hunt spawn zones
- 9
| - Health
- 12,100
- Own DPS
- 371
- Encounter ceiling
- 371
- Max hit
- 1,485
- Speed
- 310
- Armor / defense
- 30 / 30
- Attack / field lanes
- 1 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 650. Open full monster details |
| Level 600Route 16 · Floor 2MediumFew intended | - Raw EXP
- 198,000
- EXP stage
- ×18
- Effective EXP
- 3,564,000
- Next level
- 19.9%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 3,564,000 EXP (19.9% of next level)
- Levels 601–609: ×15 → 2,970,000 EXP (16.5% of next level)
- Levels 610–624: ×14 → 2,772,000 EXP (15.0% of next level)
- Levels 625–634: ×12 → 2,376,000 EXP (12.2% of next level)
- Levels 635–649: ×11 → 2,178,000 EXP (10.9% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 14,850
- Own DPS
- 602
- Encounter ceiling
- 602
- Max hit
- 2,299
- Speed
- 310
- Armor / defense
- 30 / 30
- Attack / field lanes
- 2 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 650. Open full monster details |
| Level 600Route 16 · Floor 2HardRare intended | - Raw EXP
- 230,000
- EXP stage
- ×18
- Effective EXP
- 4,140,000
- Next level
- 23.1%
- Stage decay
View level-by-level slowdown- Levels 600–600: ×18 → 4,140,000 EXP (23.1% of next level)
- Levels 601–609: ×15 → 3,450,000 EXP (19.2% of next level)
- Levels 610–624: ×14 → 3,220,000 EXP (17.4% of next level)
- Levels 625–634: ×12 → 2,760,000 EXP (14.2% of next level)
- Levels 635–649: ×11 → 2,530,000 EXP (12.6% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 22,869
- Own DPS
- 673
- Encounter ceiling
- 673
- Max hit
- 2,499
- Speed
- 310
- Armor / defense
- 30 / 30
- Attack / field lanes
- 2 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 650. Open full monster details |
Quest milestone · Level 650One-time routePits of Inferno Quest63,277,900 EXP and one reward choice: stuffed dragon, titan axe, arcane staff, arbalest, or avenger. Open This Quest |
| Level 650Route 17 · Floor 2EasyMany intended | - Raw EXP
- 170,000
- EXP stage
- ×7.7
- Effective EXP
- 1,309,000
- Next level
- 6.2%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,309,000 EXP (6.2% of next level)
- Levels 660–674: ×5.5 → 935,000 EXP (4.3% of next level)
- Levels 675–689: ×3.5 → 595,000 EXP (2.6% of next level)
- Levels 690–699: ×2 → 340,000 EXP (1.4% of next level)
- Unlock gain
- +1.2%vs level 600 · 168,000 EXP
- Hunt placements
- 22
- Hunt spawn zones
- 16
| - Health
- 24,200
- Own DPS
- 445
- Encounter ceiling
- 445
- Max hit
- 2,580
- Speed
- 280
- Armor / defense
- 15 / 15
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 17 · Floor 2MediumFew intended | - Raw EXP
- 205,000
- EXP stage
- ×7.7
- Effective EXP
- 1,578,500
- Next level
- 7.5%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,578,500 EXP (7.5% of next level)
- Levels 660–674: ×5.5 → 1,127,500 EXP (5.2% of next level)
- Levels 675–689: ×3.5 → 717,500 EXP (3.2% of next level)
- Levels 690–699: ×2 → 410,000 EXP (1.7% of next level)
- Hunt placements
- 9
- Hunt spawn zones
- 7
| - Health
- 29,700
- Own DPS
- 551
- Encounter ceiling
- 551
- Max hit
- 2,887
- Speed
- 280
- Armor / defense
- 15 / 15
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 17 · Floor 2HardRare intended | - Raw EXP
- 240,000
- EXP stage
- ×7.7
- Effective EXP
- 1,848,000
- Next level
- 8.8%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,848,000 EXP (8.8% of next level)
- Levels 660–674: ×5.5 → 1,320,000 EXP (6.1% of next level)
- Levels 675–689: ×3.5 → 840,000 EXP (3.7% of next level)
- Levels 690–699: ×2 → 480,000 EXP (2.0% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 34,100
- Own DPS
- 709
- Encounter ceiling
- 709
- Max hit
- 3,569
- Speed
- 280
- Armor / defense
- 15 / 15
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 650Route 17 · Floor 2Special bossObjective intended | - Raw EXP
- 275,000
- EXP stage
- ×7.7
- Effective EXP
- 2,117,500
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
- Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
- Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
- Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 5
| - Health
- 55,000
- Own DPS
- 1,433
- Encounter ceiling
- 2,323
- Max hit
- 3,102
- Speed
- 0
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Juggernaut Vanguard
| Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier. Next unlock: level 700. Open full monster details |
| Level 650Route 18 · Floor 2EasyMany intended | - Raw EXP
- 175,000
- EXP stage
- ×7.7
- Effective EXP
- 1,347,500
- Next level
- 6.4%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,347,500 EXP (6.4% of next level)
- Levels 660–674: ×5.5 → 962,500 EXP (4.4% of next level)
- Levels 675–689: ×3.5 → 612,500 EXP (2.7% of next level)
- Levels 690–699: ×2 → 350,000 EXP (1.5% of next level)
- Unlock gain
- +4.2%vs level 600 · 168,000 EXP
- Hunt placements
- 22
- Hunt spawn zones
- 14
| - Health
- 16,500
- Own DPS
- 161
- Encounter ceiling
- 161
- Max hit
- 550
- Speed
- 280
- Armor / defense
- 40 / 45
- Attack / field lanes
- 2 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 18 · Floor 2MediumFew intended | - Raw EXP
- 210,000
- EXP stage
- ×7.7
- Effective EXP
- 1,617,000
- Next level
- 7.7%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,617,000 EXP (7.7% of next level)
- Levels 660–674: ×5.5 → 1,155,000 EXP (5.3% of next level)
- Levels 675–689: ×3.5 → 735,000 EXP (3.2% of next level)
