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Mistofdeath » News Archive Server Online » Players Online: 3 / 1000 » Monsters: 9456 » Uptime: 17h 22m

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19.6.2026 -
Monster Balance & Loot Update

Monster Balance & Loot Update

We rebuilt the Floor 1 and Floor 2 monster ladder so hunting progression is clearer. Existing monsters show their old values into the new values, and new boss variants are marked as new.

HighlightDiff
Black KnightHP 1,800 -> 9,000, EXP 1,600 -> 13,000, max listed hit 155 -> 520.
New Black Knight variantsBlack Knight Captain and Black Knight Warlord were added as stronger ladder variants.
TP room Floor 1 current 1.1 beside new 1.2 TP room Floor 2 current 1.1 beside new 1.2

View Floor 1 and Floor 2 changes

Floor 1 and Floor 2 Monster Changes

This table shows the player-facing Floor 1 and Floor 2 diff. Existing monsters use before -> after; newly added monsters are marked as new.

MonsterStatusDiff
Barbarian SkullkingAddedStats: New monster added: HP 23,100, EXP 51,000, speed 310. Combat: Max listed hit: 910; Attacks: melee, physical (range 7). Loot: New monster loot: bag (100%), brass helmet (17%), brown piece of cloth (2.5%), crystal sword (0.45%), heartwood (100%), knife (19.2%), life ring (0.75%), ragnir helmet (0.4%), scale armor (3.9%), skull (1.3%) (+3 more).
Barbarian SkullleaderAddedStats: New monster added: HP 15,600, EXP 28,500, speed 310. Combat: Max listed hit: 805; Attacks: melee, physical (range 7). Loot: New monster loot: bag (100%), brass helmet (17%), brown piece of cloth (2.5%), crystal sword (0.45%), heartwood (50%), knife (19.2%), life ring (0.75%), ragnir helmet (0.4%), scale armor (3.9%), skull (1.3%) (+3 more).
Behemoth ColossusAddedStats: New monster added: HP 23,100, EXP 48,000, speed 280. Combat: Max listed hit: 728; Attacks: melee, physical (range 7). Loot: New monster loot: amphora (10.5%), bag (100%), behemoth claw (3.5%), behemoth trophy (0.1%), big bone (7.7%), crowbar (15.8%), crystal necklace (0.45%), dark armor (2.6%), double axe (10%), great health potion (0.93%) (+10 more).
Behemoth CrusherAddedStats: New monster added: HP 15,600, EXP 27,000, speed 280. Combat: Max listed hit: 644; Attacks: melee, physical (range 7). Loot: New monster loot: amphora (10.5%), bag (100%), behemoth claw (3.5%), behemoth trophy (0.1%), big bone (7.7%), crowbar (15.8%), crystal necklace (0.45%), dark armor (2.6%), double axe (10%), great health potion (0.93%) (+10 more).
Black Knight CaptainAddedStats: New monster added: HP 12,800, EXP 19,500, speed 450. Combat: Max listed hit: 598; Attacks: melee, physical (range 7), melee (range 7, radius 3, target 0). Loot: New monster loot: bag (100%), boots of haste (0.2%), brass legs (17.5%), brown bread (x2, 15%), dark armor (1.4%), dark helmet (6.7%), double axe (6.7%), dragon lance (0.5%), halberd (14.5%), heartwood (50%) (+14 more).
Black Knight WarlordAddedStats: New monster added: HP 18,900, EXP 34,000, speed 450. Combat: Max listed hit: 676; Attacks: melee, physical (range 7), melee (range 7, radius 3, target 0). Loot: New monster loot: bag (100%), boots of haste (0.2%), brass legs (17.5%), brown bread (x2, 15%), dark armor (1.4%), dark helmet (6.7%), double axe (6.7%), dragon lance (0.5%), halberd (14.5%), heartwood (100%) (+13 more).
