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Mistofdeath » Monster Ladder Server Online » Players Online: 21 / 1000 » Monsters: 9855 » Uptime: 13 days, 13h 35m

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Monster Ladder

Plan Floors 1–3 as one progression route, not a random bestiary. Each family follows the teleport-room map order and shows its unlock level, common grind monsters, rarer boss steps, live combat pressure, raw experience, and active hunt placement count.

How to read it: Easy monsters are the many, fast repeatable kills. Their Unlock gain compares them with the strongest Easy monster at the previous level gate. Medium monsters are fewer mini-boss moments. Hard monsters are rare tests. Experience shown is the monster’s raw XML reward before your active experience stage multiplies it.

Easy Main grindMany creatures · low downtime · steady experience
Medium Mini-bossFewer creatures · more pressure · reward spike
Hard MilestoneRare creature · highest pressure · memorable kill
Special Objective bossRare route or quest fight · not a repeatable grind tier
What do these numbers mean?HP, DPS, attack lanes, EXP and density

Combat values come from the active monster XML and server rates. They are useful comparisons, not promises: armor, resistances, range, positioning and which attacks actually connect still matter in a real fight.

Unlock / recommended level
The door gate and the curated level at which the monster should feel fair. When they differ, both are shown.
Health
Maximum XML health multiplied by the server’s active monster-health rate.
Own DPS
The monster’s direct expected damage per second: every damaging attack lane’s average hit × chance ÷ interval after the active attack rate. Summons and persistent fields are not silently folded into this number.
Encounter ceiling
Own DPS plus the direct DPS of every summon slot when full. It is the encounter’s filled-summon ceiling, not a promise that all summons appear immediately.
Max hit
The highest upper hit from one attack lane after the monster-attack rate. It is not a full multi-attack combo.
Attack and field lanes
Attack lanes are separate XML attacks; they do not all fire at once. Field lanes create persistent fire, poison or energy tiles and are counted separately because movement changes their real damage.
Speed · armor / defense
Raw XML movement and defensive values. Higher speed moves faster; armor and defense help reduce incoming physical pressure through server combat rules.
Raw · staged EXP
Raw EXP is the XML reward. Effective EXP is raw EXP × the active stage multiplier at the family’s unlock level.
Unlock gain
For Easy monsters, the raw EXP increase over the strongest Easy monster at the previous level gate. Doors sharing one unlock level use the same previous-gate baseline, so they remain alternatives rather than inflating one another.
Next level %
Effective EXP divided by the exact EXP needed from the listed unlock level to its next level. The level-1 route is evaluated at level 8.
Density · placements
Many, Few and Rare describe the intended TP-room role. Hunt placements count active creatures and hunt zones outside the trapped teleport-room showroom.
See the progression curveHunting EXP and repeatable quest coverage

Before level 650, the chart keeps the original real-data view at monster unlock gates; no earlier stage or leveling value is changed. From level 650, each 50-level band runs 7.7x → 5.5x → 3.5x → 2x. The solid green ceiling shows eligible green stamina for the newest Hard monster. The rust dashed line shows the strongest immediately previous room after each door: its reward stays capped at 2x and its percentage slopes down as the next-level requirement grows. Every still-older room is at or below that dashed line. Repeatable quests remain an optional parallel route.

Monster hunting EXP curve and repeatable quest coverageBefore level 650, each point shows the unchanged real hunting value at a monster unlock gate. From level 650, every 50-level door opens with a short 7.7x stage and falls through 5.5x, 3.5x, and 2x. The green-stamina ceiling rises to about 15 percent for the newest Hard monster and falls to about 3.5 percent. A separate dashed line shows the strongest previous-room option held at its 2x cap after each new door. Repeatable quest lanes remain optional progression routes.1%2%5%10%20%50%100%200%1502003004005006007008009001000Level 650 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 700 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 750 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 800 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 850 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 900 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Level 950 door: the newly unlocked monster tier receives the short opening stage while earlier tiers remain capped at their trough.Best immediately previous-room monster after each door, held at that tier's 2x cap. Every older room is at or below this line.Level 150: 69.4%–171.4%Level 160: 95.8%–201.3%Level 200: 59.5%–121.5%Level 250: 24.3%–155.5%Level 350: 19.8%–41.5%Level 400: 15.1%–60.5%Level 450: 9.9%–40.8%Level 500: 26.4%–41.9%Level 550: 18.3%–26.3%Level 600: 15.9%–23.1%Level 650: 6.2%–10.1%Level 659: 6.1%–9.8%Level 660: 4.3%–7%Level 674: 4.1%–6.7%Level 675: 2.6%–4.2%Level 689: 2.5%–4.1%Level 690: 1.4%–2.3%Level 699: 1.4%–2.3%Level 700: 6.9%–10.1%Level 709: 6.8%–9.8%Level 710: 4.8%–7%Level 724: 4.6%–6.7%Level 725: 2.9%–4.3%Level 739: 2.8%–4.1%Level 740: 1.6%–2.3%Level 749: 1.6%–2.3%Level 750: 6.9%–10%Level 759: 6.7%–9.8%Level 760: 4.8%–7%Level 774: 4.6%–6.7%Level 775: 2.9%–4.3%Level 789: 2.8%–4.1%Level 790: 1.6%–2.3%Level 799: 1.6%–2.3%Level 800: 6.9%–10.1%Level 809: 6.7%–9.9%Level 810: 4.8%–7.1%Level 824: 4.6%–6.8%Level 825: 2.9%–4.3%Level 839: 2.8%–4.2%Level 840: 1.6%–2.4%Level 849: 1.6%–2.3%Level 850: 7%–10.1%Level 859: 6.8%–9.8%Level 860: 4.9%–7%Level 874: 4.7%–6.8%Level 875: 3%–4.3%Level 889: 2.9%–4.2%Level 890: 1.6%–2.4%Level 899: 1.6%–2.3%Level 900: 7%–10.1%Level 909: 6.8%–9.9%Level 910: 4.9%–7.1%Level 924: 4.7%–6.9%Level 925: 3%–4.4%Level 939: 2.9%–4.2%Level 940: 1.7%–2.4%Level 949: 1.6%–2.4%Level 950: 6.9%–10.1%Level 959: 6.8%–9.9%Level 960: 4.8%–7.1%Level 974: 4.7%–6.9%Level 975: 3%–4.4%Level 989: 2.9%–4.2%Level 990: 1.7%–2.4%Level 1000: 1.6%–2.4%Lazy Lizards: levels 150–299Lazy LizardsDevil Blood Changers Quest Part I: levels 300–499Blood ChangersDemon Oak · milestoneBlood II · milestoneWasp and Tortoise Hunt: levels 500–549WaspGhastly Dragon Nightmare Quest: levels 550–719Ghastly DragonsThe Dangerous Tigers Quest: levels 720–799TigersNordic Quest: levels 800–950Nordic QuestNext-level EXP per monster · unlock gates, then 650+ capped sawtooth650+ 7.7x → 2x · green max ≈15% → 3.5%strongest same-level optionweakest same-level optionnew door / tier resetgreen-stamina ceilingbest previous room · capped at 2x
Instantly shows nearby progression. Levels below 500 use ±100; level 500+ uses ±200. Leave blank for all.
185 monstersFloors 1–3 · teleport-room map order, with Easy, Medium and Hard family steps.
Monster / familyUnlock & roleReward & densityCombat profileWhy hunt it
RotwormRotworm family
Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10
Raw EXP
70
EXP stage
×450
Effective EXP
31,500
Next level
1,431.8%
Stage decay
View level-by-level slowdown
  • Levels 8–9: ×450 → 31,500 EXP (1,431.8% of next level)
  • Levels 10–19: ×445 → 31,150 EXP (841.9% of next level)
Hunt placements
72
Hunt spawn zones
31
Health
80
Own DPS
2
Encounter ceiling
2
Max hit
11
Speed
176
Armor / defense
8 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 20.

Used in quest: Rotworm Course Quest
Open full monster details
Carrion WormRotworm family
Level 1Route 1 · Floor 1EasyMany intendedRecommended combat level: 10
Raw EXP
70
EXP stage
×450
Effective EXP
31,500
Next level
1,431.8%
Stage decay
View level-by-level slowdown
  • Levels 8–9: ×450 → 31,500 EXP (1,431.8% of next level)
  • Levels 10–19: ×445 → 31,150 EXP (841.9% of next level)
Hunt placements
26
Hunt spawn zones
10
Health
80
Own DPS
5
Encounter ceiling
5
Max hit
20
Speed
200
Armor / defense
8 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 20.

Open full monster details
Rotworm QueenRotworm family
Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 10
Raw EXP
105
EXP stage
×450
Effective EXP
47,250
Next level
2,147.7%
Stage decay
View level-by-level slowdown
  • Levels 8–9: ×450 → 47,250 EXP (2,147.7% of next level)
  • Levels 10–19: ×445 → 46,725 EXP (1,262.8% of next level)
Hunt placements
16
Hunt spawn zones
12
Health
100
Own DPS
6
Encounter ceiling
6
Max hit
23
Speed
126
Armor / defense
10 / 15
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 20.

Open full monster details
Rotworm BroodguardRotworm family
Level 1Route 1 · Floor 1MediumFew intendedRecommended combat level: 15
Raw EXP
105
EXP stage
×450
Effective EXP
47,250
Next level
2,147.7%
Stage decay
View level-by-level slowdown
  • Levels 8–9: ×450 → 47,250 EXP (2,147.7% of next level)
  • Levels 10–19: ×445 → 46,725 EXP (1,262.8% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
100
Own DPS
7
Encounter ceiling
7
Max hit
25
Speed
245
Armor / defense
14 / 12
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 20.

Used in quest: Rotworm Course Quest
Open full monster details
Rotworm MatriarchRotworm family
Level 1Route 1 · Floor 1HardRare intendedRecommended combat level: 20
Raw EXP
147
EXP stage
×450
Effective EXP
66,150
Next level
3,006.8%
Stage decay
View level-by-level slowdown
  • Levels 8–9: ×450 → 66,150 EXP (3,006.8% of next level)
  • Levels 10–19: ×445 → 65,415 EXP (1,768.0% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
124
Own DPS
8
Encounter ceiling
12
Max hit
28
Speed
245
Armor / defense
18 / 16
Attack / field lanes
4 / 0
Full summons
2x Rotworm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 20.

Used in quest: Rotworm Course Quest
Open full monster details
DwarfDwarf family
Level 20Route 2 · Floor 1EasyMany intendedRecommended combat level: 10
Raw EXP
90
EXP stage
×440
Effective EXP
39,600
Next level
230.2%
Stage decay
View level-by-level slowdown
  • Levels 20–29: ×440 → 39,600 EXP (230.2% of next level)
  • Levels 30–39: ×435 → 39,150 EXP (96.2% of next level)
Unlock gain
+28.6%vs level 1 · 70 EXP
Hunt placements
47
Hunt spawn zones
14
Health
149
Own DPS
10
Encounter ceiling
10
Max hit
39
Speed
170
Armor / defense
8 / 10
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 40.

Family gap: no curated medium or hard tier yet.

Open full monster details
CyclopsCyclops family
Level 40Route 3 · Floor 1EasyMany intendedRecommended combat level: 20
Raw EXP
250
EXP stage
×430
Effective EXP
107,500
Next level
144.9%
Stage decay
View level-by-level slowdown
  • Levels 40–49: ×430 → 107,500 EXP (144.9% of next level)
  • Levels 50–59: ×425 → 106,250 EXP (90.3% of next level)
Unlock gain
+177.8%vs level 20 · 90 EXP
Hunt placements
26
Hunt spawn zones
10

Current map exception: 26 Easy / 10 Medium / 12 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
400
Own DPS
29
Encounter ceiling
29
Max hit
115
Speed
200
Armor / defense
15 / 20
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 60.

Open full monster details
Cyclops DroneCyclops family
Level 40Route 3 · Floor 1MediumFew intendedRecommended combat level: 20
Raw EXP
375
EXP stage
×430
Effective EXP
161,250
Next level
217.3%
Stage decay
View level-by-level slowdown
  • Levels 40–49: ×430 → 161,250 EXP (217.3% of next level)
  • Levels 50–59: ×425 → 159,375 EXP (135.4% of next level)
Hunt placements
10
Hunt spawn zones
4
Health
500
Own DPS
36
Encounter ceiling
36
Max hit
117
Speed
220
Armor / defense
17 / 24
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 60.

Open full monster details
Cyclops SmithCyclops family
Level 40Route 3 · Floor 1HardRare intendedRecommended combat level: 20
Raw EXP
525
EXP stage
×430
Effective EXP
225,750
Next level
304.2%
Stage decay
View level-by-level slowdown
  • Levels 40–49: ×430 → 225,750 EXP (304.2% of next level)
  • Levels 50–59: ×425 → 223,125 EXP (189.6% of next level)
Hunt placements
12
Hunt spawn zones
6
Health
620
Own DPS
44
Encounter ceiling
44
Max hit
154
Speed
220
Armor / defense
17 / 24
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 60.

Open full monster details
ElfElf family
Level 75Route 4 · Floor 1EasyMany intended
Raw EXP
650
EXP stage
×400
Effective EXP
260,000
Next level
96.2%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 260,000 EXP (96.2% of next level)
  • Levels 80–84: ×390 → 253,500 EXP (82.3% of next level)
  • Levels 85–89: ×380 → 247,000 EXP (70.8% of next level)
Unlock gain
+-13.3%vs level 60 · 750 EXP
Hunt placements
10
Hunt spawn zones
2
Health
899
Own DPS
58
Encounter ceiling
58
Max hit
300
Speed
160
Armor / defense
6 / 12
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Elf ScoutElf family
Level 75Route 4 · Floor 1EasyMany intended
Raw EXP
650
EXP stage
×400
Effective EXP
260,000
Next level
96.2%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 260,000 EXP (96.2% of next level)
  • Levels 80–84: ×390 → 253,500 EXP (82.3% of next level)
  • Levels 85–89: ×380 → 247,000 EXP (70.8% of next level)
Unlock gain
+-13.3%vs level 60 · 750 EXP
Hunt placements
19
Hunt spawn zones
3
Health
899
Own DPS
60
Encounter ceiling
60
Max hit
228
Speed
1,705
Armor / defense
7 / 18
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Elf ArcanistElf family
Level 75Route 4 · Floor 1MediumFew intended
Raw EXP
975
EXP stage
×400
Effective EXP
390,000
Next level
144.3%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 390,000 EXP (144.3% of next level)
  • Levels 80–84: ×390 → 380,250 EXP (123.4% of next level)
  • Levels 85–89: ×380 → 370,500 EXP (106.3% of next level)
Hunt placements
4
Hunt spawn zones
1
Health
1,125
Own DPS
71
Encounter ceiling
71
Max hit
360
Speed
230
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
Elf RangerElf family
Level 75Route 4 · Floor 1MediumFew intended
Raw EXP
975
EXP stage
×400
Effective EXP
390,000
Next level
144.3%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 390,000 EXP (144.3% of next level)
  • Levels 80–84: ×390 → 380,250 EXP (123.4% of next level)
  • Levels 85–89: ×380 → 370,500 EXP (106.3% of next level)
Hunt placements
5
Hunt spawn zones
1
Health
1,125
Own DPS
71
Encounter ceiling
71
Max hit
191
Speed
275
Armor / defense
8 / 15
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
Elf HuntmasterElf family
Level 75Route 4 · Floor 1HardRare intended
Raw EXP
1,365
EXP stage
×400
Effective EXP
546,000
Next level
202.1%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 546,000 EXP (202.1% of next level)
  • Levels 80–84: ×390 → 532,350 EXP (172.7% of next level)
  • Levels 85–89: ×380 → 518,700 EXP (148.8% of next level)
Hunt placements
3
Hunt spawn zones
2
Health
1,394
Own DPS
87
Encounter ceiling
207
Max hit
212
Speed
300
Armor / defense
20 / 24
Attack / field lanes
3 / 0
Full summons
2x Elf Scout

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 90.

Open full monster details
MinotaurMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×400
Effective EXP
280,000
Next level
103.6%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
  • Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
  • Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
Unlock gain
+-6.7%vs level 60 · 750 EXP
Hunt placements
25
Hunt spawn zones
4
Health
999
Own DPS
67
Encounter ceiling
67
Max hit
266
Speed
170
Armor / defense
11 / 11
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur ArcherMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×400
Effective EXP
280,000
Next level
103.6%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
  • Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
  • Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
Unlock gain
+-6.7%vs level 60 · 750 EXP
Hunt placements
16
Hunt spawn zones
4
Health
999
Own DPS
70
Encounter ceiling
70
Max hit
217
Speed
170
Armor / defense
7 / 8
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur MageMinotaur family
Level 75Route 5 · Floor 1EasyMany intended
Raw EXP
700
EXP stage
×400
Effective EXP
280,000
Next level
103.6%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 280,000 EXP (103.6% of next level)
  • Levels 80–84: ×390 → 273,000 EXP (88.6% of next level)
  • Levels 85–89: ×380 → 266,000 EXP (76.3% of next level)
Unlock gain
+-6.7%vs level 60 · 750 EXP
Hunt placements
9
Hunt spawn zones
3
Health
999
Own DPS
70
Encounter ceiling
70
Max hit
400
Speed
170
Armor / defense
18 / 20
Attack / field lanes
4 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Open full monster details
Minotaur GuardMinotaur family
Level 75Route 5 · Floor 1MediumFew intended
Raw EXP
1,050
EXP stage
×400
Effective EXP
420,000
Next level
155.4%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 420,000 EXP (155.4% of next level)
  • Levels 80–84: ×390 → 409,500 EXP (132.9% of next level)
  • Levels 85–89: ×380 → 399,000 EXP (114.4% of next level)
Hunt placements
16
Hunt spawn zones
5
Health
1,249
Own DPS
83
Encounter ceiling
83
Max hit
333
Speed
190
Armor / defense
15 / 25
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 90.