- Levels 690–699: ×2 → 420,000 EXP (1.8% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 19,800
- Own DPS
- 803
- Encounter ceiling
- 803
- Max hit
- 2,970
- Speed
- 280
- Armor / defense
- 40 / 45
- Attack / field lanes
- 2 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 18 · Floor 2HardRare intended | - Raw EXP
- 245,000
- EXP stage
- ×7.7
- Effective EXP
- 1,886,500
- Next level
- 9.0%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,886,500 EXP (9.0% of next level)
- Levels 660–674: ×5.5 → 1,347,500 EXP (6.2% of next level)
- Levels 675–689: ×3.5 → 857,500 EXP (3.8% of next level)
- Levels 690–699: ×2 → 490,000 EXP (2.1% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 24,200
- Own DPS
- 985
- Encounter ceiling
- 985
- Max hit
- 3,663
- Speed
- 280
- Armor / defense
- 40 / 45
- Attack / field lanes
- 2 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 650Route 19 · Floor 2EasyMany intended | - Raw EXP
- 180,000
- EXP stage
- ×7.7
- Effective EXP
- 1,386,000
- Next level
- 6.6%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,386,000 EXP (6.6% of next level)
- Levels 660–674: ×5.5 → 990,000 EXP (4.6% of next level)
- Levels 675–689: ×3.5 → 630,000 EXP (2.8% of next level)
- Levels 690–699: ×2 → 360,000 EXP (1.5% of next level)
- Unlock gain
- +7.1%vs level 600 · 168,000 EXP
- Hunt placements
- 6
- Hunt spawn zones
- 6
| - Health
- 16,500
- Own DPS
- 550
- Encounter ceiling
- 662
- Max hit
- 1,892
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 19 · Floor 2MediumFew intended | - Raw EXP
- 215,000
- EXP stage
- ×7.7
- Effective EXP
- 1,655,500
- Next level
- 7.9%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,655,500 EXP (7.9% of next level)
- Levels 660–674: ×5.5 → 1,182,500 EXP (5.5% of next level)
- Levels 675–689: ×3.5 → 752,500 EXP (3.3% of next level)
- Levels 690–699: ×2 → 430,000 EXP (1.8% of next level)
- Hunt placements
- 4
- Hunt spawn zones
- 4
| - Health
- 20,350
- Own DPS
- 1,040
- Encounter ceiling
- 1,152
- Max hit
- 3,613
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 19 · Floor 2HardRare intended | - Raw EXP
- 250,000
- EXP stage
- ×7.7
- Effective EXP
- 1,925,000
- Next level
- 9.2%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,925,000 EXP (9.2% of next level)
- Levels 660–674: ×5.5 → 1,375,000 EXP (6.3% of next level)
- Levels 675–689: ×3.5 → 875,000 EXP (3.9% of next level)
- Levels 690–699: ×2 → 500,000 EXP (2.1% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 25,300
- Own DPS
- 1,184
- Encounter ceiling
- 1,296
- Max hit
- 4,180
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 650Route 20 · Floor 2EasyMany intended | - Raw EXP
- 185,000
- EXP stage
- ×7.7
- Effective EXP
- 1,424,500
- Next level
- 6.8%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,424,500 EXP (6.8% of next level)
- Levels 660–674: ×5.5 → 1,017,500 EXP (4.7% of next level)
- Levels 675–689: ×3.5 → 647,500 EXP (2.9% of next level)
- Levels 690–699: ×2 → 370,000 EXP (1.6% of next level)
- Unlock gain
- +10.1%vs level 600 · 168,000 EXP
- Hunt placements
- 3
- Hunt spawn zones
- 1
Current map exception: 3 Easy / 5 Medium / 8 Hard hunt placements. Six historic Incarnate positions are preserved; this family still needs a safe density redesign. | - Health
- 25,300
- Own DPS
- 751
- Encounter ceiling
- 751
- Max hit
- 1,870
- Speed
- 380
- Armor / defense
- 90 / 111
- Attack / field lanes
- 7 / 1
- Full summons
- 2x demon
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 20 · Floor 2MediumFew intended | - Raw EXP
- 220,000
- EXP stage
- ×7.7
- Effective EXP
- 1,694,000
- Next level
- 8.1%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,694,000 EXP (8.1% of next level)
- Levels 660–674: ×5.5 → 1,210,000 EXP (5.6% of next level)
- Levels 675–689: ×3.5 → 770,000 EXP (3.4% of next level)
- Levels 690–699: ×2 → 440,000 EXP (1.9% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 3
| - Health
- 33,000
- Own DPS
- 869
- Encounter ceiling
- 869
- Max hit
- 1,980
- Speed
- 380
- Armor / defense
- 90 / 111
- Attack / field lanes
- 7 / 1
- Full summons
- 2x demon
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 20 · Floor 2HardRare intended | - Raw EXP
- 255,000
- EXP stage
- ×7.7
- Effective EXP
- 1,963,500
- Next level
- 9.3%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,963,500 EXP (9.3% of next level)
- Levels 660–674: ×5.5 → 1,402,500 EXP (6.5% of next level)
- Levels 675–689: ×3.5 → 892,500 EXP (3.9% of next level)
- Levels 690–699: ×2 → 510,000 EXP (2.2% of next level)
- Hunt placements
- 8
- Hunt spawn zones
- 7
| - Health
- 46,200
- Own DPS
- 1,111
- Encounter ceiling
- 1,111
- Max hit
- 2,585
- Speed
- 380
- Armor / defense
- 90 / 111
- Attack / field lanes
- 7 / 1
- Full summons
- 2x demon
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 650Route 1 · Floor 3EasyMany intended | - Raw EXP
- 190,000
- EXP stage
- ×7.7
- Effective EXP
- 1,463,000
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,463,000 EXP (7.0% of next level)
- Levels 660–674: ×5.5 → 1,045,000 EXP (4.8% of next level)
- Levels 675–689: ×3.5 → 665,000 EXP (2.9% of next level)
- Levels 690–699: ×2 → 380,000 EXP (1.6% of next level)
- Unlock gain
- +13.1%vs level 600 · 168,000 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 4
Current map exception: 9 Easy / 5 Medium / 10 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign. | - Health
- 24,200
- Own DPS
- 1,375
- Encounter ceiling