Braindeath ElderAddedStats: New monster added: HP 18,500, EXP 44,200, speed 270. Combat: Max listed hit: 2,400; Attacks: melee, energy (range 7), fire (range 7), physical (range 7), poison (range 7), lifedrain (range 7) (+3 more). Loot: New monster loot: bag (80%), beholder eye (1.5%), beholder helmet (0.5%), beholder shield (0.75%), bone sword (8%), clerical mace (7%), haunted blade (1%), heartwood (50%), sniper arrow (x4, 10%), spellbook (7.5%) (+3 more).
Braindeath OvermindAddedStats: New monster added: HP 27,300, EXP 81,000, speed 270. Combat: Max listed hit: 2,400; Attacks: melee, energy (range 7), fire (range 7), physical (range 7), poison (range 7), lifedrain (range 7) (+3 more). Loot: New monster loot: bag (80%), beholder eye (1.5%), beholder helmet (0.5%), beholder shield (0.75%), bone sword (8%), clerical mace (7%), haunted blade (1%), heartwood (100%), sniper arrow (x4, 10%), spellbook (7.5%) (+3 more).
Demon OverlordAddedStats: New monster added: HP 27,300, EXP 74,000, speed 280. Combat: Max listed hit: 1,170; Attacks: melee, manadrain (range 7), fire (range 7, radius 7, target 1), firefield (range 7, radius 1, target 1), energy (length 8, spread 0). Loot: New monster loot: bag (100%), demon dust (x2, 15%), demon horn (x4, 1.1%), demon trophy (0.05%), devil helmet (3%), double axe (21%), fire axe (6%), fire mushroom (x6, 12.5%), gold ring (0.7%), golden sickle (1.6%) (+20 more).
Demon WarmongerAddedStats: New monster added: HP 18,500, EXP 40,500, speed 280. Combat: Max listed hit: 1,035; Attacks: melee, manadrain (range 7), fire (range 7, radius 7, target 1), firefield (range 7, radius 1, target 1), energy (length 8, spread 0). Loot: New monster loot: bag (100%), demon dust (x2, 15%), demon horn (x4, 1.1%), demon trophy (0.05%), devil helmet (3%), double axe (21%), fire axe (6%), fire mushroom (x6, 12.5%), gold ring (0.7%), golden sickle (1.6%) (+20 more).
Grim Reaper DeathlordAddedStats: New monster added: HP 31,500, EXP 79,000, speed 400. Combat: Max listed hit: 1,500; Attacks: melee, death (range 7), lifedrain (length 7, spread 0), physical (range 7, radius 4, target 1), physical (spread 3), physical (range 7). Loot: New monster loot: bag (100%), concentrated demonic blood (37%), dark shield (3.1%), demonic essence (10.5%), great mana potion (7.8%), heartwood (100%), magic lightwand (8.2%), orichalcum pearl (x4, 1.5%), rusty armor (2.2%), scythe (9.5%) (+6 more).
Grim Reaper HarvesterAddedStats: New monster added: HP 21,300, EXP 43,500, speed 400. Combat: Max listed hit: 1,500; Attacks: melee, death (range 7), lifedrain (length 7, spread 0), physical (range 7, radius 4, target 1), physical (spread 3), physical (range 7). Loot: New monster loot: bag (100%), concentrated demonic blood (37%), dark shield (3.1%), demonic essence (10.5%), great mana potion (7.8%), heartwood (50%), magic lightwand (8.2%), orichalcum pearl (x4, 1.5%), rusty armor (2.2%), scythe (9.5%) (+6 more).
Juggernaut BruteAddedStats: New monster added: HP 31,200, EXP 45,000, speed 280. Combat: Max listed hit: 1,050; Attacks: melee, physical (range 7), physical (range 7). Loot: New monster loot: bag (100%), broken pottery (12.5%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), demonbone amulet (0.75%), demonic essence (x10, 70%), dirty fur (10%), gold ingot (3%) (+18 more).