Open full monster details
The Horned FoxMinotaur family
Level 75Route 5 · Floor 1HardRare intended
Raw EXP
1,470
EXP stage
×400
Effective EXP
588,000
Next level
217.6%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 588,000 EXP (217.6% of next level)
  • Levels 80–84: ×390 → 573,300 EXP (186.0% of next level)
  • Levels 85–89: ×380 → 558,600 EXP (160.2% of next level)
Hunt placements
8
Hunt spawn zones
4
Health
1,549
Own DPS
101
Encounter ceiling
267
Max hit
342
Speed
210
Armor / defense
17 / 16
Attack / field lanes
3 / 0
Full summons
2x minotaur guard

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 90.

Open full monster details
Dworc FleshhunterDworc family
Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75
Raw EXP
750
EXP stage
×420
Effective EXP
315,000
Next level
184.0%
Stage decay
View level-by-level slowdown
  • Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
  • Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
Unlock gain
+200.0%vs level 40 · 250 EXP
Hunt placements
21
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
449
Speed
240
Armor / defense
3 / 8
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 75.

Open full monster details
Dworc VenomsniperDworc family
Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75
Raw EXP
750
EXP stage
×420
Effective EXP
315,000
Next level
184.0%
Stage decay
View level-by-level slowdown
  • Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
  • Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
Unlock gain
+200.0%vs level 40 · 250 EXP
Hunt placements
20
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
498
Speed
240
Armor / defense
3 / 15
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 75.

Open full monster details
Dworc VoodoomasterDworc family
Level 60Route 6 · Floor 1EasyMany intendedRecommended combat level: 75
Raw EXP
750
EXP stage
×420
Effective EXP
315,000
Next level
184.0%
Stage decay
View level-by-level slowdown
  • Levels 60–64: ×420 → 315,000 EXP (184.0% of next level)
  • Levels 65–74: ×415 → 311,250 EXP (154.3% of next level)
Unlock gain
+200.0%vs level 40 · 250 EXP
Hunt placements
17
Hunt spawn zones
7
Health
1,100
Own DPS
79
Encounter ceiling
79
Max hit
229
Speed
240
Armor / defense
3 / 8
Attack / field lanes
7 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 75.

Open full monster details
Level 60Route 6 · Floor 1MediumFew intendedRecommended combat level: 85
Raw EXP
1,125
EXP stage
×420
Effective EXP
472,500
Next level
276.0%
Stage decay
View level-by-level slowdown
  • Levels 60–64: ×420 → 472,500 EXP (276.0% of next level)
  • Levels 65–74: ×415 → 466,875 EXP (231.5% of next level)
Hunt placements
8
Hunt spawn zones
3
Health
1,375
Own DPS
95
Encounter ceiling
95
Max hit
695
Speed
250
Armor / defense
8 / 11
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 75.

Open full monster details
Dworc WarleaderDworc family
Level 60Route 6 · Floor 1HardRare intendedRecommended combat level: 75
Raw EXP
1,575
EXP stage
×420
Effective EXP
661,500
Next level
386.4%
Stage decay
View level-by-level slowdown
  • Levels 60–64: ×420 → 661,500 EXP (386.4% of next level)
  • Levels 65–74: ×415 → 653,625 EXP (324.1% of next level)
Hunt placements
7
Hunt spawn zones
4
Health
1,705
Own DPS
116
Encounter ceiling
274
Max hit
266
Speed
265
Armor / defense
16 / 22
Attack / field lanes
3 / 0
Full summons
2x Dworc Fleshhunter

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 75.

Open full monster details
KongraApe family
Level 75Route 7 · Floor 1EasyMany intended
Raw EXP
800
EXP stage
×400
Effective EXP
320,000
Next level
118.4%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
  • Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
  • Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
Unlock gain
+6.7%vs level 60 · 750 EXP
Hunt placements
65
Hunt spawn zones
8
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
361
Speed
200
Armor / defense
18 / 14
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
MerlkinApe family
Level 75Route 7 · Floor 1EasyMany intendedRecommended combat level: 85
Raw EXP
800
EXP stage
×400
Effective EXP
320,000
Next level
118.4%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
  • Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
  • Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
Unlock gain
+6.7%vs level 60 · 750 EXP
Hunt placements
48
Hunt spawn zones
7
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
690
Speed
2,900
Armor / defense
16 / 10
Attack / field lanes
4 / 1

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
SibangApe family
Level 75Route 7 · Floor 1EasyMany intended
Raw EXP
800
EXP stage
×400
Effective EXP
320,000
Next level
118.4%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 320,000 EXP (118.4% of next level)
  • Levels 80–84: ×390 → 312,000 EXP (101.2% of next level)
  • Levels 85–89: ×380 → 304,000 EXP (87.2% of next level)
Unlock gain
+6.7%vs level 60 · 750 EXP
Hunt placements
47
Hunt spawn zones
11
Health
1,200
Own DPS
90
Encounter ceiling
90
Max hit
254
Speed
220
Armor / defense
15 / 12
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
Piece Of ClothPiece of Cloth family
Level 75Route 8 · Floor 1EasyMany intended
Raw EXP
885
EXP stage
×400
Effective EXP
354,000
Next level
131.0%
Stage decay
View level-by-level slowdown
  • Levels 75–79: ×400 → 354,000 EXP (131.0% of next level)
  • Levels 80–84: ×390 → 345,150 EXP (112.0% of next level)
  • Levels 85–89: ×380 → 336,300 EXP (96.4% of next level)
Unlock gain
+18.0%vs level 60 · 750 EXP
Hunt placements
36
Hunt spawn zones
9
Health
1,300
Own DPS
100
Encounter ceiling
100
Max hit
295
Speed
194
Armor / defense
8 / 17
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 90.

Family gap: no curated medium or hard tier yet.

Open full monster details
Lair DragonLair Dragon family
Level 90Route 9 · Floor 1EasyMany intended
Raw EXP
1,500
EXP stage
×350
Effective EXP
525,000
Next level
134.0%
Stage decay
View level-by-level slowdown
  • Levels 90–94: ×350 → 525,000 EXP (134.0% of next level)
  • Levels 95–99: ×340 → 510,000 EXP (116.7% of next level)
Unlock gain
+69.5%vs level 75 · 885 EXP
Hunt placements
42
Hunt spawn zones
41
Health
1,400
Own DPS
109
Encounter ceiling
109
Max hit
640
Speed
230
Armor / defense
22 / 22
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 100.

Family gap: no curated hard tier yet.

Used in quest: The Dragon Lairs Quest
Open full monster details
Thawing Lair DragonLair Dragon family
Level 90Route 9 · Floor 1MediumFew intended
Raw EXP
2,250
EXP stage
×350
Effective EXP
787,500
Next level
201.0%
Stage decay
View level-by-level slowdown
  • Levels 90–94: ×350 → 787,500 EXP (201.0% of next level)
  • Levels 95–99: ×340 → 765,000 EXP (175.0% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
1,750
Own DPS
132
Encounter ceiling
132
Max hit
689
Speed
235
Armor / defense
24 / 24
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 100.

Family gap: no curated hard tier yet.

Used in quest: The Dragon Lairs Quest
Open full monster details
Lair Dragon LordLair Dragon Lord family
Level 100Route 10 · Floor 1EasyMany intended
Raw EXP
1,950
EXP stage
×325
Effective EXP
633,750
Next level
130.6%
Stage decay
View level-by-level slowdown
  • Levels 100–109: ×325 → 633,750 EXP (130.6% of next level)
  • Levels 110–124: ×315 → 614,250 EXP (104.3% of next level)
  • Levels 125–134: ×275 → 536,250 EXP (70.3% of next level)
  • Levels 135–149: ×260 → 507,000 EXP (56.9% of next level)
Unlock gain
+30.0%vs level 90 · 1,500 EXP
Hunt placements
149
Hunt spawn zones
112
Health
1,600
Own DPS
130
Encounter ceiling
130
Max hit
598
Speed
245
Armor / defense
28 / 30
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 150.

Used in quest: The Dragon Lairs Quest
Open full monster details
Thawing Lair Dragon LordLair Dragon Lord family
Level 100Route 10 · Floor 1MediumFew intended
Raw EXP
2,925
EXP stage
×325
Effective EXP
950,625
Next level
195.9%
Stage decay
View level-by-level slowdown
  • Levels 100–109: ×325 → 950,625 EXP (195.9% of next level)
  • Levels 110–124: ×315 → 921,375 EXP (156.5% of next level)
  • Levels 125–134: ×275 → 804,375 EXP (105.5% of next level)
  • Levels 135–149: ×260 → 760,500 EXP (85.3% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
1,999
Own DPS
156
Encounter ceiling
156
Max hit
618
Speed
250
Armor / defense
31 / 33
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 150.

Used in quest: The Dragon Lairs Quest
Open full monster details
Dragon OverlordLair Dragon Lord family
Level 100Route 10 · Floor 1HardRare intended
Raw EXP
4,095
EXP stage
×325
Effective EXP
1,330,875
Next level
274.3%
Stage decay
View level-by-level slowdown
  • Levels 100–109: ×325 → 1,330,875 EXP (274.3% of next level)
  • Levels 110–124: ×315 → 1,289,925 EXP (219.1% of next level)
  • Levels 125–134: ×275 → 1,126,125 EXP (147.6% of next level)
  • Levels 135–149: ×260 → 1,064,700 EXP (119.5% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
2,480
Own DPS
188
Encounter ceiling
297
Max hit
592
Speed
315
Armor / defense
38 / 32
Attack / field lanes
4 / 0
Full summons
1x Lair Dragon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 150.

Used in quest: The Dragon Lairs Quest
Open full monster details
DemodrasLair Dragon Lord family
Level 100Route 10 · Floor 1Special bossObjective intended
Raw EXP
4,000
EXP stage
×325
Effective EXP
1,300,000
Next level
267.9%
Stage decay
View level-by-level slowdown
  • Levels 100–109: ×325 → 1,300,000 EXP (267.9% of next level)
  • Levels 110–124: ×315 → 1,260,000 EXP (214.0% of next level)
  • Levels 125–134: ×275 → 1,100,000 EXP (144.2% of next level)
  • Levels 135–149: ×260 → 1,040,000 EXP (116.7% of next level)
Hunt placements
7
Hunt spawn zones
6
Health
4,950
Own DPS
171
Encounter ceiling
253
Max hit
605
Speed
230
Armor / defense
35 / 25
Attack / field lanes
4 / 1
Full summons
2x Dragon

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 150.

Open full monster details
VampireVampire family
Level 150Route 11 · Floor 1EasyMany intended
Raw EXP
3,400
EXP stage
×225
Effective EXP
765,000
Next level
69.4%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 765,000 EXP (69.4% of next level)
Unlock gain
+74.4%vs level 100 · 1,950 EXP
Hunt placements
50
Hunt spawn zones
33

Current map exception: 50 Easy / 6 Medium / 11 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
1,799
Own DPS
149
Encounter ceiling
149
Max hit
485
Speed
220
Armor / defense
17 / 23
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Vampire ViscountVampire family
Level 150Route 11 · Floor 1MediumFew intended
Raw EXP
5,100
EXP stage
×225
Effective EXP
1,147,500
Next level
104.1%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,147,500 EXP (104.1% of next level)
Hunt placements
6
Hunt spawn zones
6
Health
2,249
Own DPS
181
Encounter ceiling
181
Max hit
649
Speed
230
Armor / defense
20 / 26
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Vampire CountVampire family
Level 150Route 11 · Floor 1HardRare intended
Raw EXP
7,140
EXP stage
×225
Effective EXP
1,606,500
Next level
145.7%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,606,500 EXP (145.7% of next level)
Hunt placements
11
Hunt spawn zones
11
Health
2,789
Own DPS
218
Encounter ceiling
516
Max hit
735
Speed
245
Armor / defense
24 / 28
Attack / field lanes
3 / 0
Full summons
2x Vampire

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
Bog RaiderBog Raider family
Level 150Route 12 · Floor 1EasyMany intended
Raw EXP
3,745
EXP stage
×225
Effective EXP
842,625
Next level
76.4%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 842,625 EXP (76.4% of next level)
Unlock gain
+92.1%vs level 100 · 1,950 EXP
Hunt placements
196
Hunt spawn zones
27
Health
1,999
Own DPS
170
Encounter ceiling
170
Max hit
214
Speed
300
Armor / defense
10 / 15
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Bog Raider ChieftainBog Raider family
Level 150Route 12 · Floor 1MediumFew intended
Raw EXP
5,550
EXP stage
×225
Effective EXP
1,248,750
Next level
113.2%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,248,750 EXP (113.2% of next level)
Hunt placements
21
Hunt spawn zones
5
Health
2,500
Own DPS
204
Encounter ceiling
204
Max hit
276
Speed
310
Armor / defense
12 / 18
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Ravenwing Bog RaiderBog Raider family
Level 150Route 12 · Floor 1MediumFew intended
Raw EXP
6,660
EXP stage
×225
Effective EXP
1,498,500
Next level
135.9%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,498,500 EXP (135.9% of next level)
Hunt placements
22
Hunt spawn zones
4
Health
2,750
Own DPS
205
Encounter ceiling
205
Max hit
820
Speed
315
Armor / defense
28 / 32
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Bog Raider OverlordBog Raider family
Level 150Route 12 · Floor 1HardRare intended
Raw EXP
7,770
EXP stage
×225
Effective EXP
1,748,250
Next level
158.5%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,748,250 EXP (158.5% of next level)
Hunt placements
9
Hunt spawn zones
7
Health
3,099
Own DPS
246
Encounter ceiling
586
Max hit
374
Speed
320
Armor / defense
18 / 22
Attack / field lanes
4 / 0
Full summons
2x Bog Raider

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
MonkMonk family
Level 150Route 13 · Floor 1EasyMany intended
Raw EXP
4,075
EXP stage
×225
Effective EXP
916,875
Next level
83.1%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 916,875 EXP (83.1% of next level)
Unlock gain
+109.0%vs level 100 · 1,950 EXP
Hunt placements
45
Hunt spawn zones
26
Health
2,200
Own DPS
185
Encounter ceiling
185
Max hit
740
Speed
220
Armor / defense
20 / 22
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 160.

Open full monster details
Level 150Route 13 · Floor 1MediumFew intended
Raw EXP
6,000
EXP stage
×225
Effective EXP
1,350,000
Next level
122.4%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,350,000 EXP (122.4% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
2,750
Own DPS
224
Encounter ceiling
224
Max hit
897
Speed
235
Armor / defense
24 / 26
Attack / field lanes
1 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 160.

Open full monster details
Monk AscendantMonk family
Level 150Route 13 · Floor 1HardRare intended
Raw EXP
8,400
EXP stage
×225
Effective EXP
1,890,000
Next level
171.4%
Stage decay
View level-by-level slowdown
  • Levels 150–159: ×225 → 1,890,000 EXP (171.4% of next level)
Hunt placements
3
Hunt spawn zones
2
Health
3,410
Own DPS
275
Encounter ceiling
645
Max hit
1,100
Speed
250
Armor / defense
26 / 30
Attack / field lanes
1 / 0
Full summons
2x Monk

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 160.

Open full monster details
HeroHero family
Level 160Route 14 · Floor 1EasyMany intended
Raw EXP
5,600
EXP stage
×215
Effective EXP
1,204,000
Next level
95.8%
Stage decay
View level-by-level slowdown
  • Levels 160–174: ×215 → 1,204,000 EXP (95.8% of next level)
  • Levels 175–184: ×210 → 1,176,000 EXP (78.1% of next level)
  • Levels 185–199: ×200 → 1,120,000 EXP (66.5% of next level)
Unlock gain
+37.4%vs level 150 · 4,075 EXP
Hunt placements
82
Hunt spawn zones
37
Health
2,400
Own DPS
214
Encounter ceiling
214
Max hit
775
Speed
268
Armor / defense
30 / 20
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 200.

Open full monster details
Hero VanguardHero family
Level 160Route 14 · Floor 1MediumFew intended
Raw EXP
8,400
EXP stage
×215
Effective EXP
1,806,000
Next level
143.8%
Stage decay
View level-by-level slowdown
  • Levels 160–174: ×215 → 1,806,000 EXP (143.8% of next level)
  • Levels 175–184: ×210 → 1,764,000 EXP (117.2% of next level)
  • Levels 185–199: ×200 → 1,680,000 EXP (99.8% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
2,999
Own DPS
258
Encounter ceiling
258
Max hit
915
Speed
345
Armor / defense
48 / 35
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 200.