- 1,375
- Max hit
- 2,513
- Speed
- 350
- Armor / defense
- 75 / 75
- Attack / field lanes
- 7 / 1
- Full summons
- 2x Purple Butterfly
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 1 · Floor 3MediumFew intended | - Raw EXP
- 230,000
- EXP stage
- ×7.7
- Effective EXP
- 1,771,000
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,771,000 EXP (8.4% of next level)
- Levels 660–674: ×5.5 → 1,265,000 EXP (5.8% of next level)
- Levels 675–689: ×3.5 → 805,000 EXP (3.5% of next level)
- Levels 690–699: ×2 → 460,000 EXP (1.9% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 2
| - Health
- 37,400
- Own DPS
- 1,751
- Encounter ceiling
- 1,751
- Max hit
- 2,974
- Speed
- 360
- Armor / defense
- 90 / 90
- Attack / field lanes
- 7 / 1
- Full summons
- 1x Purple Butterfly
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 1 · Floor 3HardRare intended | - Raw EXP
- 275,000
- EXP stage
- ×7.7
- Effective EXP
- 2,117,500
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
- Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
- Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
- Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
- Hunt placements
- 10
- Hunt spawn zones
- 4
| - Health
- 51,700
- Own DPS
- 2,200
- Encounter ceiling
- 2,200
- Max hit
- 3,540
- Speed
- 370
- Armor / defense
- 110 / 110
- Attack / field lanes
- 7 / 1
- Full summons
- 2x Purple Butterfly
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 650Route 2 · Floor 3EasyMany intended | - Raw EXP
- 190,000
- EXP stage
- ×7.7
- Effective EXP
- 1,463,000
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,463,000 EXP (7.0% of next level)
- Levels 660–674: ×5.5 → 1,045,000 EXP (4.8% of next level)
- Levels 675–689: ×3.5 → 665,000 EXP (2.9% of next level)
- Levels 690–699: ×2 → 380,000 EXP (1.6% of next level)
- Unlock gain
- +13.1%vs level 600 · 168,000 EXP
- Hunt placements
- 10
- Hunt spawn zones
- 6
| - Health
- 24,200
- Own DPS
- 1,374
- Encounter ceiling
- 1,374
- Max hit
- 2,414
- Speed
- 330
- Armor / defense
- 30 / 30
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 700. Open full monster details |
| Level 650Route 2 · Floor 3MediumFew intended | - Raw EXP
- 230,000
- EXP stage
- ×7.7
- Effective EXP
- 1,771,000
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 1,771,000 EXP (8.4% of next level)
- Levels 660–674: ×5.5 → 1,265,000 EXP (5.8% of next level)
- Levels 675–689: ×3.5 → 805,000 EXP (3.5% of next level)
- Levels 690–699: ×2 → 460,000 EXP (1.9% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 37,400
- Own DPS
- 1,749
- Encounter ceiling
- 1,749
- Max hit
- 3,080
- Speed
- 330
- Armor / defense
- 30 / 30
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 700. Open full monster details |
| Level 650Route 2 · Floor 3HardRare intended | - Raw EXP
- 275,000
- EXP stage
- ×7.7
- Effective EXP
- 2,117,500
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
- Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
- Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
- Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 51,700
- Own DPS
- 2,200
- Encounter ceiling
- 2,200
- Max hit
- 3,888
- Speed
- 330
- Armor / defense
- 30 / 30
- Attack / field lanes
- 4 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 700. Open full monster details |
| Level 700Route 3 · Floor 3EasyMany intended | - Raw EXP
- 220,000
- EXP stage
- ×7.7
- Effective EXP
- 1,694,000
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 1,694,000 EXP (6.9% of next level)
- Levels 710–724: ×5.5 → 1,210,000 EXP (4.8% of next level)
- Levels 725–739: ×3.5 → 770,000 EXP (2.9% of next level)
- Levels 740–749: ×2 → 440,000 EXP (1.6% of next level)
- Unlock gain
- +15.8%vs level 650 · 190,000 EXP
- Hunt placements
- 8
- Hunt spawn zones
- 8
| - Health
- 27,500
- Own DPS
- 1,474
- Encounter ceiling
- 1,474
- Max hit
- 2,896
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Demon
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 750. Open full monster details |
| Level 700Route 3 · Floor 3MediumFew intended | - Raw EXP
- 265,000
- EXP stage
- ×7.7
- Effective EXP
- 2,040,500
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 2,040,500 EXP (8.4% of next level)
- Levels 710–724: ×5.5 → 1,457,500 EXP (5.8% of next level)
- Levels 725–739: ×3.5 → 927,500 EXP (3.5% of next level)
- Levels 740–749: ×2 → 530,000 EXP (1.9% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 40,700
- Own DPS
- 1,849
- Encounter ceiling
- 1,849
- Max hit
- 3,554
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Demon
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 750. Open full monster details |
| Level 700Route 3 · Floor 3HardRare intended | - Raw EXP
- 320,000
- EXP stage
- ×7.7
- Effective EXP
- 2,464,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 2,464,000 EXP (10.1% of next level)
- Levels 710–724: ×5.5 → 1,760,000 EXP (7.0% of next level)
- Levels 725–739: ×3.5 → 1,120,000 EXP (4.3% of next level)
- Levels 740–749: ×2 → 640,000 EXP (2.3% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 56,100
- Own DPS
- 2,299
- Encounter ceiling
- 2,299
- Max hit
- 1,955
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Demon
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 750. Open full monster details |
| Level 700Route 4 · Floor 3EasyMany intended | - Raw EXP
- 220,000
- EXP stage
- ×7.7
- Effective EXP
- 1,694,000