Juggernaut DestroyerAddedStats: New monster added: HP 46,200, EXP 83,000, speed 280. Combat: Max listed hit: 1,176; Attacks: melee, physical (range 7), physical (range 7). Loot: New monster loot: bag (100%), broken pottery (12.5%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), concentrated demonic blood (13.8%), demonbone amulet (0.75%), demonic essence (x10, 70%), dirty fur (10%), gold ingot (3%) (+18 more).
Medusa Gorgon QueenAddedStats: New monster added: HP 24,200, EXP 55,000, speed 240. Combat: Max listed hit: 975; Attacks: melee, earth (length 8, spread 3), lifedrain (range 7), speed (radius 5, target 0), speed (range 7). Loot: New monster loot: bag (100%), great mana potion (6.8%), heartwood (100%), knight armor (2.6%), small emerald (x3, 4%), ultimate health potion (6.2%), white pearl (7.8%), gold coin (x70, 46%), gold coin (x80, 46%), platinum coin (x2, 565%).
Medusa MatriarchAddedStats: New monster added: HP 16,300, EXP 30,800, speed 240. Combat: Max listed hit: 862; Attacks: melee, earth (length 8, spread 3), lifedrain (range 7), speed (radius 5, target 0), speed (range 7). Loot: New monster loot: bag (100%), great mana potion (6.8%), heartwood (50%), knight armor (2.6%), small emerald (x3, 4%), ultimate health potion (6.2%), white pearl (7.8%), gold coin (x70, 46%), gold coin (x80, 46%), platinum coin (x2, 565%).
Nightstalker NightmareAddedStats: New monster added: HP 29,400, EXP 76,000, speed 260. Combat: Max listed hit: 2,200; Attacks: melee, speed (range 7, target 1), divine missile, physical (range 7). Loot: New monster loot: bag (100%), boots of haste (0.15%), chaos mace (0.3%), crystal of balance (2.2%), crystal ring (2.1%), haunted blade (0.4%), heartwood (100%), platinum amulet (1%), protection amulet (2%), shadow herb (2.2%) (+5 more).
Nightstalker ShadeAddedStats: New monster added: HP 19,900, EXP 42,000, speed 260. Combat: Max listed hit: 2,200; Attacks: melee, speed (range 7, target 1), divine missile, physical (range 7). Loot: New monster loot: bag (100%), boots of haste (0.15%), chaos mace (0.3%), crystal of balance (2.2%), crystal ring (2.1%), haunted blade (0.4%), heartwood (50%), platinum amulet (1%), protection amulet (2%), shadow herb (2.2%) (+5 more).
Nomad Bandit LordAddedStats: New monster added: HP 14,900, EXP 25,500, speed 280. Combat: Max listed hit: 1,035; Attacks: melee, physical (range 7), melee (range 7, radius 3, target 0). Loot: New monster loot: axe (28%), bag (100%), brass armor (1.5%), brass armor (5%), brass shield (20%), chain helmet (4.5%), heartwood (50%), iron helmet (0.45%), leather legs (13.8%), mace (12.5%) (+3 more).
Nomad Dune KingAddedStats: New monster added: HP 22,000, EXP 45,000, speed 280. Combat: Max listed hit: 1,170; Attacks: melee, physical (range 7), melee (range 7, radius 3, target 0). Loot: New monster loot: axe (28%), bag (100%), brass armor (1.5%), brass armor (5%), brass shield (20%), chain helmet (4.5%), heartwood (100%), iron helmet (0.45%), leather legs (13.8%), mace (12.5%) (+3 more).
Orshabaal AvatarAddedStats: New monster added: HP 36,200, EXP 46,500, speed 380. Combat: Max listed hit: 977; Attacks: melee, manadrain (range 7), manadrain (radius 5, target 0), effect (radius 5, target 0), fire (range 7, radius 7, target 1), firefield (range 7, radius 4, target 1) (+1 more). Loot: New monster loot: ancient amulet (3.5%), black pearl (x15, 15%), blue gem (1.5%), boots of haste (4%), crystal ball (2.5%), crystal necklace (1.5%), crystal ring (5.5%), devil helmet (11%), double axe (20%), energy ring (13.5%) (+41 more).