Open full monster details
Hero ChampionHero family
Level 160Route 14 · Floor 1HardRare intended
Raw EXP
11,760
EXP stage
×215
Effective EXP
2,528,400
Next level
201.3%
Stage decay
View level-by-level slowdown
  • Levels 160–174: ×215 → 2,528,400 EXP (201.3% of next level)
  • Levels 175–184: ×210 → 2,469,600 EXP (164.1% of next level)
  • Levels 185–199: ×200 → 2,352,000 EXP (139.7% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
3,720
Own DPS
312
Encounter ceiling
740
Max hit
1,056
Speed
360
Armor / defense
65 / 45
Attack / field lanes
4 / 0
Full summons
2x Hero

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 200.

Open full monster details
WyrmWyrm family
Level 200Route 15 · Floor 1EasyMany intended
Raw EXP
6,165
EXP stage
×190
Effective EXP
1,171,350
Next level
59.5%
Stage decay
View level-by-level slowdown
  • Levels 200–209: ×190 → 1,171,350 EXP (59.5% of next level)
  • Levels 210–224: ×180 → 1,109,700 EXP (51.1% of next level)
  • Levels 225–234: ×175 → 1,078,875 EXP (43.2% of next level)
  • Levels 235–249: ×165 → 1,017,225 EXP (37.3% of next level)
Unlock gain
+10.1%vs level 160 · 5,600 EXP
Hunt placements
228
Hunt spawn zones
59

Current map exception: 228 Easy / 11 Medium / 14 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
2,600
Own DPS
240
Encounter ceiling
240
Max hit
426
Speed
300
Armor / defense
30 / 31
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 250.

Open full monster details
Elder WyrmWyrm family
Level 200Route 15 · Floor 1MediumFew intended
Raw EXP
9,000
EXP stage
×190
Effective EXP
1,710,000
Next level
86.8%
Stage decay
View level-by-level slowdown
  • Levels 200–209: ×190 → 1,710,000 EXP (86.8% of next level)
  • Levels 210–224: ×180 → 1,620,000 EXP (74.5% of next level)
  • Levels 225–234: ×175 → 1,575,000 EXP (63.1% of next level)
  • Levels 235–249: ×165 → 1,485,000 EXP (54.5% of next level)
Hunt placements
11
Hunt spawn zones
6
Health
3,250
Own DPS
287
Encounter ceiling
287
Max hit
533
Speed
320
Armor / defense
34 / 33
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 250.

Open full monster details
Wyrm SovereignWyrm family
Level 200Route 15 · Floor 1HardRare intended
Raw EXP
12,600
EXP stage
×190
Effective EXP
2,394,000
Next level
121.5%
Stage decay
View level-by-level slowdown
  • Levels 200–209: ×190 → 2,394,000 EXP (121.5% of next level)
  • Levels 210–224: ×180 → 2,268,000 EXP (104.3% of next level)
  • Levels 225–234: ×175 → 2,205,000 EXP (88.3% of next level)
  • Levels 235–249: ×165 → 2,079,000 EXP (76.3% of next level)
Hunt placements
14
Hunt spawn zones
14
Health
4,030
Own DPS
348
Encounter ceiling
828
Max hit
867
Speed
315
Armor / defense
34 / 36
Attack / field lanes
4 / 0
Full summons
2x Wyrm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 250.

Open full monster details
Animated PumpkinCandy family
Level 250Route 16 · Floor 1EasyMany intended
Raw EXP
7,000
EXP stage
×150
Effective EXP
1,050,000
Next level
34.0%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 1,050,000 EXP (34.0% of next level)
  • Levels 260–274: ×145 → 1,015,000 EXP (30.4% of next level)
  • Levels 275–284: ×140 → 980,000 EXP (26.2% of next level)
  • Levels 285–299: ×135 → 945,000 EXP (23.5% of next level)
  • Levels 300–309: ×130 → 910,000 EXP (20.4% of next level)
  • Levels 310–324: ×125 → 875,000 EXP (18.4% of next level)
  • Levels 325–334: ×120 → 840,000 EXP (16.1% of next level)
  • Levels 335–349: ×115 → 805,000 EXP (14.5% of next level)
Unlock gain
+13.5%vs level 200 · 6,165 EXP
Hunt placements
2
Hunt spawn zones
1

Current map exception: 2 Easy / 8 Medium / 4 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
3,500
Own DPS
300
Encounter ceiling
341
Max hit
776
Speed
230
Armor / defense
35 / 25
Attack / field lanes
4 / 1
Full summons
1x Dragon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Open full monster details
Candy HorrorCandy family
Level 250Route 16 · Floor 1MediumFew intended
Raw EXP
10,500
EXP stage
×150
Effective EXP
1,575,000
Next level
51.0%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 1,575,000 EXP (51.0% of next level)
  • Levels 260–274: ×145 → 1,522,500 EXP (45.6% of next level)
  • Levels 275–284: ×140 → 1,470,000 EXP (39.3% of next level)
  • Levels 285–299: ×135 → 1,417,500 EXP (35.3% of next level)
  • Levels 300–309: ×130 → 1,365,000 EXP (30.6% of next level)
  • Levels 310–324: ×125 → 1,312,500 EXP (27.6% of next level)
  • Levels 325–334: ×120 → 1,260,000 EXP (24.1% of next level)
  • Levels 335–349: ×115 → 1,207,500 EXP (21.7% of next level)
Hunt placements
8
Hunt spawn zones
7
Health
4,374
Own DPS
360
Encounter ceiling
442
Max hit
930
Speed
245
Armor / defense
38 / 28
Attack / field lanes
4 / 1
Full summons
2x Dragon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 350.

Open full monster details
Candy NightmareCandy family
Level 250Route 16 · Floor 1HardRare intended
Raw EXP
14,700
EXP stage
×150
Effective EXP
2,205,000
Next level
71.4%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 2,205,000 EXP (71.4% of next level)
  • Levels 260–274: ×145 → 2,131,500 EXP (63.8% of next level)
  • Levels 275–284: ×140 → 2,058,000 EXP (55.0% of next level)
  • Levels 285–299: ×135 → 1,984,500 EXP (49.4% of next level)
  • Levels 300–309: ×130 → 1,911,000 EXP (42.9% of next level)
  • Levels 310–324: ×125 → 1,837,500 EXP (38.6% of next level)
  • Levels 325–334: ×120 → 1,764,000 EXP (33.7% of next level)
  • Levels 335–349: ×115 → 1,690,500 EXP (30.4% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
5,425
Own DPS
431
Encounter ceiling
1,151
Max hit
1,496
Speed
260
Armor / defense
44 / 34
Attack / field lanes
4 / 1
Full summons
2x Candy Horror

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 350.

Open full monster details
Frost DragonFrost Dragon family
Level 250Route 17 · Floor 1EasyMany intended
Raw EXP
8,500
EXP stage
×150
Effective EXP
1,275,000
Next level
41.3%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 1,275,000 EXP (41.3% of next level)
  • Levels 260–274: ×145 → 1,232,500 EXP (36.9% of next level)
  • Levels 275–284: ×140 → 1,190,000 EXP (31.8% of next level)
  • Levels 285–299: ×135 → 1,147,500 EXP (28.6% of next level)
  • Levels 300–309: ×130 → 1,105,000 EXP (24.8% of next level)
  • Levels 310–324: ×125 → 1,062,500 EXP (22.3% of next level)
  • Levels 325–334: ×120 → 1,020,000 EXP (19.5% of next level)
  • Levels 335–349: ×115 → 977,500 EXP (17.6% of next level)
Unlock gain
+37.9%vs level 200 · 6,165 EXP
Hunt placements
184
Hunt spawn zones
64
Health
3,400
Own DPS
246
Encounter ceiling
246
Max hit
660
Speed
260
Armor / defense
22 / 35
Attack / field lanes
6 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Family gap: no curated medium or hard tier yet.

Open full monster details
Ember DragonFrost Dragon family
Level 250Route 17 · Floor 1EasyMany intended
Raw EXP
5,000
EXP stage
×150
Effective EXP
750,000
Next level
24.3%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 750,000 EXP (24.3% of next level)
  • Levels 260–274: ×145 → 725,000 EXP (21.7% of next level)
  • Levels 275–284: ×140 → 700,000 EXP (18.7% of next level)
  • Levels 285–299: ×135 → 675,000 EXP (16.8% of next level)
  • Levels 300–309: ×130 → 650,000 EXP (14.6% of next level)
  • Levels 310–324: ×125 → 625,000 EXP (13.1% of next level)
  • Levels 325–334: ×120 → 600,000 EXP (11.5% of next level)
  • Levels 335–349: ×115 → 575,000 EXP (10.3% of next level)
Unlock gain
+-18.9%vs level 200 · 6,165 EXP
Hunt placements
5
Hunt spawn zones
5
Health
2,860
Own DPS
383
Encounter ceiling
383
Max hit
1,277
Speed
315
Armor / defense
40 / 30
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Family gap: no curated medium or hard tier yet.

Open full monster details
Frozen DragonFrost Dragon family
Level 250Route 17 · Floor 1Special bossObjective intendedRecommended combat level: 350
Raw EXP
32,000
EXP stage
×150
Effective EXP
4,800,000
Next level
155.5%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 4,800,000 EXP (155.5% of next level)
  • Levels 260–274: ×145 → 4,640,000 EXP (138.9% of next level)
  • Levels 275–284: ×140 → 4,480,000 EXP (119.8% of next level)
  • Levels 285–299: ×135 → 4,320,000 EXP (107.5% of next level)
  • Levels 300–309: ×130 → 4,160,000 EXP (93.4% of next level)
  • Levels 310–324: ×125 → 4,000,000 EXP (84.1% of next level)
  • Levels 325–334: ×120 → 3,840,000 EXP (73.4% of next level)
  • Levels 335–349: ×115 → 3,680,000 EXP (66.2% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
44,000
Own DPS
761
Encounter ceiling
761
Max hit
2,200
Speed
260
Armor / defense
22 / 35
Attack / field lanes
6 / 0

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 350.

Family gap: no curated medium or hard tier yet.

Open full monster details
HydraHydra family
Level 250Route 18 · Floor 1EasyMany intended
Raw EXP
9,000
EXP stage
×150
Effective EXP
1,350,000
Next level
43.7%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 1,350,000 EXP (43.7% of next level)
  • Levels 260–274: ×145 → 1,305,000 EXP (39.1% of next level)
  • Levels 275–284: ×140 → 1,260,000 EXP (33.7% of next level)
  • Levels 285–299: ×135 → 1,215,000 EXP (30.2% of next level)
  • Levels 300–309: ×130 → 1,170,000 EXP (26.3% of next level)
  • Levels 310–324: ×125 → 1,125,000 EXP (23.6% of next level)
  • Levels 325–334: ×120 → 1,080,000 EXP (20.6% of next level)
  • Levels 335–349: ×115 → 1,035,000 EXP (18.6% of next level)
Unlock gain
+46.0%vs level 200 · 6,165 EXP
Hunt placements
82
Hunt spawn zones
59

Current map exception: 82 Easy / 5 Medium / 12 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
4,500
Own DPS
368
Encounter ceiling
368
Max hit
1,045
Speed
260
Armor / defense
25 / 35
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 350.

Open full monster details
Hydra PrimeHydra family
Level 250Route 18 · Floor 1MediumFew intended
Raw EXP
12,375
EXP stage
×150
Effective EXP
1,856,250
Next level
60.1%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 1,856,250 EXP (60.1% of next level)
  • Levels 260–274: ×145 → 1,794,375 EXP (53.7% of next level)
  • Levels 275–284: ×140 → 1,732,500 EXP (46.3% of next level)
  • Levels 285–299: ×135 → 1,670,625 EXP (41.6% of next level)
  • Levels 300–309: ×130 → 1,608,750 EXP (36.1% of next level)
  • Levels 310–324: ×125 → 1,546,875 EXP (32.5% of next level)
  • Levels 325–334: ×120 → 1,485,000 EXP (28.4% of next level)
  • Levels 335–349: ×115 → 1,423,125 EXP (25.6% of next level)
Hunt placements
5
Hunt spawn zones
5
Health
5,625
Own DPS
456
Encounter ceiling
456
Max hit
1,284
Speed
270
Armor / defense
28 / 38
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 350.

Open full monster details
Hydra TyrantHydra family
Level 250Route 18 · Floor 1HardRare intended
Raw EXP
17,325
EXP stage
×150
Effective EXP
2,598,750
Next level
84.2%
Stage decay
View level-by-level slowdown
  • Levels 250–259: ×150 → 2,598,750 EXP (84.2% of next level)
  • Levels 260–274: ×145 → 2,512,125 EXP (75.2% of next level)
  • Levels 275–284: ×140 → 2,425,500 EXP (64.8% of next level)
  • Levels 285–299: ×135 → 2,338,875 EXP (58.2% of next level)
  • Levels 300–309: ×130 → 2,252,250 EXP (50.6% of next level)
  • Levels 310–324: ×125 → 2,165,625 EXP (45.5% of next level)
  • Levels 325–334: ×120 → 2,079,000 EXP (39.7% of next level)
  • Levels 335–349: ×115 → 1,992,375 EXP (35.8% of next level)
Hunt placements
12
Hunt spawn zones
12
Health
6,975
Own DPS
552
Encounter ceiling
1,288
Max hit
1,599
Speed
295
Armor / defense
32 / 42
Attack / field lanes
4 / 0
Full summons
2x Hydra

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 350.

Open full monster details
Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1EasyMany intended
Raw EXP
12,000
EXP stage
×100
Effective EXP
1,200,000
Next level
19.8%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 1,200,000 EXP (19.8% of next level)
  • Levels 360–374: ×95 → 1,140,000 EXP (17.7% of next level)
  • Levels 375–384: ×90 → 1,080,000 EXP (15.5% of next level)
  • Levels 385–399: ×85 → 1,020,000 EXP (13.9% of next level)
Unlock gain
+33.3%vs level 250 · 9,000 EXP
Hunt placements
47
Hunt spawn zones
43
Health
5,199
Own DPS
473
Encounter ceiling
485
Max hit
1,515
Speed
280
Armor / defense
20 / 20
Attack / field lanes
2 / 1
Full summons
2x Poison Spider

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Old Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1MediumFew intended
Raw EXP
18,000
EXP stage
×100
Effective EXP
1,800,000
Next level
29.6%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 1,800,000 EXP (29.6% of next level)
  • Levels 360–374: ×95 → 1,710,000 EXP (26.6% of next level)
  • Levels 375–384: ×90 → 1,620,000 EXP (23.2% of next level)
  • Levels 385–399: ×85 → 1,530,000 EXP (20.8% of next level)
Hunt placements
27
Hunt spawn zones
26
Health
6,499
Own DPS
569
Encounter ceiling
581
Max hit
2,107
Speed
300
Armor / defense
22 / 22
Attack / field lanes
2 / 1
Full summons
2x Poison Spider

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
The Old WidowGiant Spider family
Level 350Route 19 · Floor 1MediumFew intended
Raw EXP
21,600
EXP stage
×100
Effective EXP
2,160,000
Next level
35.6%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,160,000 EXP (35.6% of next level)
  • Levels 360–374: ×95 → 2,052,000 EXP (31.9% of next level)
  • Levels 375–384: ×90 → 1,944,000 EXP (27.9% of next level)
  • Levels 385–399: ×85 → 1,836,000 EXP (25.0% of next level)
Hunt placements
14
Hunt spawn zones
14
Health
6,499
Own DPS
564
Encounter ceiling
1,037
Max hit
1,475
Speed
240
Armor / defense
17 / 21
Attack / field lanes
4 / 1
Full summons
1x giant spider

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
Ancient Giant SpiderGiant Spider family
Level 350Route 19 · Floor 1HardRare intended
Raw EXP
25,200
EXP stage
×100
Effective EXP
2,520,000
Next level
41.5%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,520,000 EXP (41.5% of next level)
  • Levels 360–374: ×95 → 2,394,000 EXP (37.3% of next level)
  • Levels 375–384: ×90 → 2,268,000 EXP (32.5% of next level)
  • Levels 385–399: ×85 → 2,142,000 EXP (29.1% of next level)
Hunt placements
0
Hunt spawn zones
0

Display only: this apex is not yet placed in its hunting route.

Health
8,059
Own DPS
691
Encounter ceiling
1,637
Max hit
2,399
Speed
320
Armor / defense
28 / 30
Attack / field lanes
3 / 1
Full summons
2x Giant Spider

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 400.