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 1,694,000 EXP (6.9% of next level)
- Levels 710–724: ×5.5 → 1,210,000 EXP (4.8% of next level)
- Levels 725–739: ×3.5 → 770,000 EXP (2.9% of next level)
- Levels 740–749: ×2 → 440,000 EXP (1.6% of next level)
- Unlock gain
- +15.8%vs level 650 · 190,000 EXP
- Hunt placements
- 25
- Hunt spawn zones
- 9
| - Health
- 27,500
- Own DPS
- 1,474
- Encounter ceiling
- 1,653
- Max hit
- 3,610
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Deathslicer
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 750. Open full monster details |
| Level 700Route 4 · Floor 3MediumFew intended | - Raw EXP
- 265,000
- EXP stage
- ×7.7
- Effective EXP
- 2,040,500
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 2,040,500 EXP (8.4% of next level)
- Levels 710–724: ×5.5 → 1,457,500 EXP (5.8% of next level)
- Levels 725–739: ×3.5 → 927,500 EXP (3.5% of next level)
- Levels 740–749: ×2 → 530,000 EXP (1.9% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 2
| - Health
- 40,700
- Own DPS
- 1,850
- Encounter ceiling
- 2,029
- Max hit
- 1,984
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Deathslicer
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 750. Open full monster details |
| Level 700Route 4 · Floor 3HardRare intended | - Raw EXP
- 320,000
- EXP stage
- ×7.7
- Effective EXP
- 2,464,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 700–709: ×7.7 → 2,464,000 EXP (10.1% of next level)
- Levels 710–724: ×5.5 → 1,760,000 EXP (7.0% of next level)
- Levels 725–739: ×3.5 → 1,120,000 EXP (4.3% of next level)
- Levels 740–749: ×2 → 640,000 EXP (2.3% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 56,100
- Own DPS
- 2,299
- Encounter ceiling
- 2,478
- Max hit
- 2,403
- Speed
- 400
- Armor / defense
- 55 / 65
- Attack / field lanes
- 8 / 0
- Full summons
- 1x Deathslicer
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 750. Open full monster details |
Quest milestone · Level 720RepeatableThe Dangerous Tigers QuestEXP follows your current level from 720 through 799: the first three clears award 8 levels, then 6 levels, then 4 levels, and later repeats award 2 levels. Quest material: 25 demonic essence Open This Quest |
| Level 750Route 5 · Floor 3EasyMany intended | - Raw EXP
- 250,000
- EXP stage
- ×7.7
- Effective EXP
- 1,925,000
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 1,925,000 EXP (6.9% of next level)
- Levels 760–774: ×5.5 → 1,375,000 EXP (4.8% of next level)
- Levels 775–789: ×3.5 → 875,000 EXP (2.9% of next level)
- Levels 790–799: ×2 → 500,000 EXP (1.6% of next level)
- Unlock gain
- +13.6%vs level 700 · 220,000 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 9
| - Health
- 30,800
- Own DPS
- 1,576
- Encounter ceiling
- 1,648
- Max hit
- 3,152
- Speed
- 295
- Armor / defense
- 24 / 25
- Attack / field lanes
- 2 / 0
- Full summons
- 1x Crypt Shambler, 1x Ghost
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 800. Open full monster details |
| Level 750Route 5 · Floor 3MediumFew intended | - Raw EXP
- 300,000
- EXP stage
- ×7.7
- Effective EXP
- 2,310,000
- Next level
- 8.2%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 2,310,000 EXP (8.2% of next level)
- Levels 760–774: ×5.5 → 1,650,000 EXP (5.7% of next level)
- Levels 775–789: ×3.5 → 1,050,000 EXP (3.5% of next level)
- Levels 790–799: ×2 → 600,000 EXP (1.9% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 46,200
- Own DPS
- 1,999
- Encounter ceiling
- 2,071
- Max hit
- 3,997
- Speed
- 295
- Armor / defense
- 24 / 25
- Attack / field lanes
- 2 / 0
- Full summons
- 1x Crypt Shambler, 1x Ghost
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 800. Open full monster details |
| Level 750Route 5 · Floor 3HardRare intended | - Raw EXP
- 365,000
- EXP stage
- ×7.7
- Effective EXP
- 2,810,500
- Next level
- 10.0%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 2,810,500 EXP (10.0% of next level)
- Levels 760–774: ×5.5 → 2,007,500 EXP (7.0% of next level)
- Levels 775–789: ×3.5 → 1,277,500 EXP (4.3% of next level)
- Levels 790–799: ×2 → 730,000 EXP (2.3% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 61,600
- Own DPS
- 2,449
- Encounter ceiling
- 2,521
- Max hit
- 4,897
- Speed
- 295
- Armor / defense
- 24 / 25
- Attack / field lanes
- 2 / 0
- Full summons
- 1x Crypt Shambler, 1x Ghost
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 800. Open full monster details |
| Level 750Route 6 · Floor 3EasyMany intended | - Raw EXP
- 250,000
- EXP stage
- ×7.7
- Effective EXP
- 1,925,000
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 1,925,000 EXP (6.9% of next level)
- Levels 760–774: ×5.5 → 1,375,000 EXP (4.8% of next level)
- Levels 775–789: ×3.5 → 875,000 EXP (2.9% of next level)
- Levels 790–799: ×2 → 500,000 EXP (1.6% of next level)
- Unlock gain
- +13.6%vs level 700 · 220,000 EXP
- Hunt placements
- 70
- Hunt spawn zones
- 13
| - Health
- 30,800
- Own DPS
- 1,576
- Encounter ceiling
- 1,808
- Max hit
- 2,937
- Speed
- 320
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 8x Rift Worm
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 800. Open full monster details |
| Level 750Route 6 · Floor 3MediumFew intended | - Raw EXP
- 300,000
- EXP stage
- ×7.7
- Effective EXP
- 2,310,000
- Next level
- 8.2%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 2,310,000 EXP (8.2% of next level)
- Levels 760–774: ×5.5 → 1,650,000 EXP (5.7% of next level)