Orshabaal IncarnateAddedStats: New monster added: HP 53,600, EXP 86,000, speed 380. Combat: Max listed hit: 1,105; Attacks: melee, manadrain (range 7), manadrain (radius 5, target 0), effect (radius 5, target 0), fire (range 7, radius 7, target 1), firefield (range 7, radius 4, target 1) (+1 more). Loot: New monster loot: ancient amulet (3.5%), assassin star (0.5%), black pearl (x15, 15%), blue gem (1.5%), boots of haste (4%), crystal ball (2.5%), crystal necklace (1.5%), crystal ring (5.5%), devil helmet (11%), double axe (20%) (+42 more).
Terracotta OverlordAddedStats: New monster added: HP 26,200, EXP 68,000, speed 284. Combat: Max listed hit: 1,170; Attacks: melee, physical (range 7), drunk (range 6). Loot: New monster loot: bag (100%), combat knife (4.8%), corrupted flag (10%), cursed shoulder spikes (1.6%), drachaku (1.6%), drakinata (1.6%), heartwood (100%), iron ore (x3, 8%), knife (7.5%), plate shield (1.6%) (+10 more).
Undead Gladiator ChampionAddedStats: New monster added: HP 13,500, EXP 21,000, speed 270. Combat: Max listed hit: 552; Attacks: melee, physical (range 7), physical (range 7). Loot: New monster loot: bag (100%), beastslayer axe (0.5%), belted cape (11%), brass armor (11%), brass legs (15.5%), damaged steel helmet (2.5%), dark helmet (1.8%), gladiator helmet (10%), glorious axe (0.3%), hardened bone (11%) (+12 more).
Undead Gladiator WarlordAddedStats: New monster added: HP 20,000, EXP 36,500, speed 270. Combat: Max listed hit: 624; Attacks: melee, physical (range 7), physical (range 7). Loot: New monster loot: bag (100%), beastslayer axe (0.5%), belted cape (11%), brass armor (11%), brass legs (15.5%), damaged steel helmet (2.5%), dark helmet (1.8%), gladiator helmet (10%), glorious axe (0.3%), hardened bone (11%) (+12 more).
Warlock ArchmageAddedStats: New monster added: HP 16,300, EXP 33,000, speed 220. Combat: Max listed hit: 747; Attacks: melee, physical (range 7), manadrain (range 7), speed (range 7), fire (range 7, radius 3, target 1), firefield (range 7, radius 2, target 1) (+2 more). Loot: New monster loot: bag (100%), blue robe (2%), bread (22.5%), candlestick (15%), cherry (x5, 55%), crystal ring (7%), dark mushroom (x5, 5%), energy ring (3%), golden armor (0.38%), great health potion (12.5%) (+16 more).
Warlock High SorcererAddedStats: New monster added: HP 24,200, EXP 59,000, speed 220. Combat: Max listed hit: 845; Attacks: melee, physical (range 7), manadrain (range 7), speed (range 7), fire (range 7, radius 3, target 1), firefield (range 7, radius 2, target 1) (+2 more). Loot: New monster loot: bag (100%), blue robe (2%), bread (22.5%), candlestick (15%), cherry (x5, 55%), crystal ring (7%), dark mushroom (x5, 5%), enchanted staff (0.7%), energy ring (3%), golden armor (0.38%) (+17 more).
Wayfarer WarlordAddedStats: New monster added: HP 26,200, EXP 65,000, speed 224. Combat: Max listed hit: 1,040; Attacks: melee, physical (range 7), drunk (range 6). Loot: New monster loot: bag (100%), heartwood (100%), horseman helmet (0.1%), jade hat (7%), old cape (2.5%), paw amulet (2.5%), plate shield (1.6%), sedge hat (2.5%), slain ghastly dragon (2.5%), small diamond (x2, 0.2%) (+7 more).