Open full monster details
Level 350Route 20 · Floor 1EasyMany intended
Raw EXP
14,000
EXP stage
×100
Effective EXP
1,400,000
Next level
23.1%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 1,400,000 EXP (23.1% of next level)
  • Levels 360–374: ×95 → 1,330,000 EXP (20.7% of next level)
  • Levels 375–384: ×90 → 1,260,000 EXP (18.1% of next level)
  • Levels 385–399: ×85 → 1,190,000 EXP (16.2% of next level)
Unlock gain
+55.6%vs level 250 · 9,000 EXP
Hunt placements
11
Hunt spawn zones
5
Health
4,500
Own DPS
366
Encounter ceiling
366
Max hit
1,191
Speed
250
Armor / defense
25 / 28
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Orc WarlordOrc family
Level 350Route 20 · Floor 1EasyMany intended
Raw EXP
14,000
EXP stage
×100
Effective EXP
1,400,000
Next level
23.1%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 1,400,000 EXP (23.1% of next level)
  • Levels 360–374: ×95 → 1,330,000 EXP (20.7% of next level)
  • Levels 375–384: ×90 → 1,260,000 EXP (18.1% of next level)
  • Levels 385–399: ×85 → 1,190,000 EXP (16.2% of next level)
Unlock gain
+55.6%vs level 250 · 9,000 EXP
Hunt placements
6
Hunt spawn zones
3

Shared monster file: future tuning must protect its other world uses.

Health
4,500
Own DPS
446
Encounter ceiling
446
Max hit
1,206
Speed
290
Armor / defense
22 / 35
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Orc LeaderOrc family
Level 350Route 20 · Floor 1EasyMany intended
Raw EXP
18,000
EXP stage
×100
Effective EXP
1,800,000
Next level
29.6%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 1,800,000 EXP (29.6% of next level)
  • Levels 360–374: ×95 → 1,710,000 EXP (26.6% of next level)
  • Levels 375–384: ×90 → 1,620,000 EXP (23.2% of next level)
  • Levels 385–399: ×85 → 1,530,000 EXP (20.8% of next level)
Unlock gain
+100.0%vs level 250 · 9,000 EXP
Hunt placements
7
Hunt spawn zones
3
Health
7,150
Own DPS
527
Encounter ceiling
527
Max hit
1,732
Speed
230
Armor / defense
20 / 30
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 400.

Open full monster details
Orc WarbossOrc family
Level 350Route 20 · Floor 1MediumFew intended
Raw EXP
21,000
EXP stage
×100
Effective EXP
2,100,000
Next level
34.6%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,100,000 EXP (34.6% of next level)
  • Levels 360–374: ×95 → 1,995,000 EXP (31.0% of next level)
  • Levels 375–384: ×90 → 1,890,000 EXP (27.1% of next level)
  • Levels 385–399: ×85 → 1,785,000 EXP (24.3% of next level)
Hunt placements
6
Hunt spawn zones
6
Health
7,499
Own DPS
537
Encounter ceiling
983
Max hit
1,631
Speed
240
Armor / defense
24 / 34
Attack / field lanes
2 / 0
Full summons
1x Orc Warlord

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
Level 350Route 20 · Floor 1MediumFew intended
Raw EXP
21,000
EXP stage
×100
Effective EXP
2,100,000
Next level
34.6%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,100,000 EXP (34.6% of next level)
  • Levels 360–374: ×95 → 1,995,000 EXP (31.0% of next level)
  • Levels 375–384: ×90 → 1,890,000 EXP (27.1% of next level)
  • Levels 385–399: ×85 → 1,785,000 EXP (24.3% of next level)
Hunt placements
7
Hunt spawn zones
2
Health
7,499
Own DPS
546
Encounter ceiling
546
Max hit
1,696
Speed
270
Armor / defense
31 / 34
Attack / field lanes
6 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 400.

Open full monster details
Level 350Route 20 · Floor 1HardRare intended
Raw EXP
24,000
EXP stage
×100
Effective EXP
2,400,000
Next level
39.5%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,400,000 EXP (39.5% of next level)
  • Levels 360–374: ×95 → 2,280,000 EXP (35.5% of next level)
  • Levels 375–384: ×90 → 2,160,000 EXP (31.0% of next level)
  • Levels 385–399: ×85 → 2,040,000 EXP (27.7% of next level)
Hunt placements
5
Hunt spawn zones
5
Health
8,800
Own DPS
633
Encounter ceiling
633
Max hit
1,885
Speed
290
Armor / defense
36 / 40
Attack / field lanes
6 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 400.

Open full monster details
Orc WarmasterOrc family
Level 350Route 20 · Floor 1HardRare intended
Raw EXP
25,000
EXP stage
×100
Effective EXP
2,500,000
Next level
41.2%
Stage decay
View level-by-level slowdown
  • Levels 350–359: ×100 → 2,500,000 EXP (41.2% of next level)
  • Levels 360–374: ×95 → 2,375,000 EXP (37.0% of next level)
  • Levels 375–384: ×90 → 2,250,000 EXP (32.3% of next level)
  • Levels 385–399: ×85 → 2,125,000 EXP (28.9% of next level)
Hunt placements
4
Hunt spawn zones
3
Health
9,300
Own DPS
659
Encounter ceiling
1,551
Max hit
1,923
Speed
290
Armor / defense
28 / 38
Attack / field lanes
2 / 0
Full summons
2x Orc Warlord

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 400.

Open full monster details
NomadNomad family
Level 400Route 1 · Floor 2EasyMany intended
Raw EXP
45,000
EXP stage
×80
Effective EXP
3,600,000
Next level
45.3%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 3,600,000 EXP (45.3% of next level)
  • Levels 410–424: ×75 → 3,375,000 EXP (40.4% of next level)
  • Levels 425–434: ×70 → 3,150,000 EXP (35.1% of next level)
  • Levels 435–449: ×65 → 2,925,000 EXP (31.1% of next level)
Unlock gain
+150.0%vs level 350 · 18,000 EXP
Hunt placements
41
Hunt spawn zones
21
Health
10,395
Own DPS
675
Encounter ceiling
675
Max hit
2,337
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Nomad Bandit LordNomad family
Level 400Route 1 · Floor 2MediumFew intendedRecommended combat level: 445
Raw EXP
52,000
EXP stage
×80
Effective EXP
4,160,000
Next level
52.4%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 4,160,000 EXP (52.4% of next level)
  • Levels 410–424: ×75 → 3,900,000 EXP (46.7% of next level)
  • Levels 425–434: ×70 → 3,640,000 EXP (40.6% of next level)
  • Levels 435–449: ×65 → 3,380,000 EXP (36.0% of next level)
Hunt placements
22
Hunt spawn zones
14
Health
14,751
Own DPS
989
Encounter ceiling
989
Max hit
3,575
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Nomad Dune KingNomad family
Level 400Route 1 · Floor 2HardRare intendedRecommended combat level: 450
Raw EXP
60,000
EXP stage
×80
Effective EXP
4,800,000
Next level
60.5%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 4,800,000 EXP (60.5% of next level)
  • Levels 410–424: ×75 → 4,500,000 EXP (53.9% of next level)
  • Levels 425–434: ×70 → 4,200,000 EXP (46.8% of next level)
  • Levels 435–449: ×65 → 3,900,000 EXP (41.5% of next level)
Hunt placements
4
Hunt spawn zones
2
Health
21,780
Own DPS
1,000
Encounter ceiling
1,000
Max hit
3,602
Speed
280
Armor / defense
10 / 13
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Warlock ArcanistWarlock family
Level 400Route 2 · Floor 2EasyMany intended
Raw EXP
31,000
EXP stage
×80
Effective EXP
2,480,000
Next level
31.2%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 2,480,000 EXP (31.2% of next level)
  • Levels 410–424: ×75 → 2,325,000 EXP (27.9% of next level)
  • Levels 425–434: ×70 → 2,170,000 EXP (24.2% of next level)
  • Levels 435–449: ×65 → 2,015,000 EXP (21.4% of next level)
Unlock gain
+72.2%vs level 350 · 18,000 EXP
Hunt placements
14
Hunt spawn zones
9
Health
11,385
Own DPS
477
Encounter ceiling
507
Max hit
715
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Warlock ArchmageWarlock family
Level 400Route 2 · Floor 2MediumFew intended
Raw EXP
39,000
EXP stage
×80
Effective EXP
3,120,000
Next level
39.3%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 3,120,000 EXP (39.3% of next level)
  • Levels 410–424: ×75 → 2,925,000 EXP (35.1% of next level)
  • Levels 425–434: ×70 → 2,730,000 EXP (30.4% of next level)
  • Levels 435–449: ×65 → 2,535,000 EXP (27.0% of next level)
Hunt placements
6
Hunt spawn zones
6
Health
16,137
Own DPS
585
Encounter ceiling
615
Max hit
821
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Warlock High SorcererWarlock family
Level 400Route 2 · Floor 2HardRare intended
Raw EXP
48,500
EXP stage
×80
Effective EXP
3,880,000
Next level
48.9%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 3,880,000 EXP (48.9% of next level)
  • Levels 410–424: ×75 → 3,637,500 EXP (43.6% of next level)
  • Levels 425–434: ×70 → 3,395,000 EXP (37.9% of next level)
  • Levels 435–449: ×65 → 3,152,500 EXP (33.6% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
23,958
Own DPS
695
Encounter ceiling
725
Max hit
929
Speed
220
Armor / defense
25 / 30
Attack / field lanes
8 / 1
Full summons
1x stone golem

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Lizard Dragon PriestLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
15,000
EXP stage
×80
Effective EXP
1,200,000
Next level
15.1%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 1,200,000 EXP (15.1% of next level)
  • Levels 410–424: ×75 → 1,125,000 EXP (13.5% of next level)
  • Levels 425–434: ×70 → 1,050,000 EXP (11.7% of next level)
  • Levels 435–449: ×65 → 975,000 EXP (10.4% of next level)
Unlock gain
+-16.7%vs level 350 · 18,000 EXP
Hunt placements
11
Hunt spawn zones
7
Health
4,400
Own DPS
150
Encounter ceiling
198
Max hit
495
Speed
320
Armor / defense
25 / 25
Attack / field lanes
2 / 0
Full summons
2x Dragon Hatchling

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard LegionnaireLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
18,000
EXP stage
×80
Effective EXP
1,440,000
Next level
18.1%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 1,440,000 EXP (18.1% of next level)
  • Levels 410–424: ×75 → 1,350,000 EXP (16.2% of next level)
  • Levels 425–434: ×70 → 1,260,000 EXP (14.1% of next level)
  • Levels 435–449: ×65 → 1,170,000 EXP (12.5% of next level)
Unlock gain
+0.0%vs level 350 · 18,000 EXP
Hunt placements
26
Hunt spawn zones
12
Health
4,950
Own DPS
178
Encounter ceiling
178
Max hit
599
Speed
220
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard ZaogunLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
21,000
EXP stage
×80
Effective EXP
1,680,000
Next level
21.2%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 1,680,000 EXP (21.2% of next level)
  • Levels 410–424: ×75 → 1,575,000 EXP (18.9% of next level)
  • Levels 425–434: ×70 → 1,470,000 EXP (16.4% of next level)
  • Levels 435–449: ×65 → 1,365,000 EXP (14.5% of next level)
Unlock gain
+16.7%vs level 350 · 18,000 EXP
Hunt placements
30
Hunt spawn zones
15
Health
6,050
Own DPS
219
Encounter ceiling
219
Max hit
748
Speed
420
Armor / defense
35 / 35
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard ChosenLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
24,000
EXP stage
×80
Effective EXP
1,920,000
Next level
24.2%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 1,920,000 EXP (24.2% of next level)
  • Levels 410–424: ×75 → 1,800,000 EXP (21.6% of next level)
  • Levels 425–434: ×70 → 1,680,000 EXP (18.7% of next level)
  • Levels 435–449: ×65 → 1,560,000 EXP (16.6% of next level)
Unlock gain
+33.3%vs level 350 · 18,000 EXP
Hunt placements
26
Hunt spawn zones
12
Health
7,150
Own DPS
281
Encounter ceiling
281
Max hit
880
Speed
240
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lizard High GuardLizard High Guard family
Level 400Route 3 · Floor 2EasyMany intended
Raw EXP
27,000
EXP stage
×80
Effective EXP
2,160,000
Next level
27.2%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 2,160,000 EXP (27.2% of next level)
  • Levels 410–424: ×75 → 2,025,000 EXP (24.3% of next level)
  • Levels 425–434: ×70 → 1,890,000 EXP (21.1% of next level)
  • Levels 435–449: ×65 → 1,755,000 EXP (18.7% of next level)
Unlock gain
+50.0%vs level 350 · 18,000 EXP
Hunt placements
15
Hunt spawn zones
8
Health
8,800
Own DPS
450
Encounter ceiling
450
Max hit
1,386
Speed
340
Armor / defense
25 / 25
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 450.

Open full monster details
Lazy Lizard EnforcerLizard High Guard family
Level 400Route 3 · Floor 2MediumFew intended
Raw EXP
42,000
EXP stage
×80
Effective EXP
3,360,000
Next level
42.3%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 3,360,000 EXP (42.3% of next level)
  • Levels 410–424: ×75 → 3,150,000 EXP (37.8% of next level)
  • Levels 425–434: ×70 → 2,940,000 EXP (32.8% of next level)
  • Levels 435–449: ×65 → 2,730,000 EXP (29.1% of next level)
Hunt placements
9
Hunt spawn zones
7
Health
12,672
Own DPS
764
Encounter ceiling
764
Max hit
2,772
Speed
330
Armor / defense
58 / 38
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 450.

Open full monster details
Lazy Lizard TyrantLizard High Guard family
Level 400Route 3 · Floor 2HardRare intended
Raw EXP
52,000
EXP stage
×80
Effective EXP
4,160,000
Next level
52.4%
Stage decay
View level-by-level slowdown
  • Levels 400–409: ×80 → 4,160,000 EXP (52.4% of next level)
  • Levels 410–424: ×75 → 3,900,000 EXP (46.7% of next level)
  • Levels 425–434: ×70 → 3,640,000 EXP (40.6% of next level)
  • Levels 435–449: ×65 → 3,380,000 EXP (36.0% of next level)
Hunt placements
5
Hunt spawn zones
4
Health
16,830
Own DPS
895
Encounter ceiling
2,076
Max hit
3,168
Speed
350
Armor / defense
78 / 50
Attack / field lanes
4 / 0
Full summons
2x Lizard High Guard, 1x Lizard Chosen

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 450.

Open full monster details
Undead GladiatorUndead Gladiator family
Level 450Route 4 · Floor 2EasyMany intended
Raw EXP
52,000
EXP stage
×50
Effective EXP
2,600,000
Next level
25.9%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 2,600,000 EXP (25.9% of next level)
  • Levels 460–474: ×48 → 2,496,000 EXP (23.7% of next level)
  • Levels 475–484: ×45 → 2,340,000 EXP (20.9% of next level)
  • Levels 485–499: ×42 → 2,184,000 EXP (18.7% of next level)
Unlock gain
+15.6%vs level 400 · 45,000 EXP
Hunt placements
128
Hunt spawn zones
56
Health
10,450
Own DPS
264
Encounter ceiling
264
Max hit
962
Speed
270
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Undead Gladiator ChampionUndead Gladiator family
Level 450Route 4 · Floor 2MediumFew intended
Raw EXP
60,000
EXP stage
×50
Effective EXP
3,000,000
Next level
29.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 3,000,000 EXP (29.8% of next level)
  • Levels 460–474: ×48 → 2,880,000 EXP (27.4% of next level)
  • Levels 475–484: ×45 → 2,700,000 EXP (24.1% of next level)
  • Levels 485–499: ×42 → 2,520,000 EXP (21.6% of next level)
Hunt placements
16
Hunt spawn zones
15
Health
13,365
Own DPS
381
Encounter ceiling
381
Max hit
1,328
Speed
270
Armor / defense
40 / 45
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Undead Gladiator WarlordUndead Gladiator family
Level 450Route 4 · Floor 2HardRare intended
Raw EXP
72,000
EXP stage
×50
Effective EXP
3,600,000
Next level
35.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 3,600,000 EXP (35.8% of next level)
  • Levels 460–474: ×48 → 3,456,000 EXP (32.9% of next level)
  • Levels 475–484: ×45 → 3,240,000 EXP (28.9% of next level)
  • Levels 485–499: ×42 → 3,024,000 EXP (25.9% of next level)
Hunt placements
8
Hunt spawn zones
8
Health
19,800
Own DPS
534
Encounter ceiling
534
Max hit
1,782
Speed
270
Armor / defense
40 / 45
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Pirate MarauderPirate Corsair family
Level 450Route 5 · Floor 2EasyMany intendedRecommended combat level: 400
Raw EXP
20,000
EXP stage
×50
Effective EXP
1,000,000
Next level
9.9%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 1,000,000 EXP (9.9% of next level)
  • Levels 460–474: ×48 → 960,000 EXP (9.1% of next level)
  • Levels 475–484: ×45 → 900,000 EXP (8.0% of next level)
  • Levels 485–499: ×42 → 840,000 EXP (7.2% of next level)
Unlock gain
+-55.6%vs level 400 · 45,000 EXP
Hunt placements
17
Hunt spawn zones
16
Health
1,980
Own DPS
29
Encounter ceiling
29
Max hit
198
Speed
230
Armor / defense
15 / 20
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Pirate BuccaneerPirate Corsair family
Level 450Route 5 · Floor 2EasyMany intendedRecommended combat level: 400
Raw EXP
28,000
EXP stage
×50
Effective EXP
1,400,000
Next level
13.9%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 1,400,000 EXP (13.9% of next level)
  • Levels 460–474: ×48 → 1,344,000 EXP (12.8% of next level)
  • Levels 475–484: ×45 → 1,260,000 EXP (11.2% of next level)
  • Levels 485–499: ×42 → 1,176,000 EXP (10.1% of next level)
Unlock gain
+-37.8%vs level 400 · 45,000 EXP
Hunt placements
46
Hunt spawn zones
33
Health
3,850
Own DPS
61
Encounter ceiling
61
Max hit
275
Speed
230
Armor / defense
25 / 23
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Dread CorsairPirate Corsair family
Level 450Route 5 · Floor 2EasyMany intended
Raw EXP
54,000
EXP stage
×50
Effective EXP
2,700,000
Next level
26.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 2,700,000 EXP (26.8% of next level)
  • Levels 460–474: ×48 → 2,592,000 EXP (24.7% of next level)
  • Levels 475–484: ×45 → 2,430,000 EXP (21.7% of next level)
  • Levels 485–499: ×42 → 2,268,000 EXP (19.4% of next level)
Unlock gain
+20.0%vs level 400 · 45,000 EXP
Hunt placements
28
Hunt spawn zones
28
Health
11,000
Own DPS
515
Encounter ceiling
515
Max hit
1,963
Speed
230
Armor / defense
25 / 20
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Pirate ArmsmasterPirate Corsair family
Level 450Route 5 · Floor 2MediumFew intended
Raw EXP
63,000
EXP stage
×50
Effective EXP
3,150,000
Next level
31.3%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 3,150,000 EXP (31.3% of next level)
  • Levels 460–474: ×48 → 3,024,000 EXP (28.8% of next level)
  • Levels 475–484: ×45 → 2,835,000 EXP (25.3% of next level)
  • Levels 485–499: ×42 → 2,646,000 EXP (22.6% of next level)
Hunt placements
8
Hunt spawn zones
7
Health
14,058
Own DPS
905
Encounter ceiling
905
Max hit
3,272
Speed
360
Armor / defense
62 / 42
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Pirate QuartermasterPirate Corsair family
Level 450Route 5 · Floor 2HardRare intended
Raw EXP
77,000
EXP stage
×50
Effective EXP
3,850,000
Next level
38.3%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 3,850,000 EXP (38.3% of next level)
  • Levels 460–474: ×48 → 3,696,000 EXP (35.2% of next level)
  • Levels 475–484: ×45 → 3,465,000 EXP (30.9% of next level)
  • Levels 485–499: ×42 → 3,234,000 EXP (27.7% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
18,810
Own DPS
412
Encounter ceiling
1,783
Max hit
1,251
Speed
380
Armor / defense
85 / 55
Attack / field lanes
6 / 0
Full summons
2x Pirate Corsair, 1x Pirate Buccaneer