- Levels 775–789: ×3.5 → 1,050,000 EXP (3.5% of next level)
- Levels 790–799: ×2 → 600,000 EXP (1.9% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 1
| - Health
- 46,200
- Own DPS
- 2,001
- Encounter ceiling
- 2,233
- Max hit
- 3,801
- Speed
- 320
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 8x Rift Worm
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 800. Open full monster details |
| Level 750Route 6 · Floor 3HardRare intended | - Raw EXP
- 365,000
- EXP stage
- ×7.7
- Effective EXP
- 2,810,500
- Next level
- 10.0%
- Stage decay
View level-by-level slowdown- Levels 750–759: ×7.7 → 2,810,500 EXP (10.0% of next level)
- Levels 760–774: ×5.5 → 2,007,500 EXP (7.0% of next level)
- Levels 775–789: ×3.5 → 1,277,500 EXP (4.3% of next level)
- Levels 790–799: ×2 → 730,000 EXP (2.3% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 61,600
- Own DPS
- 2,451
- Encounter ceiling
- 2,683
- Max hit
- 4,402
- Speed
- 320
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 8x Rift Worm
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 800. Open full monster details |
Quest milestone · Level 800RepeatableNordic QuestEXP follows your current level from 800 through 950: the first three clears award 8 levels, then 6 levels, then 4 levels, and later repeats award 2 levels. First completion also gives a frostbound compass. Quest material: 35 demonic essence Open This Quest |
Quest milestone · Level 800One-time routeDiamondz Quest289,806,600 EXP, 40 crystal coins, 5 bunches of sugar cane, and a gemheart necklace. Open This Quest |
| Level 800Route 7 · Floor 3EasyMany intended | - Raw EXP
- 285,000
- EXP stage
- ×7.7
- Effective EXP
- 2,194,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 2,194,500 EXP (6.9% of next level)
- Levels 810–824: ×5.5 → 1,567,500 EXP (4.8% of next level)
- Levels 825–839: ×3.5 → 997,500 EXP (2.9% of next level)
- Levels 840–849: ×2 → 570,000 EXP (1.6% of next level)
- Unlock gain
- +14.0%vs level 750 · 250,000 EXP
- Hunt placements
- 14
- Hunt spawn zones
- 7
| - Health
- 35,200
- Own DPS
- 1,674
- Encounter ceiling
- 1,786
- Max hit
- 2,446
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 850. Open full monster details |
| Level 800Route 7 · Floor 3MediumFew intended | - Raw EXP
- 345,000
- EXP stage
- ×7.7
- Effective EXP
- 2,656,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 2,656,500 EXP (8.3% of next level)
- Levels 810–824: ×5.5 → 1,897,500 EXP (5.8% of next level)
- Levels 825–839: ×3.5 → 1,207,500 EXP (3.6% of next level)
- Levels 840–849: ×2 → 690,000 EXP (2.0% of next level)
- Hunt placements
- 5
- Hunt spawn zones
- 3
| - Health
- 51,700
- Own DPS
- 2,100
- Encounter ceiling
- 2,212
- Max hit
- 3,256
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 850. Open full monster details |
| Level 800Route 7 · Floor 3HardRare intended | - Raw EXP
- 420,000
- EXP stage
- ×7.7
- Effective EXP
- 3,234,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 3,234,000 EXP (10.1% of next level)
- Levels 810–824: ×5.5 → 2,310,000 EXP (7.1% of next level)
- Levels 825–839: ×3.5 → 1,470,000 EXP (4.3% of next level)
- Levels 840–849: ×2 → 840,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 68,200
- Own DPS
- 2,601
- Encounter ceiling
- 2,713
- Max hit
- 4,180
- Speed
- 280
- Armor / defense
- 50 / 55
- Attack / field lanes
- 5 / 1
- Full summons
- 2x fire elemental
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 850. Open full monster details |
| Level 800Route 8 · Floor 3EasyMany intended | - Raw EXP
- 285,000
- EXP stage
- ×7.7
- Effective EXP
- 2,194,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 2,194,500 EXP (6.9% of next level)
- Levels 810–824: ×5.5 → 1,567,500 EXP (4.8% of next level)
- Levels 825–839: ×3.5 → 997,500 EXP (2.9% of next level)
- Levels 840–849: ×2 → 570,000 EXP (1.6% of next level)
- Unlock gain
- +14.0%vs level 750 · 250,000 EXP
- Hunt placements
- 5
- Hunt spawn zones
- 4
| - Health
- 35,200
- Own DPS
- 1,676
- Encounter ceiling
- 1,676
- Max hit
- 3,517
- Speed
- 350
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 850. Open full monster details |
| Level 800Route 8 · Floor 3MediumFew intended | - Raw EXP
- 345,000
- EXP stage
- ×7.7
- Effective EXP
- 2,656,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 2,656,500 EXP (8.3% of next level)
- Levels 810–824: ×5.5 → 1,897,500 EXP (5.8% of next level)
- Levels 825–839: ×3.5 → 1,207,500 EXP (3.6% of next level)
- Levels 840–849: ×2 → 690,000 EXP (2.0% of next level)
- Hunt placements
- 2
- Hunt spawn zones
- 1
| - Health
- 51,700
- Own DPS
- 2,100
- Encounter ceiling
- 2,100
- Max hit
- 4,397
- Speed
- 350
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 850. Open full monster details |
| Level 800Route 8 · Floor 3HardRare intended | - Raw EXP
- 420,000
- EXP stage
- ×7.7
- Effective EXP
- 3,234,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 800–809: ×7.7 → 3,234,000 EXP (10.1% of next level)
- Levels 810–824: ×5.5 → 2,310,000 EXP (7.1% of next level)
- Levels 825–839: ×3.5 → 1,470,000 EXP (4.3% of next level)
- Levels 840–849: ×2 → 840,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 68,200
- Own DPS
- 2,600
- Encounter ceiling
- 2,600
- Max hit
- 5,534
- Speed
- 350
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 850. Open full monster details |
| Level 850Route 9 · Floor 3EasyMany intended | - Raw EXP
- 325,000
- EXP stage
- ×7.7
- Effective EXP
- 2,502,500