Werewolf MoonlordAddedStats: New monster added: HP 25,200, EXP 62,000, speed 320. Combat: Max listed hit: 1,105; Attacks: melee, outfit (range 7), physical (range 7). Loot: New monster loot: bag (100%), berserk potion (1%), bonebreaker (0.3%), ceiron's wolf tooth chain (8%), dreaded cleaver (0.2%), epee (0.6%), halberd (2.7%), heartwood (100%), mace (19%), plate shield (10%) (+11 more).
Werewolf PackleaderAddedStats: New monster added: HP 17,000, EXP 34,500, speed 320. Combat: Max listed hit: 977; Attacks: melee, outfit (range 7), physical (range 7). Loot: New monster loot: bag (100%), berserk potion (1%), bonebreaker (0.3%), ceiron's wolf tooth chain (8%), dreaded cleaver (0.2%), epee (0.6%), halberd (2.7%), heartwood (50%), mace (19%), plate shield (10%) (+11 more).
Animated PumpkinChangedCombat: Max listed hit: 600 -> 1,100; Changed attacks: fire (range 7, radius 4, target 1): min -2500 -> -700, max -300 -> -1100.
Barbarian SkullhunterChangedStats: HP: 4,200 -> 11,000; EXP: 4,000 -> 19,000. Combat: Max listed hit: 200 -> 700; Changed attacks: melee: attack 200 -> 700, skill 200 -> 220.
Bear Paw AlphaChangedStats: HP: 16,000 -> 25,200; EXP: 14,000 -> 71,000. Combat: Max listed hit: 600 -> 1,274; Added attacks: physical (range 7); Changed attacks: earth (length 7, spread 2): min -300 -> -1274, max -600 -> -1274; melee: attack 260 -> 1162; physical (radius 4, target 1): min -260 -> -1162, max -520 -> -1274. Loot: Added bear paw (x4, 60%), frozen crystal (12%), great spirit potion (x5, 45%), solar axe (1.8%); Removed royal axe (1%); Changed crystal coin: x8, 30% -> x18, 50%; heartwood: x3, 100% -> 100%.
Bear Paw BruiserChangedStats: HP: 12,000 -> 17,000; EXP: 10,000 -> 39,000. Combat: Max listed hit: 1,050 -> 1,100; Added attacks: physical (range 7); Changed attacks: earth (length 6, spread 2): min -480 -> -1086, max -1050 -> -1100; melee: attack 430 -> 973; physical (radius 3, target 1): min -420 -> -950, max -850 -> -1100. Loot: Added frozen crystal (6%), great spirit potion (x3, 30%); Changed bear paw: x3, 18% -> x2, 45%; crystal coin: x4, 22% -> x10, 35%; heartwood: x2, 65% -> 50%.
BehemothChangedStats: HP: 4,000 -> 11,000; EXP: 3,500 -> 18,000. Combat: Max listed hit: 185 -> 560; Changed attacks: melee: attack 100 -> 560; physical (range 7): min -100 -> -220, max -185 -> -560. Loot: Added demonwing axe (0.65%).
Black KnightChangedStats: HP: 1,800 -> 9,000; EXP: 1,600 -> 13,000. Combat: Max listed hit: 155 -> 520; Changed attacks: melee: attack 60 -> 430; melee (range 7, radius 3, target 0): min -80 -> -240, max -155 -> -520; physical (range 7): min -65 -> -180, max -145 -> -500.
Blood ChangerChangedLoot: Removed demonrage sword (0.95%).
Blood SmellerChangedLoot: Removed demonrage sword (0.95%).
Boiled DemonChangedLoot: Removed demonrage sword (0.95%).
BraindeathChangedStats: HP: 6,500 -> 13,000; EXP: 895 -> 29,500. Loot: Added modified crossbow (0.75%).