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Black Knight VanguardBlack Knight family
Level 450Route 6 · Floor 2EasyMany intended
Raw EXP
56,000
EXP stage
×50
Effective EXP
2,800,000
Next level
27.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 2,800,000 EXP (27.8% of next level)
  • Levels 460–474: ×48 → 2,688,000 EXP (25.6% of next level)
  • Levels 475–484: ×45 → 2,520,000 EXP (22.5% of next level)
  • Levels 485–499: ×42 → 2,352,000 EXP (20.1% of next level)
Unlock gain
+24.4%vs level 400 · 45,000 EXP
Hunt placements
30
Hunt spawn zones
12
Health
9,900
Own DPS
325
Encounter ceiling
325
Max hit
1,144
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 500.

Open full monster details
Black Knight CaptainBlack Knight family
Level 450Route 6 · Floor 2MediumFew intended
Raw EXP
66,000
EXP stage
×50
Effective EXP
3,300,000
Next level
32.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 3,300,000 EXP (32.8% of next level)
  • Levels 460–474: ×48 → 3,168,000 EXP (30.1% of next level)
  • Levels 475–484: ×45 → 2,970,000 EXP (26.5% of next level)
  • Levels 485–499: ×42 → 2,772,000 EXP (23.7% of next level)
Hunt placements
10
Hunt spawn zones
4
Health
12,870
Own DPS
431
Encounter ceiling
431
Max hit
1,518
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 500.

Open full monster details
Black Knight WarlordBlack Knight family
Level 450Route 6 · Floor 2HardRare intended
Raw EXP
82,000
EXP stage
×50
Effective EXP
4,100,000
Next level
40.8%
Stage decay
View level-by-level slowdown
  • Levels 450–459: ×50 → 4,100,000 EXP (40.8% of next level)
  • Levels 460–474: ×48 → 3,936,000 EXP (37.4% of next level)
  • Levels 475–484: ×45 → 3,690,000 EXP (32.9% of next level)
  • Levels 485–499: ×42 → 3,444,000 EXP (29.5% of next level)
Hunt placements
6
Hunt spawn zones
3
Health
18,711
Own DPS
537
Encounter ceiling
537
Max hit
1,900
Speed
450
Armor / defense
25 / 30
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 500.

Open full monster details
Moonbound WerewolfWerewolf family
Level 500Route 7 · Floor 2EasyMany intended
Raw EXP
82,000
EXP stage
×40
Effective EXP
3,280,000
Next level
26.4%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,280,000 EXP (26.4% of next level)
  • Levels 510–524: ×38 → 3,116,000 EXP (24.1% of next level)
  • Levels 525–534: ×35 → 2,870,000 EXP (20.9% of next level)
  • Levels 535–549: ×32 → 2,624,000 EXP (18.4% of next level)
Unlock gain
+46.4%vs level 450 · 56,000 EXP
Hunt placements
16
Hunt spawn zones
7
Health
9,350
Own DPS
481
Encounter ceiling
495
Max hit
1,925
Speed
320
Armor / defense
50 / 55
Attack / field lanes
2 / 0
Full summons
1x war wolf

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Werewolf PackleaderWerewolf family
Level 500Route 7 · Floor 2MediumFew intended
Raw EXP
94,000
EXP stage
×40
Effective EXP
3,760,000
Next level
30.3%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,760,000 EXP (30.3% of next level)
  • Levels 510–524: ×38 → 3,572,000 EXP (27.6% of next level)
  • Levels 525–534: ×35 → 3,290,000 EXP (24.0% of next level)
  • Levels 535–549: ×32 → 3,008,000 EXP (21.1% of next level)
Hunt placements
7
Hunt spawn zones
5
Health
11,385
Own DPS
680
Encounter ceiling
694
Max hit
2,640
Speed
320
Armor / defense
50 / 55
Attack / field lanes
3 / 0
Full summons
1x war wolf

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Werewolf MoonlordWerewolf family
Level 500Route 7 · Floor 2HardRare intended
Raw EXP
112,000
EXP stage
×40
Effective EXP
4,480,000
Next level
36.1%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 4,480,000 EXP (36.1% of next level)
  • Levels 510–524: ×38 → 4,256,000 EXP (32.9% of next level)
  • Levels 525–534: ×35 → 3,920,000 EXP (28.6% of next level)
  • Levels 535–549: ×32 → 3,584,000 EXP (25.2% of next level)
Hunt placements
5
Hunt spawn zones
3
Health
15,840
Own DPS
764
Encounter ceiling
778
Max hit
2,860
Speed
320
Armor / defense
50 / 55
Attack / field lanes
3 / 0
Full summons
1x war wolf

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
The Bear PawBear Paw family
Level 500Route 8 · Floor 2EasyMany intended
Raw EXP
84,000
EXP stage
×40
Effective EXP
3,360,000
Next level
27.0%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,360,000 EXP (27.0% of next level)
  • Levels 510–524: ×38 → 3,192,000 EXP (24.7% of next level)
  • Levels 525–534: ×35 → 2,940,000 EXP (21.5% of next level)
  • Levels 535–549: ×32 → 2,688,000 EXP (18.9% of next level)
Unlock gain
+50.0%vs level 450 · 56,000 EXP
Hunt placements
9
Hunt spawn zones
2
Health
13,200
Own DPS
501
Encounter ceiling
501
Max hit
2,002
Speed
176
Armor / defense
6 / 6
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Bear Paw BruiserBear Paw family
Level 500Route 8 · Floor 2MediumFew intended
Raw EXP
98,000
EXP stage
×40
Effective EXP
3,920,000
Next level
31.5%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,920,000 EXP (31.5% of next level)
  • Levels 510–524: ×38 → 3,724,000 EXP (28.8% of next level)
  • Levels 525–534: ×35 → 3,430,000 EXP (25.0% of next level)
  • Levels 535–549: ×32 → 3,136,000 EXP (22.0% of next level)
Hunt placements
7
Hunt spawn zones
4
Health
14,850
Own DPS
991
Encounter ceiling
991
Max hit
3,613
Speed
335
Armor / defense
55 / 38
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Bear Paw AlphaBear Paw family
Level 500Route 8 · Floor 2HardRare intended
Raw EXP
118,000
EXP stage
×40
Effective EXP
4,720,000
Next level
38.0%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 4,720,000 EXP (38.0% of next level)
  • Levels 510–524: ×38 → 4,484,000 EXP (34.7% of next level)
  • Levels 525–534: ×35 → 4,130,000 EXP (30.1% of next level)
  • Levels 535–549: ×32 → 3,776,000 EXP (26.5% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
21,780
Own DPS
1,040
Encounter ceiling
2,049
Max hit
3,678
Speed
350
Armor / defense
80 / 50
Attack / field lanes
5 / 0
Full summons
2x The Bear Paw, 1x Bear

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
NightstalkerNightstalker family
Level 500Route 9 · Floor 2EasyMany intended
Raw EXP
86,000
EXP stage
×40
Effective EXP
3,440,000
Next level
27.7%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,440,000 EXP (27.7% of next level)
  • Levels 510–524: ×38 → 3,268,000 EXP (25.3% of next level)
  • Levels 525–534: ×35 → 3,010,000 EXP (22.0% of next level)
  • Levels 535–549: ×32 → 2,752,000 EXP (19.3% of next level)
Unlock gain
+53.6%vs level 450 · 56,000 EXP
Hunt placements
39
Hunt spawn zones
8
Health
7,700
Own DPS
75
Encounter ceiling
75
Max hit
770
Speed
260
Armor / defense
50 / 55
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Nightstalker ShadeNightstalker family
Level 500Route 9 · Floor 2MediumFew intended
Raw EXP
102,000
EXP stage
×40
Effective EXP
4,080,000
Next level
32.8%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 4,080,000 EXP (32.8% of next level)
  • Levels 510–524: ×38 → 3,876,000 EXP (30.0% of next level)
  • Levels 525–534: ×35 → 3,570,000 EXP (26.1% of next level)
  • Levels 535–549: ×32 → 3,264,000 EXP (22.9% of next level)
Hunt placements
28
Hunt spawn zones
8
Health
19,701
Own DPS
619
Encounter ceiling
619
Max hit
1,848
Speed
260
Armor / defense
50 / 55
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Nightstalker NightmareNightstalker family
Level 500Route 9 · Floor 2HardRare intended
Raw EXP
124,000
EXP stage
×40
Effective EXP
4,960,000
Next level
39.9%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 4,960,000 EXP (39.9% of next level)
  • Levels 510–524: ×38 → 4,712,000 EXP (36.4% of next level)
  • Levels 525–534: ×35 → 4,340,000 EXP (31.7% of next level)
  • Levels 535–549: ×32 → 3,968,000 EXP (27.9% of next level)
Hunt placements
9
Hunt spawn zones
5
Health
29,106
Own DPS
711
Encounter ceiling
711
Max hit
2,178
Speed
260
Armor / defense
50 / 55
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
Sea SerpentSea Serpent family
Level 500Route 10 · Floor 2EasyMany intended
Raw EXP
88,000
EXP stage
×40
Effective EXP
3,520,000
Next level
28.3%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 3,520,000 EXP (28.3% of next level)
  • Levels 510–524: ×38 → 3,344,000 EXP (25.9% of next level)
  • Levels 525–534: ×35 → 3,080,000 EXP (22.5% of next level)
  • Levels 535–549: ×32 → 2,816,000 EXP (19.8% of next level)
Unlock gain
+57.1%vs level 450 · 56,000 EXP
Hunt placements
22
Hunt spawn zones
18
Health
10,780
Own DPS
436
Encounter ceiling
436
Max hit
1,375
Speed
658
Armor / defense
16 / 25
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 550.

Open full monster details
Serpent RootbinderSea Serpent family
Level 500Route 10 · Floor 2MediumFew intended
Raw EXP
106,000
EXP stage
×40
Effective EXP
4,240,000
Next level
34.1%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 4,240,000 EXP (34.1% of next level)
  • Levels 510–524: ×38 → 4,028,000 EXP (31.2% of next level)
  • Levels 525–534: ×35 → 3,710,000 EXP (27.1% of next level)
  • Levels 535–549: ×32 → 3,392,000 EXP (23.8% of next level)
Hunt placements
11
Hunt spawn zones
11
Health
13,761
Own DPS
769
Encounter ceiling
769
Max hit
2,805
Speed
360
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 550.

Open full monster details
Serpent RootcallerSea Serpent family
Level 500Route 10 · Floor 2HardRare intended
Raw EXP
130,000
EXP stage
×40
Effective EXP
5,200,000
Next level
41.9%
Stage decay
View level-by-level slowdown
  • Levels 500–509: ×40 → 5,200,000 EXP (41.9% of next level)
  • Levels 510–524: ×38 → 4,940,000 EXP (38.2% of next level)
  • Levels 525–534: ×35 → 4,550,000 EXP (33.2% of next level)
  • Levels 535–549: ×32 → 4,160,000 EXP (29.2% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
20,394
Own DPS
855
Encounter ceiling
2,123
Max hit
2,864
Speed
370
Armor / defense
72 / 50
Attack / field lanes
5 / 0
Full summons
2x Serpent Spawn

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 550.

Open full monster details
Grim ReaperGrim Reaper family
Level 550Route 11 · Floor 2EasyMany intended
Raw EXP
110,000
EXP stage
×25
Effective EXP
2,750,000
Next level
18.3%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 2,750,000 EXP (18.3% of next level)
  • Levels 560–574: ×23 → 2,530,000 EXP (16.2% of next level)
  • Levels 575–584: ×20 → 2,200,000 EXP (13.4% of next level)
  • Levels 585–599: ×18 → 1,980,000 EXP (11.6% of next level)
Unlock gain
+25.0%vs level 500 · 88,000 EXP
Hunt placements
10
Hunt spawn zones
4
Health
11,550
Own DPS
579
Encounter ceiling
579
Max hit
1,914
Speed
400
Armor / defense
50 / 50
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Grim Reaper HarvesterGrim Reaper family
Level 550Route 11 · Floor 2MediumFew intended
Raw EXP
124,000
EXP stage
×25
Effective EXP
3,100,000
Next level
20.6%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,100,000 EXP (20.6% of next level)
  • Levels 560–574: ×23 → 2,852,000 EXP (18.3% of next level)
  • Levels 575–584: ×20 → 2,480,000 EXP (15.1% of next level)
  • Levels 585–599: ×18 → 2,232,000 EXP (13.1% of next level)
Hunt placements
8
Hunt spawn zones
4
Health
13,365
Own DPS
781
Encounter ceiling
781
Max hit
2,552
Speed
400
Armor / defense
50 / 50
Attack / field lanes
6 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Grim Reaper DeathlordGrim Reaper family
Level 550Route 11 · Floor 2HardRare intended
Raw EXP
144,000
EXP stage
×25
Effective EXP
3,600,000
Next level
23.9%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,600,000 EXP (23.9% of next level)
  • Levels 560–574: ×23 → 3,312,000 EXP (21.2% of next level)
  • Levels 575–584: ×20 → 2,880,000 EXP (17.5% of next level)
  • Levels 585–599: ×18 → 2,592,000 EXP (15.2% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
18,315
Own DPS
830
Encounter ceiling
830
Max hit
2,743
Speed
400
Armor / defense
50 / 50
Attack / field lanes
6 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
Braindeath WatcherBraindeath family
Level 550Route 12 · Floor 2EasyMany intended
Raw EXP
114,000
EXP stage
×25
Effective EXP
2,850,000
Next level
18.9%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 2,850,000 EXP (18.9% of next level)
  • Levels 560–574: ×23 → 2,622,000 EXP (16.8% of next level)
  • Levels 575–584: ×20 → 2,280,000 EXP (13.9% of next level)
  • Levels 585–599: ×18 → 2,052,000 EXP (12.1% of next level)
Unlock gain
+29.5%vs level 500 · 88,000 EXP
Hunt placements
13
Hunt spawn zones
8
Health
14,300
Own DPS
442
Encounter ceiling
591
Max hit
1,320
Speed
270
Armor / defense
13 / 26
Attack / field lanes
8 / 0
Full summons
1x Vampire

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Braindeath ElderBraindeath family
Level 550Route 12 · Floor 2MediumFew intended
Raw EXP
130,000
EXP stage
×25
Effective EXP
3,250,000
Next level
21.6%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,250,000 EXP (21.6% of next level)
  • Levels 560–574: ×23 → 2,990,000 EXP (19.2% of next level)
  • Levels 575–584: ×20 → 2,600,000 EXP (15.8% of next level)
  • Levels 585–599: ×18 → 2,340,000 EXP (13.7% of next level)
Hunt placements
11
Hunt spawn zones
9
Health
18,315
Own DPS
561
Encounter ceiling
710
Max hit
1,452
Speed
270
Armor / defense
13 / 26
Attack / field lanes
9 / 0
Full summons
1x Vampire

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Braindeath OvermindBraindeath family
Level 550Route 12 · Floor 2HardRare intended
Raw EXP
151,000
EXP stage
×25
Effective EXP
3,775,000
Next level
25.1%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,775,000 EXP (25.1% of next level)
  • Levels 560–574: ×23 → 3,473,000 EXP (22.3% of next level)
  • Levels 575–584: ×20 → 3,020,000 EXP (18.4% of next level)
  • Levels 585–599: ×18 → 2,718,000 EXP (16.0% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
27,027
Own DPS
655
Encounter ceiling
804
Max hit
1,485
Speed
270
Armor / defense
13 / 26
Attack / field lanes
9 / 0
Full summons
1x Vampire

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
MedusaMedusa family
Level 550Route 13 · Floor 2EasyMany intended
Raw EXP
117,000
EXP stage
×25
Effective EXP
2,925,000
Next level
19.4%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 2,925,000 EXP (19.4% of next level)
  • Levels 560–574: ×23 → 2,691,000 EXP (17.3% of next level)
  • Levels 575–584: ×20 → 2,340,000 EXP (14.2% of next level)
  • Levels 585–599: ×18 → 2,106,000 EXP (12.4% of next level)
Unlock gain
+33.0%vs level 500 · 88,000 EXP
Hunt placements
36
Hunt spawn zones
22
Health
12,650
Own DPS
550
Encounter ceiling
550
Max hit
1,782
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 600.