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 2,502,500 EXP (7.0% of next level)
- Levels 860–874: ×5.5 → 1,787,500 EXP (4.9% of next level)
- Levels 875–889: ×3.5 → 1,137,500 EXP (3.0% of next level)
- Levels 890–899: ×2 → 650,000 EXP (1.6% of next level)
- Unlock gain
- +14.0%vs level 800 · 285,000 EXP
- Hunt placements
- 62
- Hunt spawn zones
- 21
| - Health
- 39,600
- Own DPS
- 1,777
- Encounter ceiling
- 1,777
- Max hit
- 2,888
- Speed
- 300
- Armor / defense
- 15 / 20
- Attack / field lanes
- 4 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 900. Open full monster details |
| Level 850Route 9 · Floor 3MediumFew intended | - Raw EXP
- 390,000
- EXP stage
- ×7.7
- Effective EXP
- 3,003,000
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 3,003,000 EXP (8.3% of next level)
- Levels 860–874: ×5.5 → 2,145,000 EXP (5.8% of next level)
- Levels 875–889: ×3.5 → 1,365,000 EXP (3.6% of next level)
- Levels 890–899: ×2 → 780,000 EXP (2.0% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 2
| - Health
- 57,200
- Own DPS
- 2,250
- Encounter ceiling
- 2,250
- Max hit
- 3,440
- Speed
- 300
- Armor / defense
- 15 / 20
- Attack / field lanes
- 4 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 900. Open full monster details |
| Level 850Route 9 · Floor 3HardRare intended | - Raw EXP
- 470,000
- EXP stage
- ×7.7
- Effective EXP
- 3,619,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 3,619,000 EXP (10.1% of next level)
- Levels 860–874: ×5.5 → 2,585,000 EXP (7.0% of next level)
- Levels 875–889: ×3.5 → 1,645,000 EXP (4.3% of next level)
- Levels 890–899: ×2 → 940,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 75,900
- Own DPS
- 2,751
- Encounter ceiling
- 2,751
- Max hit
- 3,950
- Speed
- 300
- Armor / defense
- 15 / 20
- Attack / field lanes
- 4 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 900. Open full monster details |
| Level 850Route 10 · Floor 3EasyMany intended | - Raw EXP
- 325,000
- EXP stage
- ×7.7
- Effective EXP
- 2,502,500
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 2,502,500 EXP (7.0% of next level)
- Levels 860–874: ×5.5 → 1,787,500 EXP (4.9% of next level)
- Levels 875–889: ×3.5 → 1,137,500 EXP (3.0% of next level)
- Levels 890–899: ×2 → 650,000 EXP (1.6% of next level)
- Unlock gain
- +14.0%vs level 800 · 285,000 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 8
| - Health
- 39,600
- Own DPS
- 1,775
- Encounter ceiling
- 1,775
- Max hit
- 2,761
- Speed
- 405
- Armor / defense
- 62 / 42
- Attack / field lanes
- 3 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 900. Open full monster details |
| Level 850Route 10 · Floor 3MediumFew intended | - Raw EXP
- 390,000
- EXP stage
- ×7.7
- Effective EXP
- 3,003,000
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 3,003,000 EXP (8.3% of next level)
- Levels 860–874: ×5.5 → 2,145,000 EXP (5.8% of next level)
- Levels 875–889: ×3.5 → 1,365,000 EXP (3.6% of next level)
- Levels 890–899: ×2 → 780,000 EXP (2.0% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 57,200
- Own DPS
- 2,248
- Encounter ceiling
- 2,248
- Max hit
- 3,583
- Speed
- 405
- Armor / defense
- 62 / 42
- Attack / field lanes
- 3 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 900. Open full monster details |
| Level 850Route 10 · Floor 3HardRare intended | - Raw EXP
- 470,000
- EXP stage
- ×7.7
- Effective EXP
- 3,619,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 850–859: ×7.7 → 3,619,000 EXP (10.1% of next level)
- Levels 860–874: ×5.5 → 2,585,000 EXP (7.0% of next level)
- Levels 875–889: ×3.5 → 1,645,000 EXP (4.3% of next level)
- Levels 890–899: ×2 → 940,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 75,900
- Own DPS
- 2,749
- Encounter ceiling
- 2,749
- Max hit
- 4,092
- Speed
- 405
- Armor / defense
- 62 / 42
- Attack / field lanes
- 3 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 900. Open full monster details |
| Level 900Route 11 · Floor 3EasyMany intended | - Raw EXP
- 365,000
- EXP stage
- ×7.7
- Effective EXP
- 2,810,500
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 2,810,500 EXP (7.0% of next level)
- Levels 910–924: ×5.5 → 2,007,500 EXP (4.9% of next level)
- Levels 925–939: ×3.5 → 1,277,500 EXP (3.0% of next level)
- Levels 940–949: ×2 → 730,000 EXP (1.7% of next level)
- Unlock gain
- +12.3%vs level 850 · 325,000 EXP
- Hunt placements
- 2
- Hunt spawn zones
- 2
| - Health
- 44,000
- Own DPS
- 1,873
- Encounter ceiling
- 1,873
- Max hit
- 2,553
- Speed
- 530
- Armor / defense
- 160 / 160
- Attack / field lanes
- 12 / 0
- Full summons
- 1x Demon
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 950. Open full monster details |
| Level 900Route 11 · Floor 3MediumFew intended | - Raw EXP
- 440,000
- EXP stage
- ×7.7
- Effective EXP
- 3,388,000
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 3,388,000 EXP (8.4% of next level)
- Levels 910–924: ×5.5 → 2,420,000 EXP (5.9% of next level)
- Levels 925–939: ×3.5 → 1,540,000 EXP (3.6% of next level)
- Levels 940–949: ×2 → 880,000 EXP (2.0% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 63,800
- Own DPS
- 2,398
- Encounter ceiling
- 2,398
- Max hit
- 3,604
- Speed
- 530
- Armor / defense
- 160 / 160
- Attack / field lanes
- 12 / 0
- Full summons
- 1x bazir
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 950. Open full monster details |
| Level 900Route 11 · Floor 3HardRare intended | - Raw EXP
- 530,000
- EXP stage