Crystal SpiderChangedLoot: Removed sapphire hammer (1.1%).
DemonChangedStats: HP: 8,200 -> 13,000; EXP: 6,000 -> 27,000. Combat: Max listed hit: 460 -> 900; Changed attacks: energy (length 8, spread 0): min -220 -> -380, max -460 -> -900; fire (range 7, radius 7, target 1): min -160 -> -300, max -350 -> -900; manadrain (range 7): min -80 -> -180, max -300 -> -520; melee: attack 130 -> 760. Loot: Removed demonrage sword (0.95%).
Demon Oak DemonChangedLoot: Removed demonrage sword (0.95%).
Demon Oak Grim ReaperChangedLoot: Removed nightmare blade (0.45%).
DragonChangedLoot: Removed throwing star (x6, 2.5%).
Dragon EmberlordChangedLoot: Added giant sword (0.65%).
Dragon LordChangedLoot: Removed devileye (0.25%), throwing star (x10, 3.5%).
Dragon WardenChangedLoot: Removed throwing star (x6, 2.5%).
Dworc VenomsniperChangedLoot: Removed throwing star (x2, 5.1%).
Elf ScoutChangedStats: EXP: 75 -> 600.
Grim ReaperChangedStats: HP: 7,100 -> 15,000; EXP: 5,500 -> 29,000. Combat: Max listed hit: 900 -> 1,500; Changed attacks: death (range 7): max -350 -> -900; lifedrain (length 7, spread 0): max -900 -> -1500; melee: attack 140 -> 620; physical (range 7, radius 4, target 1): max -895 -> -1400; physical (spread 3): max -300 -> -700. Loot: Removed nightmare blade (0.45%).
Hero ChampionChangedLoot: Removed modified crossbow (1.2%).
Hero VanguardChangedLoot: Added throwing star (x10, 2.5%), yol's bow (0.7%).
JuggernautChangedStats: HP: 20,000 -> 22,000; EXP: 8,700 -> 30,000. Combat: Max listed hit: 620 -> 1,050; Changed attacks: melee: attack 140 -> 1050; physical (range 7): min -280 -> -500, max -620 -> -900. Loot: Added skullcrusher (0.45%).
Lair DemodrasChangedLoot: Removed giant sword (20%).
Lair DragonChangedLoot: Removed giant sword (8%).
Lair Dragon LordChangedLoot: Removed giant sword (15%).
Lazy Lizard EnforcerChangedStats: HP: 4,500 -> 12,800; EXP: 4,200 -> 18,000. Combat: Max listed hit: 700 -> 897; Changed attacks: earth (range 7, radius 4, target 1): min -260 -> -357, max -540 -> -741; melee: attack 360 -> 494; physical (length 7, spread 2): min -320 -> -439, max -700 -> -897. Loot: Added bullseye potion (x2, 12%), magic longsword (0.65%), ultimate health potion (x3, 30%); Changed crystal coin: x6, 26% -> x8, 30%; heartwood: x2, 70% -> 50%.
Lazy Lizard TyrantChangedStats: HP: 10,000 -> 18,900; EXP: 8,500 -> 31,000. Combat: Max listed hit: 360 -> 1,014; Changed attacks: earth (range 7, radius 4, target 1): min -160 -> -491, max -280 -> -859; melee: attack 200 -> 614; physical (length 7, spread 2): min -200 -> -614, max -360 -> -1014. Loot: Added bullseye potion (x3, 18%), jade hammer (1.8%), ultimate health potion (x5, 45%); Removed nightmare blade (0.9%); Changed crystal coin: x12, 35% -> x15, 45%; heartwood: x3, 100% -> 100%.
Lizard High GuardChangedStats: HP: 1,800 -> 9,000; EXP: 1,450 -> 12,000. Combat: Max listed hit: 120 -> 780; Changed attacks: melee: attack 50 -> 450; poison (range 1, radius 1, target 1): min -60 -> -220, max -120 -> -780.