Open full monster details
Medusa MatriarchMedusa family
Level 550Route 13 · Floor 2MediumFew intended
Raw EXP
136,000
EXP stage
×25
Effective EXP
3,400,000
Next level
22.6%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,400,000 EXP (22.6% of next level)
  • Levels 560–574: ×23 → 3,128,000 EXP (20.1% of next level)
  • Levels 575–584: ×20 → 2,720,000 EXP (16.5% of next level)
  • Levels 585–599: ×18 → 2,448,000 EXP (14.4% of next level)
Hunt placements
15
Hunt spawn zones
13
Health
16,137
Own DPS
683
Encounter ceiling
683
Max hit
2,227
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 600.

Open full monster details
Medusa Gorgon QueenMedusa family
Level 550Route 13 · Floor 2HardRare intended
Raw EXP
158,000
EXP stage
×25
Effective EXP
3,950,000
Next level
26.3%
Stage decay
View level-by-level slowdown
  • Levels 550–559: ×25 → 3,950,000 EXP (26.3% of next level)
  • Levels 560–574: ×23 → 3,634,000 EXP (23.3% of next level)
  • Levels 575–584: ×20 → 3,160,000 EXP (19.2% of next level)
  • Levels 585–599: ×18 → 2,844,000 EXP (16.7% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
23,958
Own DPS
853
Encounter ceiling
853
Max hit
2,805
Speed
240
Armor / defense
25 / 25
Attack / field lanes
5 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 600.

Open full monster details
Terracotta SoldierTerracotta family
Level 600Route 14 · Floor 2EasyMany intended
Raw EXP
158,000
EXP stage
×18
Effective EXP
2,844,000
Next level
15.9%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 2,844,000 EXP (15.9% of next level)
  • Levels 601–609: ×15 → 2,370,000 EXP (13.2% of next level)
  • Levels 610–624: ×14 → 2,212,000 EXP (11.9% of next level)
  • Levels 625–634: ×12 → 1,896,000 EXP (9.8% of next level)
  • Levels 635–649: ×11 → 1,738,000 EXP (8.7% of next level)
Unlock gain
+35.0%vs level 550 · 117,000 EXP
Hunt placements
48
Hunt spawn zones
8
Health
9,900
Own DPS
496
Encounter ceiling
496
Max hit
1,584
Speed
284
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Terracotta GeneralTerracotta family
Level 600Route 14 · Floor 2MediumFew intended
Raw EXP
183,000
EXP stage
×18
Effective EXP
3,294,000
Next level
18.4%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,294,000 EXP (18.4% of next level)
  • Levels 601–609: ×15 → 2,745,000 EXP (15.3% of next level)
  • Levels 610–624: ×14 → 2,562,000 EXP (13.8% of next level)
  • Levels 625–634: ×12 → 2,196,000 EXP (11.3% of next level)
  • Levels 635–649: ×11 → 2,013,000 EXP (10.0% of next level)
Hunt placements
31
Hunt spawn zones
6
Health
17,622
Own DPS
614
Encounter ceiling
614
Max hit
1,661
Speed
284
Armor / defense
17 / 40
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Terracotta OverlordTerracotta family
Level 600Route 14 · Floor 2HardRare intended
Raw EXP
212,000
EXP stage
×18
Effective EXP
3,816,000
Next level
21.3%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,816,000 EXP (21.3% of next level)
  • Levels 601–609: ×15 → 3,180,000 EXP (17.7% of next level)
  • Levels 610–624: ×14 → 2,968,000 EXP (16.0% of next level)
  • Levels 625–634: ×12 → 2,544,000 EXP (13.1% of next level)
  • Levels 635–649: ×11 → 2,332,000 EXP (11.6% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
25,938
Own DPS
717
Encounter ceiling
717
Max hit
2,332
Speed
284
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Wayfarer SentinelWayfarer family
Level 600Route 15 · Floor 2EasyMany intended
Raw EXP
163,000
EXP stage
×18
Effective EXP
2,934,000
Next level
16.4%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 2,934,000 EXP (16.4% of next level)
  • Levels 601–609: ×15 → 2,445,000 EXP (13.6% of next level)
  • Levels 610–624: ×14 → 2,282,000 EXP (12.3% of next level)
  • Levels 625–634: ×12 → 1,956,000 EXP (10.1% of next level)
  • Levels 635–649: ×11 → 1,793,000 EXP (8.9% of next level)
Unlock gain
+39.3%vs level 550 · 117,000 EXP
Hunt placements
11
Hunt spawn zones
4
Health
13,750
Own DPS
324
Encounter ceiling
324
Max hit
1,056
Speed
224
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Wayfarer CommanderWayfarer family
Level 600Route 15 · Floor 2MediumFew intended
Raw EXP
190,000
EXP stage
×18
Effective EXP
3,420,000
Next level
19.1%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,420,000 EXP (19.1% of next level)
  • Levels 601–609: ×15 → 2,850,000 EXP (15.9% of next level)
  • Levels 610–624: ×14 → 2,660,000 EXP (14.4% of next level)
  • Levels 625–634: ×12 → 2,280,000 EXP (11.7% of next level)
  • Levels 635–649: ×11 → 2,090,000 EXP (10.4% of next level)
Hunt placements
8
Hunt spawn zones
2
Health
17,622
Own DPS
395
Encounter ceiling
395
Max hit
1,100
Speed
324
Armor / defense
17 / 40
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Wayfarer WarlordWayfarer family
Level 600Route 15 · Floor 2HardRare intended
Raw EXP
221,000
EXP stage
×18
Effective EXP
3,978,000
Next level
22.2%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,978,000 EXP (22.2% of next level)
  • Levels 601–609: ×15 → 3,315,000 EXP (18.4% of next level)
  • Levels 610–624: ×14 → 3,094,000 EXP (16.7% of next level)
  • Levels 625–634: ×12 → 2,652,000 EXP (13.6% of next level)
  • Levels 635–649: ×11 → 2,431,000 EXP (12.1% of next level)
Hunt placements
4
Hunt spawn zones
3
Health
25,938
Own DPS
467
Encounter ceiling
467
Max hit
1,540
Speed
224
Armor / defense
17 / 40
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Barbarian SkullreaverBarbarian family
Level 600Route 16 · Floor 2EasyMany intended
Raw EXP
168,000
EXP stage
×18
Effective EXP
3,024,000
Next level
16.9%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,024,000 EXP (16.9% of next level)
  • Levels 601–609: ×15 → 2,520,000 EXP (14.0% of next level)
  • Levels 610–624: ×14 → 2,352,000 EXP (12.7% of next level)
  • Levels 625–634: ×12 → 2,016,000 EXP (10.4% of next level)
  • Levels 635–649: ×11 → 1,848,000 EXP (9.2% of next level)
Unlock gain
+43.6%vs level 550 · 117,000 EXP
Hunt placements
12
Hunt spawn zones
9
Health
12,100
Own DPS
371
Encounter ceiling
371
Max hit
1,485
Speed
310
Armor / defense
30 / 30
Attack / field lanes
1 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 650.

Open full monster details
Barbarian SkullleaderBarbarian family
Level 600Route 16 · Floor 2MediumFew intended
Raw EXP
198,000
EXP stage
×18
Effective EXP
3,564,000
Next level
19.9%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 3,564,000 EXP (19.9% of next level)
  • Levels 601–609: ×15 → 2,970,000 EXP (16.5% of next level)
  • Levels 610–624: ×14 → 2,772,000 EXP (15.0% of next level)
  • Levels 625–634: ×12 → 2,376,000 EXP (12.2% of next level)
  • Levels 635–649: ×11 → 2,178,000 EXP (10.9% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
14,850
Own DPS
602
Encounter ceiling
602
Max hit
2,299
Speed
310
Armor / defense
30 / 30
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 650.

Open full monster details
Barbarian SkullkingBarbarian family
Level 600Route 16 · Floor 2HardRare intended
Raw EXP
230,000
EXP stage
×18
Effective EXP
4,140,000
Next level
23.1%
Stage decay
View level-by-level slowdown
  • Levels 600–600: ×18 → 4,140,000 EXP (23.1% of next level)
  • Levels 601–609: ×15 → 3,450,000 EXP (19.2% of next level)
  • Levels 610–624: ×14 → 3,220,000 EXP (17.4% of next level)
  • Levels 625–634: ×12 → 2,760,000 EXP (14.2% of next level)
  • Levels 635–649: ×11 → 2,530,000 EXP (12.6% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
22,869
Own DPS
673
Encounter ceiling
673
Max hit
2,499
Speed
310
Armor / defense
30 / 30
Attack / field lanes
2 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 650.

Open full monster details
Quest milestone · Level 650One-time route

Pits of Inferno Quest

63,277,900 EXP and one reward choice: stuffed dragon, titan axe, arcane staff, arbalest, or avenger.

Open This Quest
Juggernaut VanguardJuggernaut family
Level 650Route 17 · Floor 2EasyMany intended
Raw EXP
170,000
EXP stage
×7.7
Effective EXP
1,309,000
Next level
6.2%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,309,000 EXP (6.2% of next level)
  • Levels 660–674: ×5.5 → 935,000 EXP (4.3% of next level)
  • Levels 675–689: ×3.5 → 595,000 EXP (2.6% of next level)
  • Levels 690–699: ×2 → 340,000 EXP (1.4% of next level)
Unlock gain
+1.2%vs level 600 · 168,000 EXP
Hunt placements
22
Hunt spawn zones
16
Health
24,200
Own DPS
445
Encounter ceiling
445
Max hit
2,580
Speed
280
Armor / defense
15 / 15
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Juggernaut BruteJuggernaut family
Level 650Route 17 · Floor 2MediumFew intended
Raw EXP
205,000
EXP stage
×7.7
Effective EXP
1,578,500
Next level
7.5%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,578,500 EXP (7.5% of next level)
  • Levels 660–674: ×5.5 → 1,127,500 EXP (5.2% of next level)
  • Levels 675–689: ×3.5 → 717,500 EXP (3.2% of next level)
  • Levels 690–699: ×2 → 410,000 EXP (1.7% of next level)
Hunt placements
9
Hunt spawn zones
7
Health
29,700
Own DPS
551
Encounter ceiling
551
Max hit
2,887
Speed
280
Armor / defense
15 / 15
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Juggernaut DestroyerJuggernaut family
Level 650Route 17 · Floor 2HardRare intended
Raw EXP
240,000
EXP stage
×7.7
Effective EXP
1,848,000
Next level
8.8%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,848,000 EXP (8.8% of next level)
  • Levels 660–674: ×5.5 → 1,320,000 EXP (6.1% of next level)
  • Levels 675–689: ×3.5 → 840,000 EXP (3.7% of next level)
  • Levels 690–699: ×2 → 480,000 EXP (2.0% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
34,100
Own DPS
709
Encounter ceiling
709
Max hit
3,569
Speed
280
Armor / defense
15 / 15
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Juggernaut CommanderJuggernaut family
Level 650Route 17 · Floor 2Special bossObjective intended
Raw EXP
275,000
EXP stage
×7.7
Effective EXP
2,117,500
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
  • Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
  • Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
  • Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
Hunt placements
8
Hunt spawn zones
5
Health
55,000
Own DPS
1,433
Encounter ceiling
2,323
Max hit
3,102
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
2x Juggernaut Vanguard

Rare route or quest objective: shown for completeness, but not balanced as a repeatable Easy, Medium, or Hard grind tier.

Next unlock: level 700.

Open full monster details
Behemoth RavagerBehemoth family
Level 650Route 18 · Floor 2EasyMany intended
Raw EXP
175,000
EXP stage
×7.7
Effective EXP
1,347,500
Next level
6.4%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,347,500 EXP (6.4% of next level)
  • Levels 660–674: ×5.5 → 962,500 EXP (4.4% of next level)
  • Levels 675–689: ×3.5 → 612,500 EXP (2.7% of next level)
  • Levels 690–699: ×2 → 350,000 EXP (1.5% of next level)
Unlock gain
+4.2%vs level 600 · 168,000 EXP
Hunt placements
22
Hunt spawn zones
14
Health
16,500
Own DPS
161
Encounter ceiling
161
Max hit
550
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Behemoth CrusherBehemoth family
Level 650Route 18 · Floor 2MediumFew intended
Raw EXP
210,000
EXP stage
×7.7
Effective EXP
1,617,000
Next level
7.7%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,617,000 EXP (7.7% of next level)
  • Levels 660–674: ×5.5 → 1,155,000 EXP (5.3% of next level)
  • Levels 675–689: ×3.5 → 735,000 EXP (3.2% of next level)
  • Levels 690–699: ×2 → 420,000 EXP (1.8% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
19,800
Own DPS
803
Encounter ceiling
803
Max hit
2,970
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Behemoth ColossusBehemoth family
Level 650Route 18 · Floor 2HardRare intended
Raw EXP
245,000
EXP stage
×7.7
Effective EXP
1,886,500
Next level
9.0%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,886,500 EXP (9.0% of next level)
  • Levels 660–674: ×5.5 → 1,347,500 EXP (6.2% of next level)
  • Levels 675–689: ×3.5 → 857,500 EXP (3.8% of next level)
  • Levels 690–699: ×2 → 490,000 EXP (2.1% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
24,200
Own DPS
985
Encounter ceiling
985
Max hit
3,663
Speed
280
Armor / defense
40 / 45
Attack / field lanes
2 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Demon VanguardDemon family
Level 650Route 19 · Floor 2EasyMany intended
Raw EXP
180,000
EXP stage
×7.7
Effective EXP
1,386,000
Next level
6.6%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,386,000 EXP (6.6% of next level)
  • Levels 660–674: ×5.5 → 990,000 EXP (4.6% of next level)
  • Levels 675–689: ×3.5 → 630,000 EXP (2.8% of next level)
  • Levels 690–699: ×2 → 360,000 EXP (1.5% of next level)
Unlock gain
+7.1%vs level 600 · 168,000 EXP
Hunt placements
6
Hunt spawn zones
6
Health
16,500
Own DPS
550
Encounter ceiling
662
Max hit
1,892
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Demon WarmongerDemon family
Level 650Route 19 · Floor 2MediumFew intended
Raw EXP
215,000
EXP stage
×7.7
Effective EXP
1,655,500
Next level
7.9%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,655,500 EXP (7.9% of next level)
  • Levels 660–674: ×5.5 → 1,182,500 EXP (5.5% of next level)
  • Levels 675–689: ×3.5 → 752,500 EXP (3.3% of next level)
  • Levels 690–699: ×2 → 430,000 EXP (1.8% of next level)
Hunt placements
4
Hunt spawn zones
4
Health
20,350
Own DPS
1,040
Encounter ceiling
1,152
Max hit
3,613
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Demon OverlordDemon family
Level 650Route 19 · Floor 2HardRare intended
Raw EXP
250,000
EXP stage
×7.7
Effective EXP
1,925,000
Next level
9.2%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,925,000 EXP (9.2% of next level)
  • Levels 660–674: ×5.5 → 1,375,000 EXP (6.3% of next level)
  • Levels 675–689: ×3.5 → 875,000 EXP (3.9% of next level)
  • Levels 690–699: ×2 → 500,000 EXP (2.1% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
25,300
Own DPS
1,184
Encounter ceiling
1,296
Max hit
4,180
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Orshabaal EchoOrshabaal family
Level 650Route 20 · Floor 2EasyMany intended
Raw EXP
185,000
EXP stage
×7.7
Effective EXP
1,424,500
Next level
6.8%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,424,500 EXP (6.8% of next level)
  • Levels 660–674: ×5.5 → 1,017,500 EXP (4.7% of next level)
  • Levels 675–689: ×3.5 → 647,500 EXP (2.9% of next level)
  • Levels 690–699: ×2 → 370,000 EXP (1.6% of next level)
Unlock gain
+10.1%vs level 600 · 168,000 EXP
Hunt placements
3
Hunt spawn zones
1

Current map exception: 3 Easy / 5 Medium / 8 Hard hunt placements. Six historic Incarnate positions are preserved; this family still needs a safe density redesign.