- ×7.7
- Effective EXP
- 4,081,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 4,081,000 EXP (10.1% of next level)
- Levels 910–924: ×5.5 → 2,915,000 EXP (7.1% of next level)
- Levels 925–939: ×3.5 → 1,855,000 EXP (4.4% of next level)
- Levels 940–949: ×2 → 1,060,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 84,700
- Own DPS
- 2,899
- Encounter ceiling
- 2,899
- Max hit
- 4,389
- Speed
- 530
- Armor / defense
- 160 / 160
- Attack / field lanes
- 12 / 0
- Full summons
- 1x bazir
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 950. Open full monster details |
| Level 900Route 12 · Floor 3EasyMany intended | - Raw EXP
- 365,000
- EXP stage
- ×7.7
- Effective EXP
- 2,810,500
- Next level
- 7.0%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 2,810,500 EXP (7.0% of next level)
- Levels 910–924: ×5.5 → 2,007,500 EXP (4.9% of next level)
- Levels 925–939: ×3.5 → 1,277,500 EXP (3.0% of next level)
- Levels 940–949: ×2 → 730,000 EXP (1.7% of next level)
- Unlock gain
- +12.3%vs level 850 · 325,000 EXP
- Hunt placements
- 22
- Hunt spawn zones
- 10
| - Health
- 44,000
- Own DPS
- 1,874
- Encounter ceiling
- 1,874
- Max hit
- 1,415
- Speed
- 320
- Armor / defense
- 100 / 120
- Attack / field lanes
- 9 / 0
- Full summons
- 3x Demon
| Main grind target: quick repeatable kills that carry the family's steady experience. Next unlock: level 950. Open full monster details |
| Level 900Route 12 · Floor 3MediumFew intended | - Raw EXP
- 440,000
- EXP stage
- ×7.7
- Effective EXP
- 3,388,000
- Next level
- 8.4%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 3,388,000 EXP (8.4% of next level)
- Levels 910–924: ×5.5 → 2,420,000 EXP (5.9% of next level)
- Levels 925–939: ×3.5 → 1,540,000 EXP (3.6% of next level)
- Levels 940–949: ×2 → 880,000 EXP (2.0% of next level)
- Hunt placements
- 12
- Hunt spawn zones
- 5
| - Health
- 63,800
- Own DPS
- 2,399
- Encounter ceiling
- 2,399
- Max hit
- 2,190
- Speed
- 320
- Armor / defense
- 100 / 120
- Attack / field lanes
- 9 / 0
- Full summons
- 3x Demon
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Next unlock: level 950. Open full monster details |
| Level 900Route 12 · Floor 3HardRare intended | - Raw EXP
- 530,000
- EXP stage
- ×7.7
- Effective EXP
- 4,081,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 900–909: ×7.7 → 4,081,000 EXP (10.1% of next level)
- Levels 910–924: ×5.5 → 2,915,000 EXP (7.1% of next level)
- Levels 925–939: ×3.5 → 1,855,000 EXP (4.4% of next level)
- Levels 940–949: ×2 → 1,060,000 EXP (2.4% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 84,700
- Own DPS
- 2,899
- Encounter ceiling
- 2,899
- Max hit
- 3,182
- Speed
- 320
- Armor / defense
- 100 / 120
- Attack / field lanes
- 9 / 0
- Full summons
- 3x Demon
| Apex target: the family's rare danger spike and its most memorable single kill. Next unlock: level 950. Open full monster details |
| Level 950Route 13 · Floor 3EasyMany intended | - Raw EXP
- 405,000
- EXP stage
- ×7.7
- Effective EXP
- 3,118,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
- Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
- Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
- Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
- Unlock gain
- +11.0%vs level 900 · 365,000 EXP
- Hunt placements
- 16
- Hunt spawn zones
- 13
| - Health
- 49,500
- Own DPS
- 1,976
- Encounter ceiling
- 1,976
- Max hit
- 2,928
- Speed
- 340
- Armor / defense
- 188 / 145
- Attack / field lanes
- 10 / 0
| Main grind target: quick repeatable kills that carry the family's steady experience. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 13 · Floor 3MediumFew intended | - Raw EXP
- 485,000
- EXP stage
- ×7.7
- Effective EXP
- 3,734,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
- Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
- Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
- Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 71,500
- Own DPS
- 2,548
- Encounter ceiling
- 2,548
- Max hit
- 3,634
- Speed
- 340
- Armor / defense
- 188 / 145
- Attack / field lanes
- 10 / 0
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 13 · Floor 3HardRare intended | - Raw EXP
- 590,000
- EXP stage
- ×7.7
- Effective EXP
- 4,543,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
- Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
- Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
- Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 93,500
- Own DPS
- 3,047
- Encounter ceiling
- 3,047
- Max hit
- 4,108
- Speed
- 340
- Armor / defense
- 188 / 145
- Attack / field lanes
- 10 / 0
| Apex target: the family's rare danger spike and its most memorable single kill. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 14 · Floor 3EasyMany intended | - Raw EXP
- 405,000
- EXP stage
- ×7.7
- Effective EXP
- 3,118,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
- Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
- Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
- Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
- Unlock gain
- +11.0%vs level 900 · 365,000 EXP
- Hunt placements
- 2
- Hunt spawn zones
- 1
| - Health
- 49,500
- Own DPS
- 1,976
- Encounter ceiling
- 3,568
- Max hit
- 4,078
- Speed
- 605
- Armor / defense
- 165 / 150
- Attack / field lanes
- 8 / 1
- Full summons
- 4x hellfire fighter