Lizzy LizardChangedLoot: Removed magic longsword (1.5%).
Lizzy Lizard BruteChangedLoot: Removed magic longsword (1.5%).
MedusaChangedStats: HP: 4,500 -> 11,500; EXP: 4,050 -> 20,500. Combat: Max listed hit: 350 -> 750; Changed attacks: earth (length 8, spread 3): min -250 -> -500, max -350 -> -750; lifedrain (range 7): min -20 -> -80, max -200 -> -350; melee: attack 100 -> 540.
NightstalkerChangedStats: HP: 7,000 -> 14,000; EXP: 500 -> 28,000. Combat: Max listed hit: 1,700 -> 2,200; Changed attacks: divine missile: min -90 -> -600, max -1700 -> -2200; melee: attack 30 -> 700.
NomadChangedStats: HP: 3,500 -> 10,500; EXP: 950 -> 17,000. Combat: Max listed hit: 500 -> 900; Changed attacks: melee: attack 100 -> 520; melee (range 7, radius 3, target 0): min -100 -> -220, max -205 -> -460; physical (range 7): min -105 -> -220, max -500 -> -900.
Orc LeaderChangedCombat: Max listed hit: 850 -> 650; Changed attacks: melee: attack 550 -> 630; physical (range 7): min -500 -> -360, max -850 -> -650.
OrshabaalChangedStats: EXP: 9,999 -> 31,000. Loot: Added hellforged axe (0.9%).
Piece Of ClothChangedStats: EXP: 150 -> 1,000.
Pirate ArmsmasterChangedStats: HP: 3,400 -> 14,200; EXP: 3,500 -> 22,500. Combat: Max listed hit: 950 -> 690; Added attacks: physical (range 7); Changed attacks: death (radius 4, target 1): min -420 -> -534, max -950 -> -690; melee: attack 450 -> 572; physical (range 7, target 1): min -420 -> -534, max -900 -> -690. Loot: Added great spirit potion (x3, 30%), impaler (0.7%); Changed crystal coin: x5, 25% -> x10, 35%; heartwood: x2, 65% -> 50%; treasure map: 1.2% -> 12%.
Pirate CorsairChangedStats: HP: 6,705 -> 10,000; EXP: 6,900 -> 15,000. Combat: Max listed hit: 320 -> 600; Changed attacks: melee: attack 40 -> 540; physical (range 7): min -50 -> -180, max -320 -> -600. Loot: Added devileye (0.65%), runed sword (0.65%).
Pirate QuartermasterChangedStats: HP: 7,800 -> 21,000; EXP: 7,200 -> 39,000. Combat: Max listed hit: 620 -> 780; Added attacks: physical (range 7); Changed attacks: death (radius 4, target 1): min -300 -> -689, max -560 -> -780; melee: attack 260 -> 597; physical (range 7, target 1): min -260 -> -597, max -500 -> -780; physical (length 7, spread 2): min -320 -> -735, max -620 -> -780. Loot: Added executioner (3%), great spirit potion (x5, 45%), treasure map (20%); Removed warsinger bow (0.9%); Changed crystal coin: x10, 35% -> x18, 50%; heartwood: x3, 100% -> 100%.
Sea SerpentChangedStats: HP: 3,200 -> 9,800; EXP: 2,900 -> 15,500. Combat: Max listed hit: 300 -> 700; Changed attacks: drown (radius 4, target 1): min -15 -> -35, max -20 -> -55; earth (length 9, spread 3): min -60 -> -180, max -275 -> -600; ice (length 9, spread 3): min -120 -> -250, max -300 -> -700; melee: attack 100 -> 500. Loot: Added jester staff (0.65%), ravenwing (0.65%).