Health
25,300
Own DPS
751
Encounter ceiling
751
Max hit
1,870
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Orshabaal AvatarOrshabaal family
Level 650Route 20 · Floor 2MediumFew intended
Raw EXP
220,000
EXP stage
×7.7
Effective EXP
1,694,000
Next level
8.1%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,694,000 EXP (8.1% of next level)
  • Levels 660–674: ×5.5 → 1,210,000 EXP (5.6% of next level)
  • Levels 675–689: ×3.5 → 770,000 EXP (3.4% of next level)
  • Levels 690–699: ×2 → 440,000 EXP (1.9% of next level)
Hunt placements
5
Hunt spawn zones
3
Health
33,000
Own DPS
869
Encounter ceiling
869
Max hit
1,980
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Orshabaal IncarnateOrshabaal family
Level 650Route 20 · Floor 2HardRare intended
Raw EXP
255,000
EXP stage
×7.7
Effective EXP
1,963,500
Next level
9.3%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,963,500 EXP (9.3% of next level)
  • Levels 660–674: ×5.5 → 1,402,500 EXP (6.5% of next level)
  • Levels 675–689: ×3.5 → 892,500 EXP (3.9% of next level)
  • Levels 690–699: ×2 → 510,000 EXP (2.2% of next level)
Hunt placements
8
Hunt spawn zones
7
Health
46,200
Own DPS
1,111
Encounter ceiling
1,111
Max hit
2,585
Speed
380
Armor / defense
90 / 111
Attack / field lanes
7 / 1
Full summons
2x demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Burning SandBurning Sand family
Level 650Route 1 · Floor 3EasyMany intended
Raw EXP
190,000
EXP stage
×7.7
Effective EXP
1,463,000
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,463,000 EXP (7.0% of next level)
  • Levels 660–674: ×5.5 → 1,045,000 EXP (4.8% of next level)
  • Levels 675–689: ×3.5 → 665,000 EXP (2.9% of next level)
  • Levels 690–699: ×2 → 380,000 EXP (1.6% of next level)
Unlock gain
+13.1%vs level 600 · 168,000 EXP
Hunt placements
9
Hunt spawn zones
4

Current map exception: 9 Easy / 5 Medium / 10 Hard hunt placements. The intended Easy > Medium > Hard density is not yet true here; this family needs a safe spawn redesign.

Health
24,200
Own DPS
1,375
Encounter ceiling
1,375
Max hit
2,513
Speed
350
Armor / defense
75 / 75
Attack / field lanes
7 / 1
Full summons
2x Purple Butterfly

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Burning SandstormBurning Sand family
Level 650Route 1 · Floor 3MediumFew intended
Raw EXP
230,000
EXP stage
×7.7
Effective EXP
1,771,000
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,771,000 EXP (8.4% of next level)
  • Levels 660–674: ×5.5 → 1,265,000 EXP (5.8% of next level)
  • Levels 675–689: ×3.5 → 805,000 EXP (3.5% of next level)
  • Levels 690–699: ×2 → 460,000 EXP (1.9% of next level)
Hunt placements
5
Hunt spawn zones
2
Health
37,400
Own DPS
1,751
Encounter ceiling
1,751
Max hit
2,974
Speed
360
Armor / defense
90 / 90
Attack / field lanes
7 / 1
Full summons
1x Purple Butterfly

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Burning Sand TitanBurning Sand family
Level 650Route 1 · Floor 3HardRare intended
Raw EXP
275,000
EXP stage
×7.7
Effective EXP
2,117,500
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
  • Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
  • Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
  • Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
Hunt placements
10
Hunt spawn zones
4
Health
51,700
Own DPS
2,200
Encounter ceiling
2,200
Max hit
3,540
Speed
370
Armor / defense
110 / 110
Attack / field lanes
7 / 1
Full summons
2x Purple Butterfly

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
Giant Earth OverlordEarth Overlord family
Level 650Route 2 · Floor 3EasyMany intended
Raw EXP
190,000
EXP stage
×7.7
Effective EXP
1,463,000
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,463,000 EXP (7.0% of next level)
  • Levels 660–674: ×5.5 → 1,045,000 EXP (4.8% of next level)
  • Levels 675–689: ×3.5 → 665,000 EXP (2.9% of next level)
  • Levels 690–699: ×2 → 380,000 EXP (1.6% of next level)
Unlock gain
+13.1%vs level 600 · 168,000 EXP
Hunt placements
10
Hunt spawn zones
6
Health
24,200
Own DPS
1,374
Encounter ceiling
1,374
Max hit
2,414
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 700.

Open full monster details
Earth Overlord ColossusEarth Overlord family
Level 650Route 2 · Floor 3MediumFew intended
Raw EXP
230,000
EXP stage
×7.7
Effective EXP
1,771,000
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 1,771,000 EXP (8.4% of next level)
  • Levels 660–674: ×5.5 → 1,265,000 EXP (5.8% of next level)
  • Levels 675–689: ×3.5 → 805,000 EXP (3.5% of next level)
  • Levels 690–699: ×2 → 460,000 EXP (1.9% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
37,400
Own DPS
1,749
Encounter ceiling
1,749
Max hit
3,080
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 700.

Open full monster details
Earth Overlord TitanEarth Overlord family
Level 650Route 2 · Floor 3HardRare intended
Raw EXP
275,000
EXP stage
×7.7
Effective EXP
2,117,500
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 650–659: ×7.7 → 2,117,500 EXP (10.1% of next level)
  • Levels 660–674: ×5.5 → 1,512,500 EXP (7.0% of next level)
  • Levels 675–689: ×3.5 → 962,500 EXP (4.2% of next level)
  • Levels 690–699: ×2 → 550,000 EXP (2.3% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
51,700
Own DPS
2,200
Encounter ceiling
2,200
Max hit
3,888
Speed
330
Armor / defense
30 / 30
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 700.

Open full monster details
MorgarothMorgaroth family
Level 700Route 3 · Floor 3EasyMany intended
Raw EXP
220,000
EXP stage
×7.7
Effective EXP
1,694,000
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 1,694,000 EXP (6.9% of next level)
  • Levels 710–724: ×5.5 → 1,210,000 EXP (4.8% of next level)
  • Levels 725–739: ×3.5 → 770,000 EXP (2.9% of next level)
  • Levels 740–749: ×2 → 440,000 EXP (1.6% of next level)
Unlock gain
+15.8%vs level 650 · 190,000 EXP
Hunt placements
8
Hunt spawn zones
8
Health
27,500
Own DPS
1,474
Encounter ceiling
1,474
Max hit
2,896
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 750.

Open full monster details
Morgaroth FlamecallerMorgaroth family
Level 700Route 3 · Floor 3MediumFew intended
Raw EXP
265,000
EXP stage
×7.7
Effective EXP
2,040,500
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 2,040,500 EXP (8.4% of next level)
  • Levels 710–724: ×5.5 → 1,457,500 EXP (5.8% of next level)
  • Levels 725–739: ×3.5 → 927,500 EXP (3.5% of next level)
  • Levels 740–749: ×2 → 530,000 EXP (1.9% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
40,700
Own DPS
1,849
Encounter ceiling
1,849
Max hit
3,554
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 750.

Open full monster details
Morgaroth WorldburnerMorgaroth family
Level 700Route 3 · Floor 3HardRare intended
Raw EXP
320,000
EXP stage
×7.7
Effective EXP
2,464,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 2,464,000 EXP (10.1% of next level)
  • Levels 710–724: ×5.5 → 1,760,000 EXP (7.0% of next level)
  • Levels 725–739: ×3.5 → 1,120,000 EXP (4.3% of next level)
  • Levels 740–749: ×2 → 640,000 EXP (2.3% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
56,100
Own DPS
2,299
Encounter ceiling
2,299
Max hit
1,955
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 750.

Open full monster details
GhazbaranGhazbaran family
Level 700Route 4 · Floor 3EasyMany intended
Raw EXP
220,000
EXP stage
×7.7
Effective EXP
1,694,000
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 1,694,000 EXP (6.9% of next level)
  • Levels 710–724: ×5.5 → 1,210,000 EXP (4.8% of next level)
  • Levels 725–739: ×3.5 → 770,000 EXP (2.9% of next level)
  • Levels 740–749: ×2 → 440,000 EXP (1.6% of next level)
Unlock gain
+15.8%vs level 650 · 190,000 EXP
Hunt placements
25
Hunt spawn zones
9
Health
27,500
Own DPS
1,474
Encounter ceiling
1,653
Max hit
3,610
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 750.

Used in quest: Golden Quest
Open full monster details
Ghazbaran HeraldGhazbaran family
Level 700Route 4 · Floor 3MediumFew intended
Raw EXP
265,000
EXP stage
×7.7
Effective EXP
2,040,500
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 2,040,500 EXP (8.4% of next level)
  • Levels 710–724: ×5.5 → 1,457,500 EXP (5.8% of next level)
  • Levels 725–739: ×3.5 → 927,500 EXP (3.5% of next level)
  • Levels 740–749: ×2 → 530,000 EXP (1.9% of next level)
Hunt placements
3
Hunt spawn zones
2
Health
40,700
Own DPS
1,850
Encounter ceiling
2,029
Max hit
1,984
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 750.

Open full monster details
Ghazbaran RavagerGhazbaran family
Level 700Route 4 · Floor 3HardRare intended
Raw EXP
320,000
EXP stage
×7.7
Effective EXP
2,464,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 700–709: ×7.7 → 2,464,000 EXP (10.1% of next level)
  • Levels 710–724: ×5.5 → 1,760,000 EXP (7.0% of next level)
  • Levels 725–739: ×3.5 → 1,120,000 EXP (4.3% of next level)
  • Levels 740–749: ×2 → 640,000 EXP (2.3% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
56,100
Own DPS
2,299
Encounter ceiling
2,478
Max hit
2,403
Speed
400
Armor / defense
55 / 65
Attack / field lanes
8 / 0
Full summons
1x Deathslicer

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 750.

Open full monster details
Quest milestone · Level 720Repeatable

The Dangerous Tigers Quest

EXP follows your current level from 720 through 799: the first three clears award 8 levels, then 6 levels, then 4 levels, and later repeats award 2 levels.

Quest material: 25 demonic essence

Open This Quest
The HugThe Hug family
Level 750Route 5 · Floor 3EasyMany intended
Raw EXP
250,000
EXP stage
×7.7
Effective EXP
1,925,000
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 1,925,000 EXP (6.9% of next level)
  • Levels 760–774: ×5.5 → 1,375,000 EXP (4.8% of next level)
  • Levels 775–789: ×3.5 → 875,000 EXP (2.9% of next level)
  • Levels 790–799: ×2 → 500,000 EXP (1.6% of next level)
Unlock gain
+13.6%vs level 700 · 220,000 EXP
Hunt placements
9
Hunt spawn zones
9
Health
30,800
Own DPS
1,576
Encounter ceiling
1,648
Max hit
3,152
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 800.

Open full monster details
The Hug CrusherThe Hug family
Level 750Route 5 · Floor 3MediumFew intended
Raw EXP
300,000
EXP stage
×7.7
Effective EXP
2,310,000
Next level
8.2%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 2,310,000 EXP (8.2% of next level)
  • Levels 760–774: ×5.5 → 1,650,000 EXP (5.7% of next level)
  • Levels 775–789: ×3.5 → 1,050,000 EXP (3.5% of next level)
  • Levels 790–799: ×2 → 600,000 EXP (1.9% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
46,200
Own DPS
1,999
Encounter ceiling
2,071
Max hit
3,997
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 800.

Open full monster details
The Hug BreakerThe Hug family
Level 750Route 5 · Floor 3HardRare intended
Raw EXP
365,000
EXP stage
×7.7
Effective EXP
2,810,500
Next level
10.0%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 2,810,500 EXP (10.0% of next level)
  • Levels 760–774: ×5.5 → 2,007,500 EXP (7.0% of next level)
  • Levels 775–789: ×3.5 → 1,277,500 EXP (4.3% of next level)
  • Levels 790–799: ×2 → 730,000 EXP (2.3% of next level)
Hunt placements
2
Hunt spawn zones
2
Health
61,600
Own DPS
2,449
Encounter ceiling
2,521
Max hit
4,897
Speed
295
Armor / defense
24 / 25
Attack / field lanes
2 / 0
Full summons
1x Crypt Shambler, 1x Ghost

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 800.

Open full monster details
AzerusAzerus family
Level 750Route 6 · Floor 3EasyMany intended
Raw EXP
250,000
EXP stage
×7.7
Effective EXP
1,925,000
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 1,925,000 EXP (6.9% of next level)
  • Levels 760–774: ×5.5 → 1,375,000 EXP (4.8% of next level)
  • Levels 775–789: ×3.5 → 875,000 EXP (2.9% of next level)
  • Levels 790–799: ×2 → 500,000 EXP (1.6% of next level)
Unlock gain
+13.6%vs level 700 · 220,000 EXP
Hunt placements
70
Hunt spawn zones
13
Health
30,800
Own DPS
1,576
Encounter ceiling
1,808
Max hit
2,937
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 800.

Open full monster details
Azerus RiftcallerAzerus family
Level 750Route 6 · Floor 3MediumFew intended
Raw EXP
300,000
EXP stage
×7.7
Effective EXP
2,310,000
Next level
8.2%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 2,310,000 EXP (8.2% of next level)
  • Levels 760–774: ×5.5 → 1,650,000 EXP (5.7% of next level)
  • Levels 775–789: ×3.5 → 1,050,000 EXP (3.5% of next level)
  • Levels 790–799: ×2 → 600,000 EXP (1.9% of next level)
Hunt placements
3
Hunt spawn zones
1
Health
46,200
Own DPS
2,001
Encounter ceiling
2,233
Max hit
3,801
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 800.

Open full monster details
Azerus VoidlordAzerus family
Level 750Route 6 · Floor 3HardRare intended
Raw EXP
365,000
EXP stage
×7.7
Effective EXP
2,810,500
Next level
10.0%
Stage decay
View level-by-level slowdown
  • Levels 750–759: ×7.7 → 2,810,500 EXP (10.0% of next level)
  • Levels 760–774: ×5.5 → 2,007,500 EXP (7.0% of next level)
  • Levels 775–789: ×3.5 → 1,277,500 EXP (4.3% of next level)
  • Levels 790–799: ×2 → 730,000 EXP (2.3% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
61,600
Own DPS
2,451
Encounter ceiling
2,683
Max hit
4,402
Speed
320
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x Rift Worm

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 800.

Open full monster details
Quest milestone · Level 800Repeatable

Nordic Quest

EXP follows your current level from 800 through 950: the first three clears award 8 levels, then 6 levels, then 4 levels, and later repeats award 2 levels. First completion also gives a frostbound compass.

Quest material: 35 demonic essence

Open This Quest
Quest milestone · Level 800One-time route

Diamondz Quest

289,806,600 EXP, 40 crystal coins, 5 bunches of sugar cane, and a gemheart necklace.

Open This Quest
DeshabaalDeshabaal family
Level 800Route 7 · Floor 3EasyMany intended
Raw EXP
285,000
EXP stage
×7.7
Effective EXP
2,194,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 2,194,500 EXP (6.9% of next level)
  • Levels 810–824: ×5.5 → 1,567,500 EXP (4.8% of next level)
  • Levels 825–839: ×3.5 → 997,500 EXP (2.9% of next level)
  • Levels 840–849: ×2 → 570,000 EXP (1.6% of next level)
Unlock gain
+14.0%vs level 750 · 250,000 EXP
Hunt placements
14
Hunt spawn zones
7
Health
35,200
Own DPS
1,674
Encounter ceiling
1,786
Max hit
2,446
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 850.

Open full monster details
Deshabaal HarbingerDeshabaal family
Level 800Route 7 · Floor 3MediumFew intended
Raw EXP
345,000
EXP stage
×7.7
Effective EXP
2,656,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 2,656,500 EXP (8.3% of next level)
  • Levels 810–824: ×5.5 → 1,897,500 EXP (5.8% of next level)
  • Levels 825–839: ×3.5 → 1,207,500 EXP (3.6% of next level)
  • Levels 840–849: ×2 → 690,000 EXP (2.0% of next level)
Hunt placements
5
Hunt spawn zones
3
Health
51,700
Own DPS
2,100
Encounter ceiling
2,212
Max hit
3,256
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 850.