| Main grind target: quick repeatable kills that carry the family's steady experience. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 14 · Floor 3MediumFew intended | - Raw EXP
- 485,000
- EXP stage
- ×7.7
- Effective EXP
- 3,734,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
- Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
- Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
- Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 71,500
- Own DPS
- 2,551
- Encounter ceiling
- 4,143
- Max hit
- 5,287
- Speed
- 605
- Armor / defense
- 165 / 150
- Attack / field lanes
- 8 / 1
- Full summons
- 4x hellfire fighter
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 14 · Floor 3HardRare intended | - Raw EXP
- 590,000
- EXP stage
- ×7.7
- Effective EXP
- 4,543,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
- Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
- Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
- Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 93,500
- Own DPS
- 3,051
- Encounter ceiling
- 4,643
- Max hit
- 6,352
- Speed
- 605
- Armor / defense
- 165 / 150
- Attack / field lanes
- 8 / 1
- Full summons
- 4x hellfire fighter
| Apex target: the family's rare danger spike and its most memorable single kill. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 15 · Floor 3EasyMany intended | - Raw EXP
- 405,000
- EXP stage
- ×7.7
- Effective EXP
- 3,118,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
- Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
- Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
- Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
- Unlock gain
- +11.0%vs level 900 · 365,000 EXP
- Hunt placements
- 9
- Hunt spawn zones
- 4
| - Health
- 49,500
- Own DPS
- 1,973
- Encounter ceiling
- 1,973
- Max hit
- 3,406
- Speed
- 350
- Armor / defense
- 160 / 160
- Attack / field lanes
- 3 / 0
- Full summons
- 2x Purple Butterfly
| Main grind target: quick repeatable kills that carry the family's steady experience. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 15 · Floor 3MediumFew intended | - Raw EXP
- 485,000
- EXP stage
- ×7.7
- Effective EXP
- 3,734,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
- Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
- Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
- Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
- Hunt placements
- 3
- Hunt spawn zones
- 2
| - Health
- 71,500
- Own DPS
- 2,551
- Encounter ceiling
- 2,551
- Max hit
- 4,791
- Speed
- 350
- Armor / defense
- 160 / 160
- Attack / field lanes
- 2 / 0
- Full summons
- 2x Purple Butterfly
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 15 · Floor 3HardRare intended | - Raw EXP
- 590,000
- EXP stage
- ×7.7
- Effective EXP
- 4,543,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
- Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
- Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
- Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 93,500
- Own DPS
- 3,050
- Encounter ceiling
- 3,050
- Max hit
- 5,747
- Speed
- 350
- Armor / defense
- 160 / 160
- Attack / field lanes
- 2 / 0
- Full summons
- 2x Purple Butterfly
| Apex target: the family's rare danger spike and its most memorable single kill. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 16 · Floor 3EasyMany intended | - Raw EXP
- 405,000
- EXP stage
- ×7.7
- Effective EXP
- 3,118,500
- Next level
- 6.9%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
- Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
- Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
- Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
- Unlock gain
- +11.0%vs level 900 · 365,000 EXP
- Hunt placements
- 3
- Hunt spawn zones
- 3
| - Health
- 49,500
- Own DPS
- 1,976
- Encounter ceiling
- 2,152
- Max hit
- 3,011
- Speed
- 0
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 8x ghoul
| Main grind target: quick repeatable kills that carry the family's steady experience. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 16 · Floor 3MediumFew intended | - Raw EXP
- 485,000
- EXP stage
- ×7.7
- Effective EXP
- 3,734,500
- Next level
- 8.3%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
- Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
- Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
- Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 71,500
- Own DPS
- 2,551
- Encounter ceiling
- 2,996
- Max hit
- 4,247
- Speed
- 0
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 1x Juggernaut Vanguard
| Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack. Published milestone: this is the final unlock currently shown. Open full monster details |
| Level 950Route 16 · Floor 3HardRare intended | - Raw EXP
- 590,000
- EXP stage
- ×7.7
- Effective EXP
- 4,543,000
- Next level
- 10.1%
- Stage decay
View level-by-level slowdown- Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
- Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
- Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
- Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
- Hunt placements
- 1
- Hunt spawn zones
- 1
| - Health
- 93,500
- Own DPS
- 3,048
- Encounter ceiling
- 4,466
- Max hit
- 4,722
- Speed
- 0
- Armor / defense
- 50 / 50
- Attack / field lanes
- 4 / 0
- Full summons
- 2x Juggernaut Destroyer
| Apex target: the family's rare danger spike and its most memorable single kill. Published milestone: this is the final unlock currently shown. Open full monster details |