Serpent RootbinderChangedStats: HP: 5,200 -> 13,900; EXP: 4,500 -> 23,200. Combat: Max listed hit: 650 -> 805; Changed attacks: earth (range 7, radius 4, target 1): min -320 -> -542, max -650 -> -805; lifedrain (radius 4, target 1): min -260 -> -440, max -560 -> -805; melee: attack 380 -> 644. Loot: Added demonrage sword (1.8%), ultimate health potion (x3, 30%); Changed crystal coin: x8, 30% -> x10, 35%; green mushroom: x5, 12% -> x8, 30%; heartwood: x2, 75% -> 50%.
Serpent RootcallerChangedStats: HP: 8,200 -> 20,600; EXP: 7,200 -> 41,000. Combat: Max listed hit: 420 -> 910; Changed attacks: earth (range 7, radius 4, target 1): min -180 -> -582, max -320 -> -910; earth (length 8, spread 2): min -240 -> -777, max -420 -> -910; lifedrain (radius 5, target 1): min -200 -> -647, max -360 -> -910; melee: attack 220 -> 712. Loot: Added demonrage sword (3%), green mushroom (x10, 40%), ultimate health potion (x5, 45%); Removed elethriel's elemental bow (0.8%); Changed crystal coin: x15, 40% -> x20, 50%; heartwood: x3, 100% -> 100%.
Star DemodrasChangedLoot: Removed giant sword (25%).
Terracotta GeneralChangedStats: HP: 16,000 -> 17,800; EXP: 20,050 -> 37,500. Combat: Max listed hit: 950 -> 1,035; Added attacks: physical (range 7); Changed attacks: melee: attack 350 -> 755; physical (range 7): min -380 -> -819, max -950 -> -1035. Loot: Added chain bolter (0.65%), heartwood (50%).
Terracotta SoldierChangedStats: HP: 11,000 -> 12,500; EXP: 1,250 -> 25,000. Combat: Max listed hit: 750 -> 900; Changed attacks: melee: attack 250 -> 720; physical (range 7): min -280 -> -500, max -750 -> -900.
The Bear PawChangedStats: HP: 8,200 -> 12,000; EXP: 6,500 -> 26,000. Combat: Max listed hit: 350 -> 980; Changed attacks: melee: attack 350 -> 980. Loot: Added solar axe (0.65%).
Undead GladiatorChangedStats: HP: 2,800 -> 9,500; EXP: 3,100 -> 14,000. Combat: Max listed hit: 200 -> 480; Changed attacks: melee: attack 50 -> 480; physical (range 7): min -30 -> -140, max -200 -> -440.
War GolemChangedLoot: Removed jade hammer (0.25%).
WarlockChangedStats: HP: 3,500 -> 11,500; EXP: 4,000 -> 22,000. Combat: Max listed hit: 245 -> 650; Changed attacks: energy (length 8, spread 0): min -165 -> -340, max -245 -> -620; fire (range 7, radius 3, target 1): min -150 -> -350, max -220 -> -650; manadrain (range 7): min -75 -> -180, max -160 -> -380; melee: attack 50 -> 100; physical (range 7): min -85 -> -250, max -185 -> -600.
WayfarerChangedStats: HP: 9,000 -> 12,500; EXP: 12,105 -> 24,000. Combat: Max listed hit: 520 -> 800; Changed attacks: melee: attack 220 -> 700; physical (range 7): min -280 -> -440, max -520 -> -800. Loot: Added dark trinity mace (0.65%), havoc blade (0.65%).
Wayfarer CommanderChangedStats: HP: 11,000 -> 17,800; EXP: 20,105 -> 36,000. Combat: Max listed hit: 720 -> 920; Added attacks: physical (range 7); Changed attacks: melee: attack 320 -> 744; physical (range 7): min -380 -> -884, max -720 -> -920. Loot: Added heartwood (50%), ironworker (0.75%), warlord sword (0.65%).
WerewolfChangedStats: HP: 5,955 -> 12,000; EXP: 6,500 -> 23,000. Combat: Max listed hit: 300 -> 850; Changed attacks: melee: attack 300 -> 850.

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