Open full monster details
Deshabaal DoomlordDeshabaal family
Level 800Route 7 · Floor 3HardRare intended
Raw EXP
420,000
EXP stage
×7.7
Effective EXP
3,234,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 3,234,000 EXP (10.1% of next level)
  • Levels 810–824: ×5.5 → 2,310,000 EXP (7.1% of next level)
  • Levels 825–839: ×3.5 → 1,470,000 EXP (4.3% of next level)
  • Levels 840–849: ×2 → 840,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
68,200
Own DPS
2,601
Encounter ceiling
2,713
Max hit
4,180
Speed
280
Armor / defense
50 / 55
Attack / field lanes
5 / 1
Full summons
2x fire elemental

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 850.

Open full monster details
The GlobeThe Globe family
Level 800Route 8 · Floor 3EasyMany intended
Raw EXP
285,000
EXP stage
×7.7
Effective EXP
2,194,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 2,194,500 EXP (6.9% of next level)
  • Levels 810–824: ×5.5 → 1,567,500 EXP (4.8% of next level)
  • Levels 825–839: ×3.5 → 997,500 EXP (2.9% of next level)
  • Levels 840–849: ×2 → 570,000 EXP (1.6% of next level)
Unlock gain
+14.0%vs level 750 · 250,000 EXP
Hunt placements
5
Hunt spawn zones
4
Health
35,200
Own DPS
1,676
Encounter ceiling
1,676
Max hit
3,517
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 850.

Open full monster details
The Globe ShaperThe Globe family
Level 800Route 8 · Floor 3MediumFew intended
Raw EXP
345,000
EXP stage
×7.7
Effective EXP
2,656,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 2,656,500 EXP (8.3% of next level)
  • Levels 810–824: ×5.5 → 1,897,500 EXP (5.8% of next level)
  • Levels 825–839: ×3.5 → 1,207,500 EXP (3.6% of next level)
  • Levels 840–849: ×2 → 690,000 EXP (2.0% of next level)
Hunt placements
2
Hunt spawn zones
1
Health
51,700
Own DPS
2,100
Encounter ceiling
2,100
Max hit
4,397
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 850.

Open full monster details
The Globe AnomalyThe Globe family
Level 800Route 8 · Floor 3HardRare intended
Raw EXP
420,000
EXP stage
×7.7
Effective EXP
3,234,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 800–809: ×7.7 → 3,234,000 EXP (10.1% of next level)
  • Levels 810–824: ×5.5 → 2,310,000 EXP (7.1% of next level)
  • Levels 825–839: ×3.5 → 1,470,000 EXP (4.3% of next level)
  • Levels 840–849: ×2 → 840,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
68,200
Own DPS
2,600
Encounter ceiling
2,600
Max hit
5,534
Speed
350
Armor / defense
50 / 50
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 850.

Open full monster details
Teh GiantTeh Giant family
Level 850Route 9 · Floor 3EasyMany intended
Raw EXP
325,000
EXP stage
×7.7
Effective EXP
2,502,500
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 2,502,500 EXP (7.0% of next level)
  • Levels 860–874: ×5.5 → 1,787,500 EXP (4.9% of next level)
  • Levels 875–889: ×3.5 → 1,137,500 EXP (3.0% of next level)
  • Levels 890–899: ×2 → 650,000 EXP (1.6% of next level)
Unlock gain
+14.0%vs level 800 · 285,000 EXP
Hunt placements
62
Hunt spawn zones
21
Health
39,600
Own DPS
1,777
Encounter ceiling
1,777
Max hit
2,888
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Teh Giant CrusherTeh Giant family
Level 850Route 9 · Floor 3MediumFew intended
Raw EXP
390,000
EXP stage
×7.7
Effective EXP
3,003,000
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 3,003,000 EXP (8.3% of next level)
  • Levels 860–874: ×5.5 → 2,145,000 EXP (5.8% of next level)
  • Levels 875–889: ×3.5 → 1,365,000 EXP (3.6% of next level)
  • Levels 890–899: ×2 → 780,000 EXP (2.0% of next level)
Hunt placements
3
Hunt spawn zones
2
Health
57,200
Own DPS
2,250
Encounter ceiling
2,250
Max hit
3,440
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Teh Giant ColossusTeh Giant family
Level 850Route 9 · Floor 3HardRare intended
Raw EXP
470,000
EXP stage
×7.7
Effective EXP
3,619,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 3,619,000 EXP (10.1% of next level)
  • Levels 860–874: ×5.5 → 2,585,000 EXP (7.0% of next level)
  • Levels 875–889: ×3.5 → 1,645,000 EXP (4.3% of next level)
  • Levels 890–899: ×2 → 940,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
75,900
Own DPS
2,751
Encounter ceiling
2,751
Max hit
3,950
Speed
300
Armor / defense
15 / 20
Attack / field lanes
4 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 900.

Used in quest: Mortal Quest
Open full monster details
Wasp Royal GuardWasp Royal family
Level 850Route 10 · Floor 3EasyMany intended
Raw EXP
325,000
EXP stage
×7.7
Effective EXP
2,502,500
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 2,502,500 EXP (7.0% of next level)
  • Levels 860–874: ×5.5 → 1,787,500 EXP (4.9% of next level)
  • Levels 875–889: ×3.5 → 1,137,500 EXP (3.0% of next level)
  • Levels 890–899: ×2 → 650,000 EXP (1.6% of next level)
Unlock gain
+14.0%vs level 800 · 285,000 EXP
Hunt placements
9
Hunt spawn zones
8
Health
39,600
Own DPS
1,775
Encounter ceiling
1,775
Max hit
2,761
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 900.

Open full monster details
Wasp Royal CaptainWasp Royal family
Level 850Route 10 · Floor 3MediumFew intended
Raw EXP
390,000
EXP stage
×7.7
Effective EXP
3,003,000
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 3,003,000 EXP (8.3% of next level)
  • Levels 860–874: ×5.5 → 2,145,000 EXP (5.8% of next level)
  • Levels 875–889: ×3.5 → 1,365,000 EXP (3.6% of next level)
  • Levels 890–899: ×2 → 780,000 EXP (2.0% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
57,200
Own DPS
2,248
Encounter ceiling
2,248
Max hit
3,583
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 900.

Open full monster details
Wasp Royal ExecutorWasp Royal family
Level 850Route 10 · Floor 3HardRare intended
Raw EXP
470,000
EXP stage
×7.7
Effective EXP
3,619,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 850–859: ×7.7 → 3,619,000 EXP (10.1% of next level)
  • Levels 860–874: ×5.5 → 2,585,000 EXP (7.0% of next level)
  • Levels 875–889: ×3.5 → 1,645,000 EXP (4.3% of next level)
  • Levels 890–899: ×2 → 940,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
75,900
Own DPS
2,749
Encounter ceiling
2,749
Max hit
4,092
Speed
405
Armor / defense
62 / 42
Attack / field lanes
3 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 900.

Open full monster details
BazirBazir family
Level 900Route 11 · Floor 3EasyMany intended
Raw EXP
365,000
EXP stage
×7.7
Effective EXP
2,810,500
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 2,810,500 EXP (7.0% of next level)
  • Levels 910–924: ×5.5 → 2,007,500 EXP (4.9% of next level)
  • Levels 925–939: ×3.5 → 1,277,500 EXP (3.0% of next level)
  • Levels 940–949: ×2 → 730,000 EXP (1.7% of next level)
Unlock gain
+12.3%vs level 850 · 325,000 EXP
Hunt placements
2
Hunt spawn zones
2
Health
44,000
Own DPS
1,873
Encounter ceiling
1,873
Max hit
2,553
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 950.

Open full monster details
Bazir VizierBazir family
Level 900Route 11 · Floor 3MediumFew intended
Raw EXP
440,000
EXP stage
×7.7
Effective EXP
3,388,000
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 3,388,000 EXP (8.4% of next level)
  • Levels 910–924: ×5.5 → 2,420,000 EXP (5.9% of next level)
  • Levels 925–939: ×3.5 → 1,540,000 EXP (3.6% of next level)
  • Levels 940–949: ×2 → 880,000 EXP (2.0% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
63,800
Own DPS
2,398
Encounter ceiling
2,398
Max hit
3,604
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x bazir

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 950.

Open full monster details
Bazir HellbinderBazir family
Level 900Route 11 · Floor 3HardRare intended
Raw EXP
530,000
EXP stage
×7.7
Effective EXP
4,081,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 4,081,000 EXP (10.1% of next level)
  • Levels 910–924: ×5.5 → 2,915,000 EXP (7.1% of next level)
  • Levels 925–939: ×3.5 → 1,855,000 EXP (4.4% of next level)
  • Levels 940–949: ×2 → 1,060,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
84,700
Own DPS
2,899
Encounter ceiling
2,899
Max hit
4,389
Speed
530
Armor / defense
160 / 160
Attack / field lanes
12 / 0
Full summons
1x bazir

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 950.

Open full monster details
FerumbrasFerumbras family
Level 900Route 12 · Floor 3EasyMany intended
Raw EXP
365,000
EXP stage
×7.7
Effective EXP
2,810,500
Next level
7.0%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 2,810,500 EXP (7.0% of next level)
  • Levels 910–924: ×5.5 → 2,007,500 EXP (4.9% of next level)
  • Levels 925–939: ×3.5 → 1,277,500 EXP (3.0% of next level)
  • Levels 940–949: ×2 → 730,000 EXP (1.7% of next level)
Unlock gain
+12.3%vs level 850 · 325,000 EXP
Hunt placements
22
Hunt spawn zones
10
Health
44,000
Own DPS
1,874
Encounter ceiling
1,874
Max hit
1,415
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Main grind target: quick repeatable kills that carry the family's steady experience.

Next unlock: level 950.

Used in quest: Golden Quest
Open full monster details
Ferumbras SoulbinderFerumbras family
Level 900Route 12 · Floor 3MediumFew intended
Raw EXP
440,000
EXP stage
×7.7
Effective EXP
3,388,000
Next level
8.4%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 3,388,000 EXP (8.4% of next level)
  • Levels 910–924: ×5.5 → 2,420,000 EXP (5.9% of next level)
  • Levels 925–939: ×3.5 → 1,540,000 EXP (3.6% of next level)
  • Levels 940–949: ×2 → 880,000 EXP (2.0% of next level)
Hunt placements
12
Hunt spawn zones
5
Health
63,800
Own DPS
2,399
Encounter ceiling
2,399
Max hit
2,190
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Next unlock: level 950.

Open full monster details
Ferumbras AscendantFerumbras family
Level 900Route 12 · Floor 3HardRare intended
Raw EXP
530,000
EXP stage
×7.7
Effective EXP
4,081,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 900–909: ×7.7 → 4,081,000 EXP (10.1% of next level)
  • Levels 910–924: ×5.5 → 2,915,000 EXP (7.1% of next level)
  • Levels 925–939: ×3.5 → 1,855,000 EXP (4.4% of next level)
  • Levels 940–949: ×2 → 1,060,000 EXP (2.4% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
84,700
Own DPS
2,899
Encounter ceiling
2,899
Max hit
3,182
Speed
320
Armor / defense
100 / 120
Attack / field lanes
9 / 0
Full summons
3x Demon

Apex target: the family's rare danger spike and its most memorable single kill.

Next unlock: level 950.

Open full monster details
VerminorVerminor family
Level 950Route 13 · Floor 3EasyMany intended
Raw EXP
405,000
EXP stage
×7.7
Effective EXP
3,118,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
  • Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
  • Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
  • Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
Unlock gain
+11.0%vs level 900 · 365,000 EXP
Hunt placements
16
Hunt spawn zones
13
Health
49,500
Own DPS
1,976
Encounter ceiling
1,976
Max hit
2,928
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Verminor PlaguebringerVerminor family
Level 950Route 13 · Floor 3MediumFew intended
Raw EXP
485,000
EXP stage
×7.7
Effective EXP
3,734,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
  • Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
  • Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
  • Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
Hunt placements
3
Hunt spawn zones
3
Health
71,500
Own DPS
2,548
Encounter ceiling
2,548
Max hit
3,634
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Verminor CorruptorVerminor family
Level 950Route 13 · Floor 3HardRare intended
Raw EXP
590,000
EXP stage
×7.7
Effective EXP
4,543,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
  • Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
  • Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
  • Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,047
Encounter ceiling
3,047
Max hit
4,108
Speed
340
Armor / defense
188 / 145
Attack / field lanes
10 / 0

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
InfernatilInfernatil family
Level 950Route 14 · Floor 3EasyMany intended
Raw EXP
405,000
EXP stage
×7.7
Effective EXP
3,118,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
  • Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
  • Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
  • Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
Unlock gain
+11.0%vs level 900 · 365,000 EXP
Hunt placements
2
Hunt spawn zones
1
Health
49,500
Own DPS
1,976
Encounter ceiling
3,568
Max hit
4,078
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Infernatil EmberlordInfernatil family
Level 950Route 14 · Floor 3MediumFew intended
Raw EXP
485,000
EXP stage
×7.7
Effective EXP
3,734,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
  • Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
  • Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
  • Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
71,500
Own DPS
2,551
Encounter ceiling
4,143
Max hit
5,287
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Infernatil WorldflameInfernatil family
Level 950Route 14 · Floor 3HardRare intended
Raw EXP
590,000
EXP stage
×7.7
Effective EXP
4,543,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
  • Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
  • Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
  • Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,051
Encounter ceiling
4,643
Max hit
6,352
Speed
605
Armor / defense
165 / 150
Attack / field lanes
8 / 1
Full summons
4x hellfire fighter

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
The Underground BoyUnderground family
Level 950Route 15 · Floor 3EasyMany intended
Raw EXP
405,000
EXP stage
×7.7
Effective EXP
3,118,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
  • Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
  • Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
  • Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
Unlock gain
+11.0%vs level 900 · 365,000 EXP
Hunt placements
9
Hunt spawn zones
4
Health
49,500
Own DPS
1,973
Encounter ceiling
1,973
Max hit
3,406
Speed
350
Armor / defense
160 / 160
Attack / field lanes
3 / 0
Full summons
2x Purple Butterfly

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Underground ElderUnderground family
Level 950Route 15 · Floor 3MediumFew intended
Raw EXP
485,000
EXP stage
×7.7
Effective EXP
3,734,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
  • Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
  • Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
  • Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
Hunt placements
3
Hunt spawn zones
2
Health
71,500
Own DPS
2,551
Encounter ceiling
2,551
Max hit
4,791
Speed
350
Armor / defense
160 / 160
Attack / field lanes
2 / 0
Full summons
2x Purple Butterfly

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Underground KingUnderground family
Level 950Route 15 · Floor 3HardRare intended
Raw EXP
590,000
EXP stage
×7.7
Effective EXP
4,543,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
  • Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
  • Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
  • Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,050
Encounter ceiling
3,050
Max hit
5,747
Speed
350
Armor / defense
160 / 160
Attack / field lanes
2 / 0
Full summons
2x Purple Butterfly

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut SoldierJuggernaut Soldier family
Level 950Route 16 · Floor 3EasyMany intended
Raw EXP
405,000
EXP stage
×7.7
Effective EXP
3,118,500
Next level
6.9%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,118,500 EXP (6.9% of next level)
  • Levels 960–974: ×5.5 → 2,227,500 EXP (4.8% of next level)
  • Levels 975–989: ×3.5 → 1,417,500 EXP (3.0% of next level)
  • Levels 990–1000: ×2 → 810,000 EXP (1.7% of next level)
Unlock gain
+11.0%vs level 900 · 365,000 EXP
Hunt placements
3
Hunt spawn zones
3
Health
49,500
Own DPS
1,976
Encounter ceiling
2,152
Max hit
3,011
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
8x ghoul

Main grind target: quick repeatable kills that carry the family's steady experience.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut CaptainJuggernaut Soldier family
Level 950Route 16 · Floor 3MediumFew intended
Raw EXP
485,000
EXP stage
×7.7
Effective EXP
3,734,500
Next level
8.3%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 3,734,500 EXP (8.3% of next level)
  • Levels 960–974: ×5.5 → 2,667,500 EXP (5.8% of next level)
  • Levels 975–989: ×3.5 → 1,697,500 EXP (3.6% of next level)
  • Levels 990–1000: ×2 → 970,000 EXP (2.0% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
71,500
Own DPS
2,551
Encounter ceiling
2,996
Max hit
4,247
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
1x Juggernaut Vanguard

Mini-boss target: fewer appearances, more pressure, and a larger reward moment than the common pack.

Published milestone: this is the final unlock currently shown.

Open full monster details
Juggernaut Siege EngineJuggernaut Soldier family
Level 950Route 16 · Floor 3HardRare intended
Raw EXP
590,000
EXP stage
×7.7
Effective EXP
4,543,000
Next level
10.1%
Stage decay
View level-by-level slowdown
  • Levels 950–959: ×7.7 → 4,543,000 EXP (10.1% of next level)
  • Levels 960–974: ×5.5 → 3,245,000 EXP (7.1% of next level)
  • Levels 975–989: ×3.5 → 2,065,000 EXP (4.4% of next level)
  • Levels 990–1000: ×2 → 1,180,000 EXP (2.4% of next level)
Hunt placements
1
Hunt spawn zones
1
Health
93,500
Own DPS
3,048
Encounter ceiling
4,466
Max hit
4,722
Speed
0
Armor / defense
50 / 50
Attack / field lanes
4 / 0
Full summons
2x Juggernaut Destroyer

Apex target: the family's rare danger spike and its most memorable single kill.

Published milestone: this is the final unlock currently shown.

Open full monster details

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