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21.7.2026 -
Rebirth Equipment Sets and Companion Powers: Complete Guide

Rebirth Equipment Sets and Companion Powers

Wave 2 connected three systems that are meant to be played together: dedicated rebirth hunts, level-500 vocation sets, and active companion powers. This guide explains what every set tier contains, what the current shop prices are, and what each companion spell actually does in combat.

Three real Mist of Death vocation sets shown in head, armor, legs, boots, offhand and weapon order
Three examples from the 12 live vocation sets. Every row uses the real in-game item sprites in equipment order.

How the 12 vocation sets are organized

Every vocation has an RB0, RB1, and RB2 level-500 equipment path. Paladin, Sorcerer, and Druid packages include head, armor, legs, boots, offhand, and weapon. Knight armor packages contain the five defensive pieces, while sword, axe, and club players choose their matching weapon separately instead of paying for all three.

TierPaladinSorcererDruidKnight
RB0Enlightenment
500 PP
Necromantic
500 PP
Firesoul
500 PP
Gilded Armor
400 PP + chosen weapon
RB1Sanguine
1,000 PP
Stoic
1,000 PP
Dawnfire
1,000 PP
Stoic Armor
800 PP + chosen weapon
RB2Soul
1,500 PP
Arcanomancer
1,500 PP
Eldritch
1,500 PP
Spiritthorn Armor
1,250 PP + chosen weapon
Delivery: each package arrives inside its own 32-slot container. Website and in-game purchases use the same Premium Point balance and purchase history, with duplicate-charge and incomplete-delivery protection.

How companion powers work

First summon your vocation companion, select a wild monster you are attacking, then say the unlocked power words. The same living companion moves to a safe tile beside the target and performs its role. A power never replaces the companion, and recasting refreshes the current effect instead of multiplying hidden stacks.

Power windows grow with the tier: 10 seconds at level 150, 12 seconds at level 400, and 15 seconds for the RB1 level-400 power. Their cooldowns are shorter than their active windows, so deliberate refreshes are possible.

VocationSummonLevel 150Level 400RB1 level 400
Sorcerer utevo res vis utevo min renas vis
Rifts to the target and attacks about twice as often.
utevo renas vis
About three-times attack cadence with more speed and special attacks.
utevo gran renas vis
Four-times attack cadence, the highest speed, and the strongest technique boost.
Druid utevo res tera utura min renas tera
Roots beside the target and heals you and the companion each second.
utura renas tera
Stronger healing for both, plus more reliable companion techniques.
utura gran renas tera
Cleanses damage conditions and gives the strongest healing window.
Paladin utevo res san utani min renas san
Flanks the marked target and doubles companion damage against it.
utani renas san
Raises marked-target damage to 2.75x with more speed and techniques.
utani gran renas san
Raises marked-target damage to 3.25x for the strongest focus window.
Knight utevo res ico utamo min renas ico
Challenges the target, guards 20% damage, and regenerates the companion.
utamo renas ico
Raises the guard to 40% with stronger regeneration and speed.
utamo gran renas ico
Raises the guard to 60% and gives the strongest regeneration window.

Important combat rules

  • The power requires an active companion and a selected masterless wild monster.
  • Level gates use your current level after rebirth; rebirth does not discount an instant spell requirement.
  • Level-150, level-400, and RB1 versions replace or refresh the same vocation power state; they do not stack with one another.
  • Technique chance improves special companion attacks, not player weapon hit chance, and it still respects range, armor, resistance, immunity, and line of sight.
  • Companion powers use the secondary exhaustion lane, so the Druid powers do not block normal healing spells.

Rebirth starter attacks

These are player attacks for the early RB1 climb, not companion commands: Sorcerer exori renas vis, Druid exori renas tera, Paladin exori renas san, and Knight exori renas ico.


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